Player Matchup

Mercury
Mercury
AnOperatingPanda
Mercury
Level 108
God Stats
21W - 10L
1,732 SR
Queue Stats
222W - 189L
1,583 Elo+
Solo
Maui
Maui
DevilSquid26
Maui
Level 66
God Stats
10W - 4L
1,899 SR
Queue Stats
25W - 29L
1,512 Elo+
Party 2
Izanami
Izanami
QueueSlay
Izanami
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
1,500 Elo+
Party 2
King Arthur
King Arthur
X420XBlazeitX-_-
King Arthur
Level 148
God Stats
2W - 5L
1,306 SR
Queue Stats
126W - 119L
1,320 Elo+
Solo
Agni
Agni
xXRoachKilla02Xx
Agni
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Team Averages
Level 102
1,587 SR
1,483 Elo+

VS

Team Averages
Level 89
1,593 SR
1,457 Elo+
Odin
Odin
Jayrod92345
Odin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 246L
1,275 Elo+
Solo
Anhur
Anhur
NITRO NUGGET197
Anhur
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 251L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
TheUnrealJuan
Ao Kuang
Level 65
God Stats
2W - 2L
1,750 SR
Queue Stats
40W - 34L
1,518 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UnrealDonjulio
Kumbhakarna
Level 58
God Stats
11W - 8L
1,500 SR
Queue Stats
40W - 38L
1,506 Elo+
Party 1
He Bo
He Bo
attrition
He Bo
Level 88
God Stats
12W - 11L
1,716 SR
Queue Stats
48W - 43L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,294
525
1,007
9,969
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 5
6,894
575
2,619
9,336
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
QueueSlay
Izanami
15
9 / 0 / 2
9,207
767
14,331
10,046
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
X420XBlazeitX-_-
King Arthur
12
1 / 1 / 0
7,367
614
7,529
14,444
9,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 1
6,318
527
5,086
7,213
2,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,416
535
6,567
10,315
10,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
5,155
430
3,623
9,126
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
TheUnrealJuan
Ao Kuang
10
2 / 2 / 0
6,148
512
4,906
10,089
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
UnrealDonjulio
Kumbhakarna
9
0 / 6 / 2
5,527
461
2,589
12,876
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

He Bo
attrition
He Bo
11
2 / 2 / 1
6,723
560
7,419
5,934
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
16
Kills
5
5
Deaths
16
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
3
1
5
5.5
L
1
1
0
1
L
0
5
0
0
W
Izanami
QueueSlay
Izanami
9
0
2
10
L
Ao Kuang
TheUnrealJuan
Ao Kuang
2
2
0
1
L
Kumbhakarna
UnrealDonjulio
Kumbhakarna
0
6
2
0.17
W
King Arthur
X420XBlazeitX-_-
King Arthur
1
1
0
1
L
He Bo
attrition
He Bo
2
2
1
1.25
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,572
Damage
25,104
51,008
Taken
48,340
28,874
Mitigated
26,970
22,719
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,007
598
0
5,475
9,969
3,659
0
1,327
8,642
0
42,125
W
2,619
768
0
2,098
9,336
8,803
0
4,991
4,345
16,965
0
L
6,567
1,170
0
2,185
10,315
10,820
0
0
10,315
0
52,741
L
3,623
2,257
0
1,658
9,126
2,369
0
667
8,459
0
30,860
W
Izanami
QueueSlay
Izanami
14,331
10,280
0
7,428
10,046
3,862
0
3,456
6,590
0
88,974
L
Ao Kuang
TheUnrealJuan
Ao Kuang
4,906
1,211
0
2,503
10,089
3,434
0
784
9,305
36,405
0
L
Kumbhakarna
UnrealDonjulio
Kumbhakarna
2,589
705
0
1,511
12,876
8,276
0
3,371
9,505
14,593
0
W
King Arthur
X420XBlazeitX-_-
King Arthur
7,529
1,605
0
5,802
14,444
9,614
0
292
14,152
0
61,854
L
He Bo
attrition
He Bo
7,419
602
0
1,425
5,934
2,071
59
2,883
3,051
48,476
0
W
5,086
447
154
1,762
7,213
2,936
0
6,136
1,077
42,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
29,969
400
Minions Killed
306
0
Camps Cleared
0
1,119,165
Distance Traveled
1,146,474
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,294
525
69
6
0
233,473
0
W
Maui
6,894
575
19
2
0
226,968
2
L
Odin
6,416
535
96
8
0
229,790
0
L
Anhur
5,155
430
53
4
0
198,637
0
W
Izanami
9,207
767
141
12
0
202,284
2
L
Ao Kuang
6,148
512
53
4
0
272,574
0
L
Kumbhakarna
5,527
461
10
1
0
228,465
0
W
King Arthur
7,367
614
112
9
0
230,171
0
L
He Bo
6,723
560
94
8
0
217,008
0
W
Agni
6,318
527
59
5
0
226,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role