Player Matchup

Scylla
Scylla
HawluchaTaquero
Scylla
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
65W - 83L
1,430 Elo+
Party 1
Chernobog
Chernobog
ScizorElMorido
Chernobog
Level 109
God Stats
10W - 15L
1,733 SR
Queue Stats
47W - 61L
1,472 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VampdogsGaming
Kumbhakarna
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 203L
1,346 Elo+
Solo
Apollo
Apollo
shiningpaladin
Apollo
Level 92
God Stats
12W - 16L
1,319 SR
Queue Stats
584W - 540L
1,388 Elo+
Party 2
Chaac
Chaac
y0speedy__
Chaac
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,317 Elo+
Party 2
Team Averages
Level 105
1,557 SR
1,391 Elo+

VS

Team Averages
Level 66
1,453 SR
1,550 Elo+
Surtr
Surtr
HiddenHer0
Surtr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,655 Elo+
Party 3
Kukulkan
Kukulkan
NyneRanger
Kukulkan
Level 63
God Stats
6W - 1L
1,500 SR
Queue Stats
148W - 131L
1,655 Elo+
Party 3
Lancelot
Lancelot
Schnoidle
Lancelot
Level 67
God Stats
7W - 6L
1,496 SR
Queue Stats
370W - 295L
1,435 Elo+
Party 3
Danzaburou
Danzaburou
ZammySandwich
Danzaburou
Level 63
God Stats
3W - 3L
1,498 SR
Queue Stats
3W - 3L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
manwithaplan77
Kumbhakarna
Level 68
God Stats
2W - 2L
1,271 SR
Queue Stats
160W - 137L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,780
522
2,932
7,803
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
ScizorElMorido
Chernobog
11
2 / 2 / 2
6,701
515
7,194
8,330
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
VampdogsGaming
Kumbhakarna
9
0 / 4 / 3
5,984
460
4,357
14,684
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 2 / 0
7,614
586
6,581
12,172
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
7
1 / 3 / 0
5,652
435
3,633
6,817
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
2 / 2 / 3
7,542
580
5,863
11,349
5,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
NyneRanger
Kukulkan
13
3 / 2 / 4
8,368
644
7,321
6,287
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Schnoidle
Lancelot
11
3 / 1 / 1
7,210
555
5,531
8,746
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
ZammySandwich
Danzaburou
11
1 / 2 / 2
6,862
528
6,048
11,924
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
manwithaplan77
Kumbhakarna
12
5 / 1 / 2
8,037
618
5,972
9,828
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
14
15
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Surtr
2
2
3
1.75
W
Kukulkan
NyneRanger
Kukulkan
3
2
4
2.5
W
Lancelot
Schnoidle
Lancelot
3
1
1
3.5
L
Chernobog
ScizorElMorido
Chernobog
2
2
2
1.5
L
Kumbhakarna
VampdogsGaming
Kumbhakarna
0
4
3
0.38
W
Danzaburou
ZammySandwich
Danzaburou
1
2
2
1
W
Kumbhakarna
manwithaplan77
Kumbhakarna
5
1
2
6
L
5
2
0
2.5
L
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,697
Damage
30,735
49,806
Taken
48,134
25,307
Mitigated
23,149
9,622
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,932
487
23
1,423
7,803
2,742
0
3,114
4,689
41,230
50
W
Surtr
5,863
2,660
0
3,499
11,349
5,969
269
1,500
9,849
302
39,524
W
Kukulkan
NyneRanger
Kukulkan
7,321
1,296
0
750
6,287
2,783
395
2,074
4,213
55,877
1,113
W
Lancelot
Schnoidle
Lancelot
5,531
1,132
0
250
8,746
3,338
62
957
7,789
0
45,672
L
Chernobog
ScizorElMorido
Chernobog
7,194
3,504
0
3,378
8,330
3,218
408
3,310
5,020
0
46,390
L
Kumbhakarna
VampdogsGaming
Kumbhakarna
4,357
1,233
0
1,565
14,684
9,764
0
4,833
9,851
16,517
0
W
Danzaburou
ZammySandwich
Danzaburou
6,048
2,596
0
4,557
11,924
4,363
637
1,645
10,279
0
50,218
W
Kumbhakarna
manwithaplan77
Kumbhakarna
5,972
1,436
0
1,817
9,828
6,696
303
2,278
7,550
19,322
0
L
6,581
4,580
0
1,614
12,172
4,281
0
1,955
10,217
0
49,273
L
Chaac
3,633
1,052
0
1,619
6,817
5,302
0
54
6,763
461
23,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,731
Gold Earned
38,019
292
Minions Killed
318
0
Camps Cleared
0
1,148,355
Distance Traveled
1,277,569
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,780
522
70
5
0
241,003
0
W
Surtr
7,542
580
57
4
0
246,334
3
W
Kukulkan
8,368
644
109
8
0
239,582
0
W
Lancelot
7,210
555
61
5
0
331,778
0
L
Chernobog
6,701
515
80
6
0
254,463
0
L
Kumbhakarna
5,984
460
14
1
0
241,715
3
W
Danzaburou
6,862
528
65
5
0
229,554
0
W
Kumbhakarna
8,037
618
26
2
0
230,321
0
L
Apollo
7,614
586
71
5
0
290,083
0
L
Chaac
5,652
435
57
4
0
121,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role