Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DwarfSized
Awilix
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,714 Elo+
Party 4
Surtr
Surtr
Firestar2474
Surtr
Level 67
God Stats
3W - 1L
1,715 SR
Queue Stats
9W - 11L
1,714 Elo+
Party 4
Merlin
Merlin
SmallFace
Merlin
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 79L
1,548 Elo+
Party 1
Bacchus
Bacchus
iiDary
Bacchus
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 88L
1,562 Elo+
Party 1
Team Averages
Level 97
1,543 SR
1,608 Elo+

VS

Team Averages
Level 101
1,589 SR
1,609 Elo+
Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AnitaDeck
Skadi
Level 68
God Stats
9W - 5L
1,788 SR
Queue Stats
226W - 181L
1,644 Elo+
Party 3
Mercury
Mercury
Bonebreaker687
Mercury
Level 116
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 63L
1,498 Elo+
Party 2
Surtr
Surtr
Dustnnn
Surtr
Level 113
God Stats
20W - 15L
1,657 SR
Queue Stats
227W - 177L
1,619 Elo+
Party 3
Zeus
Zeus
xXLoneSniperXx
Zeus
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 54L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 0
6,144
559
3,151
6,497
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
DwarfSized
Awilix
12
3 / 1 / 4
6,956
632
5,208
8,091
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 2
6,113
556
5,703
11,087
5,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
SmallFace
Merlin
12
2 / 0 / 1
6,789
617
5,714
6,258
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
iiDary
Bacchus
10
3 / 0 / 2
6,588
599
5,297
6,930
7,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 0 / 0
5,103
464
1,526
8,191
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
AnitaDeck
Skadi
9
0 / 1 / 0
5,229
475
4,358
6,571
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 3 / 1
6,042
549
5,513
8,050
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Dustnnn
Surtr
11
1 / 2 / 0
6,189
563
5,154
10,456
6,214
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 0
5,859
533
5,945
6,670
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
4
4
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
0
0
L
Maui
 
Maui
0
0
0
0
L
Skadi
AnitaDeck
Skadi
0
1
0
0
L
2
3
1
0.83
L
Surtr
Dustnnn
Surtr
1
2
0
0.5
W
Awilix
DwarfSized
Awilix
3
1
4
5
W
1
2
2
1
W
Merlin
SmallFace
Merlin
2
0
1
2.5
W
Bacchus
iiDary
Bacchus
3
0
2
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,073
Damage
22,496
38,863
Taken
39,938
21,096
Mitigated
18,642
12,744
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,151
1,709
0
1,773
6,497
2,078
190
294
6,203
0
54,080
L
Maui
 
Maui
1,526
422
0
2,200
8,191
5,369
0
4,021
4,170
13,291
0
L
Skadi
AnitaDeck
Skadi
4,358
1,140
0
990
6,571
2,092
0
1,783
4,788
0
42,204
L
5,513
2,929
0
375
8,050
2,735
0
2,585
5,465
0
35,197
L
Surtr
Dustnnn
Surtr
5,154
2,901
0
2,620
10,456
6,214
0
137
10,319
267
43,866
W
Awilix
DwarfSized
Awilix
5,208
2,079
0
500
8,091
3,005
0
797
7,294
0
54,975
W
5,703
2,317
0
4,146
11,087
5,775
8
538
10,549
215
43,645
W
Merlin
SmallFace
Merlin
5,714
760
96
2,351
6,258
2,459
368
4,047
2,211
56,064
0
W
Bacchus
iiDary
Bacchus
5,297
879
1,395
2,483
6,930
7,779
222
1,867
5,063
16,746
0
L
5,945
1,556
0
1,241
6,670
2,232
111
2,622
4,048
44,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,590
Gold Earned
28,422
384
Minions Killed
301
0
Camps Cleared
0
1,148,805
Distance Traveled
1,137,584
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,144
559
93
8
0
209,554
4
L
Maui
5,103
464
25
2
0
219,002
5
L
Skadi
5,229
475
65
6
0
224,990
0
L
Mercury
6,042
549
46
4
0
290,296
2
L
Surtr
6,189
563
88
8
0
199,304
0
W
Awilix
6,956
632
89
8
0
283,767
2
W
Surtr
6,113
556
70
6
0
206,956
1
W
Merlin
6,789
617
103
9
0
217,569
0
W
Bacchus
6,588
599
29
3
0
230,959
2
L
Zeus
5,859
533
77
7
0
203,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role