Player Matchup

Agni
Agni
 
Agni
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Boyooboy
Kumbhakarna
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 1
Achilles
Achilles
IYuzuTanI
Achilles
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 1
Freya
Freya
LightScythe1st
Freya
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 1
Charybdis
Charybdis
SmolYikes69
Charybdis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,248 Elo+

VS

Team Averages
Level 70
1,650 SR
1,467 Elo+
Bastet
Bastet
CrucialMerci
Bastet
Level 106
God Stats
78W - 48L
1,554 SR
Queue Stats
145W - 132L
1,247 Elo+
Solo
Sol
Sol
MicheladaKlasik
Sol
Level 83
God Stats
3W - 4L
1,454 SR
Queue Stats
66W - 76L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
MisterPiernasus
Nu Wa
Level 24
God Stats
3W - 4L
1,638 SR
Queue Stats
7W - 13L
1,432 Elo+
Party 2
Hades
Hades
Violocello
Hades
Level 62
God Stats
12W - 4L
1,929 SR
Queue Stats
58W - 50L
1,758 Elo+
Solo
Surtr
Surtr
infcj
Surtr
Level 75
God Stats
6W - 4L
1,677 SR
Queue Stats
32W - 29L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 0 / 0
5,405
1,081
0
501
137
Kumbhakarna
Boyooboy
Kumbhakarna
10
0 / 4 / 0
5,697
1,139
2,875
11,001
7,948
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
IYuzuTanI
Achilles
10
0 / 1 / 0
5,630
1,126
2,782
7,749
5,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 2 / 0
5,770
1,154
7,213
7,993
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
SmolYikes69
Charybdis
10
0 / 3 / 0
5,814
1,163
4,867
12,095
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

277

VS

Team 2 Tickets

443

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 0 / 6
7,022
1,404
6,597
3,431
1,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 4
6,652
1,330
5,955
4,884
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 6
7,160
1,432
7,229
1,383
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
11
2 / 0 / 6
6,762
1,352
10,464
6,528
4,261
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
infcj
Surtr
11
1 / 0 / 7
6,550
1,310
5,357
4,929
3,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
10
10
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
0
0
0
L
Kumbhakarna
Boyooboy
Kumbhakarna
0
4
0
0
W
Bastet
2
0
6
5
L
Achilles
IYuzuTanI
Achilles
0
1
0
0
L
0
2
0
0
W
3
0
4
5
W
2
0
6
5
L
Charybdis
SmolYikes69
Charybdis
0
3
0
0
W
Hades
2
0
6
5
W
Surtr
infcj
Surtr
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,737
Damage
35,602
39,339
Taken
21,155
21,052
Mitigated
11,472
2,587
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
0
0
0
0
501
137
0
457
0
0
0
L
Kumbhakarna
Boyooboy
Kumbhakarna
2,875
63
0
0
11,001
7,948
0
6,450
4,351
10,701
0
W
Bastet
6,597
1,613
0
1,302
3,431
1,337
0
1,000
2,354
0
13,188
L
Achilles
IYuzuTanI
Achilles
2,782
242
0
547
7,749
5,714
0
3,422
4,193
0
6,177
L
7,213
2,355
0
564
7,993
2,863
0
5,011
2,846
12,674
0
W
5,955
2,457
0
2,020
4,884
2,093
0
2,505
2,218
9,611
622
W
7,229
1,449
56
95
1,383
528
0
587
796
24,638
0
L
Charybdis
SmolYikes69
Charybdis
4,867
3,413
0
1,476
12,095
4,390
0
7,423
4,496
0
17,321
W
Hades
10,464
1,401
367
4,372
6,528
4,261
0
3,319
3,135
22,241
0
W
Surtr
infcj
Surtr
5,357
876
0
832
4,929
3,253
0
2,677
2,085
150
11,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
34,146
64
Minions Killed
117
2
Camps Cleared
10
347,383
Distance Traveled
562,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,405
1,081
0
0
0
0
0
L
Kumbhakarna
5,697
1,139
15
3
0
76,638
0
W
Bastet
7,022
1,404
12
2
5
120,866
0
L
Achilles
5,630
1,126
13
3
1
89,545
0
L
Freya
5,770
1,154
17
3
1
96,676
0
W
Sol
6,652
1,330
12
2
1
111,309
0
W
Nu Wa
7,160
1,432
55
11
0
100,645
0
L
Charybdis
5,814
1,163
19
4
0
84,524
0
W
Hades
6,762
1,352
32
6
2
113,765
0
W
Surtr
6,550
1,310
6
1
2
116,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role