Player Matchup

Mercury
Mercury
BasilicanWorm0
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,752 Elo+
Solo
Surtr
Surtr
GiantZerk178110
Surtr
Level 81
God Stats
24W - 24L
1,475 SR
Queue Stats
62W - 66L
1,484 Elo+
Party 1
Cabrakan
Cabrakan
SoakACoke
Cabrakan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,192 Elo+
Party 1
The Morrigan
The Morrigan
TFC Force
The Morrigan
Level 113
God Stats
8W - 8L
1,515 SR
Queue Stats
36W - 38L
1,446 Elo+
Party 1
Izanami
Izanami
gold knight122
Izanami
Level 23
God Stats
0W - 2L
1,287 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 1
Team Averages
Level 61
1,455 SR
1,475 Elo+

VS

Team Averages
Level 58
1,553 SR
1,359 Elo+
Surtr
Surtr
Asuna_141_
Surtr
Level 18
God Stats
13W - 8L
1,500 SR
Queue Stats
233W - 236L
1,256 Elo+
Party 2
Bacchus
Bacchus
CorruptedWiki
Bacchus
Level 61
God Stats
5W - 1L
1,810 SR
Queue Stats
144W - 171L
1,359 Elo+
Party 2
Chronos
Chronos
CristianoBoy07
Chronos
Level 97
God Stats
47W - 44L
1,500 SR
Queue Stats
167W - 199L
1,345 Elo+
Party 2
Loki
Loki
HashiraRengoku__
Loki
Level 68
God Stats
7W - 4L
1,500 SR
Queue Stats
76W - 94L
1,530 Elo+
Party 2
Hachiman
Hachiman
Know_n3me
Hachiman
Level 47
God Stats
2W - 3L
1,457 SR
Queue Stats
110W - 147L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,169
517
492
5,776
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 0
5,261
526
4,889
9,027
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
SoakACoke
Cabrakan
7
2 / 4 / 0
4,784
478
1,424
7,875
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
TFC Force
The Morrigan
7
0 / 2 / 0
4,458
446
579
6,213
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
3,966
397
1,341
5,157
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
9
2 / 1 / 0
5,662
566
4,600
7,690
4,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
10
6 / 2 / 0
6,255
626
5,634
6,066
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 0 / 0
6,650
665
5,720
3,225
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 1 / 0
5,842
584
1,371
4,320
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Know_n3me
Hachiman
10
0 / 1 / 6
5,775
578
4,451
3,933
1,200
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
11
11
Deaths
5
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
2
1
0
2
L
0
0
0
0
W
Bacchus
6
2
0
3
W
1
0
0
1
L
1
2
0
0.5
W
2
1
0
2
W
Hachiman
Know_n3me
Hachiman
0
1
6
3
L
Cabrakan
SoakACoke
Cabrakan
2
4
0
0.5
L
The Morrigan
TFC Force
The Morrigan
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,725
Damage
21,776
34,048
Taken
25,234
16,473
Mitigated
10,549
7,367
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
4,600
2,260
0
1,673
7,690
4,059
4
136
7,554
270
30,837
L
492
116
0
564
5,776
1,804
0
1,403
4,243
0
33,244
W
Bacchus
5,634
889
0
606
6,066
2,869
832
732
5,334
26,910
0
W
5,720
587
0
521
3,225
1,051
870
579
2,646
50,816
0
L
4,889
2,295
0
3,076
9,027
4,538
0
111
8,916
411
36,179
W
1,371
147
0
1,583
4,320
1,370
0
29
4,291
0
31,256
W
Hachiman
Know_n3me
Hachiman
4,451
3,631
0
106
3,933
1,200
1,742
692
3,241
0
25,304
L
Cabrakan
SoakACoke
Cabrakan
1,424
228
104
950
7,875
6,339
0
3,024
4,554
9,722
0
L
The Morrigan
TFC Force
The Morrigan
579
132
0
1,870
6,213
2,117
0
3,943
2,026
21,096
1,954
L
1,341
1,278
0
803
5,157
1,675
0
2,142
2,844
0
12,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,638
Gold Earned
30,184
208
Minions Killed
289
0
Camps Cleared
0
784,669
Distance Traveled
993,805
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,662
566
62
6
0
181,764
0
L
Mercury
5,169
517
58
6
0
232,722
0
W
Bacchus
6,255
626
52
5
0
203,670
0
W
Chronos
6,650
665
92
9
0
178,874
0
L
Surtr
5,261
526
65
7
0
161,887
1
W
Loki
5,842
584
44
4
0
241,838
0
W
Hachiman
5,775
578
39
4
0
187,659
0
L
Cabrakan
4,784
478
15
2
0
144,386
0
L
The Morrigan
4,458
446
46
5
0
135,625
0
L
Izanami
3,966
397
24
2
0
110,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role