Player Matchup

Nu Wa
Nu Wa
MoonBlues 17
Nu Wa
Level 77
God Stats
26W - 22L
1,272 SR
Queue Stats
419W - 408L
1,190 Elo+
Party 1
Osiris
Osiris
MrTrickmainz
Osiris
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,254 Elo+
Party 2
Sol
Sol
Ricarrrix
Sol
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,254 Elo+
Party 2
Horus
Horus
coldcoldcoldel
Horus
Level 65
God Stats
2W - 1L
1,715 SR
Queue Stats
87W - 78L
1,238 Elo+
Party 1
He Bo
He Bo
hmoney20
He Bo
Level 57
God Stats
6W - 6L
1,311 SR
Queue Stats
327W - 315L
1,271 Elo+
Party 1
Team Averages
Level 68
1,460 SR
1,241 Elo+

VS

Team Averages
Level 113
1,541 SR
1,390 Elo+
Anubis
Anubis
BtCarlos
Anubis
Level 127
God Stats
11W - 15L
1,500 SR
Queue Stats
302W - 304L
1,468 Elo+
Party 3
Bellona
Bellona
DAiΩN
Bellona
Level 128
God Stats
3W - 8L
1,316 SR
Queue Stats
11W - 15L
1,186 Elo+
Solo
Loki
Loki
JxpB241
Loki
Level 117
God Stats
17W - 17L
1,635 SR
Queue Stats
205W - 220L
1,391 Elo+
Solo
Ah Puch
Ah Puch
pameeeuwuwu
Ah Puch
Level 88
God Stats
8W - 8L
1,754 SR
Queue Stats
21W - 31L
1,468 Elo+
Party 3
Anhur
Anhur
xXMYM_KentuchiXx
Anhur
Level 104
God Stats
0W - 8L
1,500 SR
Queue Stats
414W - 393L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 2
11,992
521
10,953
19,116
6,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
16
1 / 0 / 11
10,725
466
4,201
14,812
8,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 4 / 6
12,918
562
18,860
24,921
10,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 4 / 10
12,074
525
8,991
23,003
19,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
hmoney20
He Bo
20
10 / 2 / 6
13,901
604
21,391
19,473
7,669
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BtCarlos
Anubis
15
5 / 9 / 3
10,721
466
22,219
22,481
11,359
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DAiΩN
Bellona
17
7 / 5 / 6
11,334
493
12,617
24,755
29,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
JxpB241
Loki
18
5 / 3 / 7
11,651
507
10,427
20,871
8,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
pameeeuwuwu
Ah Puch
16
2 / 5 / 8
10,355
450
17,004
16,212
6,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 2 / 1
6,780
295
264
4,117
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
44
24
Kills
19
19
Deaths
24
35
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
BtCarlos
Anubis
5
9
3
0.72
L
Bellona
DAiΩN
Bellona
7
5
6
2
L
Loki
JxpB241
Loki
5
3
7
2.83
W
3
9
2
0.44
W
Osiris
1
0
11
6.5
W
6
4
6
2.25
W
4
4
10
2.25
W
He Bo
hmoney20
He Bo
10
2
6
6.5
L
Ah Puch
pameeeuwuwu
Ah Puch
2
5
8
1.2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,396
Damage
62,531
101,325
Taken
88,436
52,975
Mitigated
57,639
41,045
Healing
20,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BtCarlos
Anubis
22,219
883
0
6,680
22,481
11,359
630
11,212
10,707
77,837
0
L
Bellona
DAiΩN
Bellona
12,617
2,243
0
1,895
24,755
29,836
539
13,018
11,689
0
65,663
L
Loki
JxpB241
Loki
10,427
1,735
0
5,728
20,871
8,793
0
9,775
10,920
0
100,212
W
10,953
4,854
43
4,817
19,116
6,942
939
8,884
9,891
73,486
0
W
Osiris
4,201
721
0
6,272
14,812
8,692
1,082
6,756
8,021
0
38,718
W
18,860
8,981
0
13,257
24,921
10,627
7,270
6,338
18,376
126,914
10,907
W
8,991
4,195
1,160
6,480
23,003
19,045
737
13,215
9,485
0
62,166
W
He Bo
hmoney20
He Bo
21,391
1,797
692
8,324
19,473
7,669
136
9,026
10,256
113,833
3,283
L
Ah Puch
pameeeuwuwu
Ah Puch
17,004
673
0
5,353
16,212
6,438
240
13,208
2,858
75,644
0
L
264
170
0
710
4,117
1,213
0
2,159
1,958
0
10,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,610
Gold Earned
50,841
547
Minions Killed
464
0
Camps Cleared
0
2,178,331
Distance Traveled
1,743,046
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,721
466
101
4
0
272,206
0
L
Bellona
11,334
493
80
3
0
410,366
0
L
Loki
11,651
507
159
7
0
563,022
0
W
Nu Wa
11,992
521
132
6
0
370,111
2
W
Osiris
10,725
466
49
2
0
462,382
0
W
Sol
12,918
562
165
7
0
420,167
4
W
Horus
12,074
525
72
3
0
456,085
0
W
He Bo
13,901
604
129
6
0
469,586
0
L
Ah Puch
10,355
450
111
5
0
412,664
9
L
Anhur
6,780
295
13
1
0
84,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role