Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
ApexExlipse
Ymir
Bronze III
Level 67
God Stats
4W - 5L
1,303 SR
Queue Stats
20W - 23L
1,583 MMR
Party 2
Janus
Janus
Bronze III
Apologetticz
Janus
Bronze III
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
88W - 105L
1,562 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,434 SR
1,549 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,500 SR
1,565 MMR
Baron Samedi
Baron Samedi
Bronze III
GusgusTheRussian
Baron Samedi
Bronze III
Level 136
God Stats
4W - 8L
1,500 SR
Queue Stats
311W - 189L
1,600 MMR
Party 1
Awilix
Awilix
Bronze III
Riologie
Awilix
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 52L
1,548 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
SmiteCresent
Sylvanus
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 4 / 0
6,929
630
6,815
12,007
3,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 6 / 0
7,008
637
2,796
16,358
13,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 10 / 0
6,450
586
3,727
12,686
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HadesNe ZhaOdinFenrirBastet

VS

Bans
Guan YuGebHorusYemojaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GusgusTheRussian
Baron Samedi
16
11 / 0 / 9
10,171
925
19,211
8,488
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Riologie
Awilix
15
8 / 0 / 11
9,464
860
11,946
10,932
8,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
SmiteCresent
Sylvanus
14
1 / 0 / 17
9,297
845
6,847
12,757
15,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
57
0
Kills
20
20
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
L
0
6
0
0
L
0
10
0
0
W
Baron Samedi
GusgusTheRussian
Baron Samedi
11
0
9
15.5
W
Awilix
Riologie
Awilix
8
0
11
13.5
W
Sylvanus
SmiteCresent
Sylvanus
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,338
Damage
38,004
41,051
Taken
32,177
19,823
Mitigated
29,667
2,537
Healing
18,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,815
1,765
0
1,747
12,007
3,438
0
8,412
3,513
0
32,546
L
2,796
174
0
600
16,358
13,188
0
9,477
5,513
8,637
0
L
3,727
335
0
190
12,686
3,197
0
7,104
4,946
17,199
0
W
Baron Samedi
GusgusTheRussian
Baron Samedi
19,211
1,358
2,505
4,214
8,488
5,184
1,557
1,770
6,718
46,178
2,333
W
Awilix
Riologie
Awilix
11,946
4,500
0
3,077
10,932
8,996
805
2,456
8,476
0
36,896
W
Sylvanus
SmiteCresent
Sylvanus
6,847
613
2,440
6,681
12,757
15,487
138
2,332
10,425
15,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,387
Gold Earned
28,932
117
Minions Killed
125
0
Camps Cleared
0
528,145
Distance Traveled
676,680
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,929
630
76
7
0
194,895
0
L
Ymir
7,008
637
9
1
0
165,271
0
L
Janus
6,450
586
32
3
0
167,979
1
W
Baron Samedi
10,171
925
70
6
0
212,676
0
W
Awilix
9,464
860
38
3
0
240,282
0
W
Sylvanus
9,297
845
17
2
0
223,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role