Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
JarlLende
Olorun
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,134 Elo+
Solo
Cthulhu
Cthulhu
MelikTas
Cthulhu
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 198L
1,338 Elo+
Party 1
Bellona
Bellona
Tigermane
Bellona
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
254W - 266L
1,368 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,368 Elo+

VS

Team Averages
Level 119
1,500 SR
1,657 Elo+
Baba Yaga
Baba Yaga
Anasuni
Baba Yaga
Level 114
God Stats
2W - 5L
1,500 SR
Queue Stats
184W - 195L
1,570 Elo+
Solo
Olorun
Olorun
JediDrew530
Olorun
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 175L
1,857 Elo+
Party 2
Freya
Freya
N4TUR3R4TH
Freya
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 151L
1,500 Elo+
Party 4
Neith
Neith
garetrose
Neith
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
137W - 137L
1,857 Elo+
Party 2
Eset
Eset
rybad32
Eset
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 169L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
2 / 5 / 7
9,700
746
9,934
13,191
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
17
4 / 8 / 6
9,675
744
17,234
14,500
7,020
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
JarlLende
Olorun
8
0 / 1 / 0
6,494
500
0
1,885
677
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
MelikTas
Cthulhu
17
3 / 6 / 4
9,717
747
8,316
16,071
19,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Tigermane
Bellona
16
1 / 8 / 5
8,801
677
11,547
19,127
22,414
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Anasuni
Baba Yaga
18
10 / 2 / 16
11,367
874
16,396
10,451
4,959
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
16
1 / 2 / 18
9,783
753
5,810
10,921
4,906
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
17
8 / 3 / 13
10,808
831
10,597
13,292
5,714
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
garetrose
Neith
16
4 / 3 / 13
10,022
771
14,042
12,943
6,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
rybad32
Eset
18
5 / 2 / 16
11,006
847
12,076
9,927
4,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
104
10
Kills
28
28
Deaths
12
22
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
5
7
1.1
L
Nu Wa
 
Nu Wa
4
8
6
0.88
W
Baba Yaga
Anasuni
Baba Yaga
10
2
16
9
L
Olorun
JarlLende
Olorun
0
1
0
0
W
Olorun
1
2
18
5
L
Cthulhu
MelikTas
Cthulhu
3
6
4
0.83
W
Freya
8
3
13
4.83
L
Bellona
Tigermane
Bellona
1
8
5
0.44
W
Neith
garetrose
Neith
4
3
13
3.5
W
Eset
rybad32
Eset
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,031
Damage
58,921
64,774
Taken
57,534
56,641
Mitigated
26,647
11,887
Healing
25,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,934
4,248
871
2,391
13,191
6,760
890
8,071
5,120
0
31,904
L
Nu Wa
 
Nu Wa
17,234
2,853
508
1,579
14,500
7,020
180
10,937
3,563
27,775
3,191
W
Baba Yaga
Anasuni
Baba Yaga
16,396
2,317
1,124
2,619
10,451
4,959
2,410
5,579
4,872
30,664
3,099
L
Olorun
JarlLende
Olorun
0
0
0
83
1,885
677
0
1,836
49
731
0
W
Olorun
5,810
2,618
2,783
4,604
10,921
4,906
1,171
4,351
6,570
15,790
0
L
Cthulhu
MelikTas
Cthulhu
8,316
208
1,562
2,666
16,071
19,770
300
8,414
7,657
20,305
0
W
Freya
10,597
3,656
1,618
2,783
13,292
5,714
1,193
5,522
7,770
22,216
0
L
Bellona
Tigermane
Bellona
11,547
2,133
816
1,411
19,127
22,414
0
13,635
5,492
0
16,393
W
Neith
garetrose
Neith
14,042
4,477
853
3,495
12,943
6,485
3,441
4,940
8,003
0
29,533
W
Eset
rybad32
Eset
12,076
1,523
2,651
2,766
9,927
4,583
1,540
3,790
6,137
28,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,387
Gold Earned
52,986
121
Minions Killed
155
0
Camps Cleared
0
795,474
Distance Traveled
1,142,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,700
746
51
4
0
208,008
0
L
Nu Wa
9,675
744
28
2
0
152,182
0
W
Baba Yaga
11,367
874
44
3
0
199,485
0
L
Olorun
6,494
500
2
0
0
37,054
0
W
Olorun
9,783
753
25
2
0
241,934
0
L
Cthulhu
9,717
747
31
2
0
193,397
0
W
Freya
10,808
831
21
2
0
223,123
0
L
Bellona
8,801
677
9
1
0
204,833
0
W
Neith
10,022
771
35
3
0
220,994
0
W
Eset
11,006
847
30
2
0
257,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role