Player Matchup

Hercules
Hercules
LexiEresTu3_Pent
Hercules
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
202W - 213L
1,397 Elo+
Party 1
He Bo
He Bo
LuchoRMZ
He Bo
Level 129
God Stats
3W - 6L
1,500 SR
Queue Stats
108W - 116L
1,453 Elo+
Party 1
The Morrigan
The Morrigan
TheMorrigana
The Morrigan
Level 154
God Stats
11W - 15L
1,715 SR
Queue Stats
64W - 57L
1,561 Elo+
Solo
Terra
Terra
YAKUZA_Alesgo99
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
YAKUZA_Magonu123
Heimdallr
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 150L
1,694 Elo+
Party 1
Team Averages
Level 106
1,543 SR
1,531 Elo+

VS

Team Averages
Level 155
1,545 SR
1,486 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
KillerQueen14DU
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,613 Elo+
Solo
Ullr
Ullr
beastthizzle
Ullr
Level 156
God Stats
24W - 19L
1,726 SR
Queue Stats
108W - 100L
1,715 Elo+
Solo
Sol
Sol
kevinromk9
Sol
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
137W - 104L
1,500 Elo+
Party 2
Ravana
Ravana
luisilloglez
Ravana
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 182L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,208
473
4,443
11,270
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
LuchoRMZ
He Bo
11
3 / 1 / 0
6,288
572
3,279
4,854
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
TheMorrigana
The Morrigan
12
0 / 0 / 2
6,444
586
3,872
2,534
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 2
5,055
460
2,907
6,965
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
7
0 / 6 / 1
4,494
409
5,314
10,904
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 0 / 0
6,936
631
8,180
9,957
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 0 / 6
5,865
533
2,459
8,326
4,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
4 / 1 / 4
6,384
580
8,431
8,698
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
5,967
542
616
6,196
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
10
3 / 1 / 4
6,473
588
4,058
4,508
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
12
12
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
0
4
W
1
0
6
4
L
0
4
0
0
L
He Bo
LuchoRMZ
He Bo
3
1
0
3
L
The Morrigan
TheMorrigana
The Morrigan
0
0
2
1
L
0
1
2
1
L
Heimdallr
0
6
1
0.08
W
4
1
4
6
W
0
1
0
0
W
Ravana
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,815
Damage
23,744
36,527
Taken
37,685
16,676
Mitigated
15,104
13,261
Healing
16,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,180
1,291
0
4,970
9,957
3,684
755
645
8,809
49,802
0
W
2,459
721
2,670
3,826
8,326
4,204
0
2,735
5,591
13,389
0
L
4,443
1,427
55
3,011
11,270
6,425
0
8,009
3,261
0
33,996
L
He Bo
LuchoRMZ
He Bo
3,279
268
0
3,297
4,854
1,400
0
421
4,433
43,179
0
L
The Morrigan
TheMorrigana
The Morrigan
3,872
950
0
731
2,534
927
0
439
2,095
57,066
0
L
2,907
537
812
3,011
6,965
4,108
0
1,242
5,723
15,981
0
L
Heimdallr
5,314
2,691
0
2,344
10,904
3,816
0
1,144
9,760
0
27,437
W
8,431
2,825
0
912
8,698
3,381
0
2,740
5,958
0
41,502
W
616
257
0
3,553
6,196
2,040
926
2,551
3,645
47,822
0
W
Ravana
4,058
1,057
0
269
4,508
1,795
0
1,387
3,079
0
40,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,489
Gold Earned
31,625
302
Minions Killed
310
0
Camps Cleared
0
1,102,533
Distance Traveled
1,148,635
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,936
631
80
7
0
218,625
0
W
Terra
5,865
533
17
2
0
250,144
0
L
Hercules
5,208
473
60
5
0
213,914
0
L
He Bo
6,288
572
79
7
0
263,929
0
L
The Morrigan
6,444
586
106
10
0
204,654
0
L
Terra
5,055
460
16
1
0
221,993
1
L
Heimdallr
4,494
409
41
4
0
198,043
0
W
Ullr
6,384
580
58
5
0
198,175
2
W
Sol
5,967
542
80
7
0
202,914
0
W
Ravana
6,473
588
75
7
0
278,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role