Player Matchup

Hou Yi
Hou Yi
Desunaito2898
Hou Yi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
RenaisWrath
Fenrir
Level 28
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
RoninYuuki
Ao Kuang
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Team Averages
Level 26
1,432 SR
1,500 Elo+

VS

Team Averages
Level 36
1,646 SR
1,500 Elo+
Neith
Neith
Gaidal
Neith
Level 16
God Stats
2W - 0L
1,877 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ra
Ra
Omgyoureadog
Ra
Level 48
God Stats
2W - 0L
1,561 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
quackyflounder
Shiva
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,844
622
5,797
9,188
3,837
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
11
1 / 1 / 2
7,257
660
4,929
13,237
11,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ao Kuang
RoninYuuki
Ao Kuang
12
2 / 0 / 1
7,343
668
4,830
10,524
8,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gaidal
Neith
12
0 / 1 / 1
6,915
629
5,329
4,787
1,764
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 0
7,359
669
9,828
4,811
1,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 1
6,448
586
6,838
9,210
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
3
Kills
1
1
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Neith
Gaidal
Neith
0
1
1
0.5
W
1
1
0
1
L
Fenrir
1
1
2
2
L
Ao Kuang
RoninYuuki
Ao Kuang
2
0
1
2.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,556
Damage
21,995
32,949
Taken
18,808
23,647
Mitigated
9,625
4,640
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,797
2,934
0
1,158
9,188
3,837
0
3,142
5,810
0
19,071
W
Neith
Gaidal
Neith
5,329
3,153
0
506
4,787
1,764
241
1,468
3,319
0
13,524
W
9,828
429
679
824
4,811
1,828
295
867
3,944
32,833
0
L
Fenrir
4,929
716
0
1,446
13,237
11,623
0
4,399
8,604
146
17,027
L
Ao Kuang
RoninYuuki
Ao Kuang
4,830
1,571
0
2,036
10,524
8,187
0
2,435
7,859
18,578
0
W
6,838
1,135
249
1,396
9,210
6,033
22
2,495
6,715
148
15,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,444
Gold Earned
20,722
83
Minions Killed
75
0
Camps Cleared
0
568,363
Distance Traveled
568,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,844
622
35
3
0
182,093
0
W
Neith
6,915
629
16
1
0
190,319
0
W
Ra
7,359
669
43
4
0
217,755
0
L
Fenrir
7,257
660
26
2
0
200,369
0
L
Ao Kuang
7,343
668
22
2
0
185,901
0
W
Shiva
6,448
586
16
1
0
160,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role