Player Matchup

Horus
Horus
Albedofallen
Horus
Level 107
God Stats
9W - 6L
1,190 SR
Queue Stats
305W - 270L
1,569 Elo+
Party 1
Atlas
Atlas
AustinBabyy
Atlas
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,260 Elo+
Solo
Nu Wa
Nu Wa
Jotaro Bruno
Nu Wa
Level 108
God Stats
17W - 8L
1,685 SR
Queue Stats
168W - 142L
1,534 Elo+
Party 1
Charybdis
Charybdis
Rimurufallen
Charybdis
Level 62
God Stats
3W - 1L
1,609 SR
Queue Stats
12W - 13L
1,470 Elo+
Party 1
Achilles
Achilles
ThundaClappa639
Achilles
Level 129
God Stats
45W - 54L
1,720 SR
Queue Stats
498W - 490L
1,517 Elo+
Solo
Team Averages
Level 98
1,541 SR
1,470 Elo+

VS

Team Averages
Level 127
1,492 SR
1,480 Elo+
Chernobog
Chernobog
 
Chernobog
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
FENRIRS BLOOD
Hun Batz
Level 129
God Stats
8W - 9L
1,500 SR
Queue Stats
203W - 180L
1,611 Elo+
Party 2
Surtr
Surtr
Miizzfit
Surtr
Level 156
God Stats
6W - 12L
1,362 SR
Queue Stats
234W - 225L
1,546 Elo+
Party 2
Amaterasu
Amaterasu
Odins Chosenx
Amaterasu
Level 124
God Stats
17W - 7L
1,398 SR
Queue Stats
17W - 7L
1,300 Elo+
Solo
Kukulkan
Kukulkan
PIGGY9094
Kukulkan
Level 156
God Stats
20W - 29L
1,699 SR
Queue Stats
283W - 299L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,056
606
2,953
6,512
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
4 / 1 / 2
6,175
618
3,908
7,441
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 0 / 0
6,282
628
3,154
3,283
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Rimurufallen
Charybdis
9
2 / 0 / 4
5,707
571
7,195
5,121
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
9
0 / 3 / 1
5,065
507
3,427
11,425
6,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
0 / 2 / 1
4,763
476
4,240
7,132
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
FENRIRS BLOOD
Hun Batz
9
1 / 3 / 0
5,377
538
3,503
9,021
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Miizzfit
Surtr
10
3 / 1 / 0
6,462
646
8,138
9,119
4,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Odins Chosenx
Amaterasu
5
0 / 2 / 1
4,065
407
540
8,664
3,251
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
PIGGY9094
Kukulkan
10
0 / 0 / 0
5,883
588
634
3,843
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
4
4
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
1
0.25
W
1
0
2
2
W
4
1
2
5
L
Hun Batz
FENRIRS BLOOD
Hun Batz
1
3
0
0.33
W
1
0
0
1
L
Surtr
Miizzfit
Surtr
3
1
0
3
L
Amaterasu
Odins Chosenx
Amaterasu
0
2
1
0.25
L
Kukulkan
PIGGY9094
Kukulkan
0
0
0
0
W
Charybdis
Rimurufallen
Charybdis
2
0
4
4
W
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,637
Damage
17,055
33,782
Taken
37,779
16,334
Mitigated
14,763
12,444
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,240
1,751
0
2,810
7,132
2,356
280
1,448
5,684
0
25,361
W
2,953
1,360
623
1,459
6,512
2,698
0
0
6,512
0
39,091
W
3,908
2,319
179
2,892
7,441
4,415
515
0
7,441
18,293
0
L
Hun Batz
FENRIRS BLOOD
Hun Batz
3,503
1,217
0
3,094
9,021
3,107
0
891
8,130
0
33,439
W
3,154
618
0
740
3,283
923
0
634
2,649
45,269
0
L
Surtr
Miizzfit
Surtr
8,138
3,533
0
3,626
9,119
4,657
20
89
8,398
623
48,359
L
Amaterasu
Odins Chosenx
Amaterasu
540
244
0
2,353
8,664
3,251
0
2,777
5,887
0
9,848
L
Kukulkan
PIGGY9094
Kukulkan
634
0
0
1,410
3,843
1,392
114
1,857
1,986
53,850
0
W
Charybdis
Rimurufallen
Charybdis
7,195
4,368
0
2,510
5,121
1,332
3,011
0
5,121
0
36,514
W
Achilles
3,427
998
0
4,041
11,425
6,966
0
258
11,167
0
24,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,285
Gold Earned
26,550
278
Minions Killed
286
0
Camps Cleared
0
979,248
Distance Traveled
924,801
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,763
476
35
4
0
175,700
0
W
Horus
6,056
606
75
8
0
250,003
1
W
Atlas
6,175
618
28
3
0
189,388
0
L
Hun Batz
5,377
538
58
6
0
200,730
0
W
Nu Wa
6,282
628
79
8
0
188,083
0
L
Surtr
6,462
646
81
8
0
184,939
1
L
Amaterasu
4,065
407
14
1
0
154,522
0
L
Kukulkan
5,883
588
98
10
0
208,910
0
W
Charybdis
5,707
571
52
5
0
179,688
0
W
Achilles
5,065
507
44
4
0
172,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role