Player Matchup

Fenrir
Fenrir
DzxDreadzone
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
Hawnterr
Atlas
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,883 Elo+
Party 1
Kukulkan
Kukulkan
fancycreeper96
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,883 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,755 Elo+

VS

Team Averages
Level 82
1,470 SR
1,664 Elo+
Sylvanus
Sylvanus
ClearlyAGhost
Sylvanus
Level 103
God Stats
3W - 2L
1,411 SR
Queue Stats
89W - 79L
1,664 Elo+
Party 2
Discordia
Discordia
Praxana
Discordia
Level 74
God Stats
12W - 4L
1,500 SR
Queue Stats
94W - 80L
1,664 Elo+
Party 2
Pele
Pele
silentstorm2435
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 6 / 1
6,265
627
2,774
8,984
3,781
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
Hawnterr
Atlas
10
1 / 2 / 2
6,747
675
6,006
10,911
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
11
1 / 4 / 2
6,527
653
6,154
7,485
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ClearlyAGhost
Sylvanus
12
0 / 0 / 11
8,033
803
3,780
8,263
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Praxana
Discordia
14
10 / 0 / 1
8,854
885
13,693
5,530
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 7
7,629
763
6,655
8,425
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ClearlyAGhost
Sylvanus
0
0
11
5.5
L
Fenrir
1
6
1
0.25
L
Atlas
Hawnterr
Atlas
1
2
2
1
W
Discordia
Praxana
Discordia
10
0
1
10.5
L
Kukulkan
1
4
2
0.5
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,934
Damage
24,128
27,380
Taken
22,218
13,996
Mitigated
14,289
2,961
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ClearlyAGhost
Sylvanus
3,780
1,000
2,140
4,770
8,263
7,699
423
3,762
4,501
9,173
0
L
Fenrir
2,774
872
0
161
8,984
3,781
0
5,652
3,332
0
8,422
L
Atlas
Hawnterr
Atlas
6,006
2,697
276
2,014
10,911
7,973
0
6,361
4,550
17,482
0
W
Discordia
Praxana
Discordia
13,693
554
0
635
5,530
2,652
1,092
3,798
1,732
34,967
0
L
Kukulkan
6,154
879
0
510
7,485
2,242
0
5,500
1,985
30,888
320
W
6,655
1,170
0
1,581
8,425
3,938
1,254
4,514
3,911
0
31,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,539
Gold Earned
24,516
95
Minions Killed
108
0
Camps Cleared
0
469,153
Distance Traveled
569,072
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,033
803
5
1
0
186,292
4
L
Fenrir
6,265
627
19
2
0
149,193
0
L
Atlas
6,747
675
25
3
0
155,560
3
W
Discordia
8,854
885
48
5
0
175,086
0
L
Kukulkan
6,527
653
51
5
0
164,400
0
W
Pele
7,629
763
55
6
0
207,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role