Player Matchup

Chronos
Chronos
Bronze III
DPRsilkroad
Chronos
Bronze III
Level 39
God Stats
4W - 1L
1,914 SR
Queue Stats
72W - 62L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
DanceWithMePls
Ullr
Bronze III
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,500 MMR
Solo
Horus
Horus
Bronze III
Eurixtu
Horus
Bronze III
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 30L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
Goatinez
Fenrir
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
IngeSiick
Scylla
Bronze III
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,583 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,500 SR
1,500 MMR
Thoth
Thoth
Bronze III
Charlespig56
Thoth
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
ClapeeCakee
Cu Chulainn
Bronze III
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 96L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
IrackRomero
Ymir
Bronze III
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 109L
1,500 MMR
Solo
Janus
Janus
Bronze III
McGay246
Janus
Bronze III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 MMR
Solo
Pele
Pele
Bronze III
casaresmatias2
Pele
Bronze III
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 100L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DPRsilkroad
Chronos
15
5 / 1 / 5
9,441
629
12,265
11,968
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
14 / 2 / 5
10,649
710
18,861
10,897
4,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
Eurixtu
Horus
12
2 / 1 / 12
8,397
560
6,434
12,250
11,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Goatinez
Fenrir
15
9 / 0 / 9
9,532
635
8,094
13,766
6,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Scylla
IngeSiick
Scylla
12
2 / 1 / 12
7,950
530
11,185
6,765
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SusanoMauiAnubis

VS

Bans
TiamatAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 3
6,120
408
6,674
14,188
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ClapeeCakee
Cu Chulainn
12
0 / 5 / 0
6,816
454
4,817
12,714
10,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 5 / 2
6,616
441
4,605
18,622
15,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Janus
McGay246
Janus
9
0 / 8 / 2
6,004
400
5,762
14,893
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
3 / 5 / 1
8,031
535
5,461
14,424
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
32
Kills
5
5
Deaths
32
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
Cu Chulainn
ClapeeCakee
Cu Chulainn
0
5
0
0
W
Chronos
DPRsilkroad
Chronos
5
1
5
7.5
W
14
2
5
8.25
W
Horus
Eurixtu
Horus
2
1
12
8
W
Fenrir
Goatinez
Fenrir
9
0
9
13.5
W
Scylla
IngeSiick
Scylla
2
1
12
8
L
2
5
2
0.6
L
Janus
McGay246
Janus
0
8
2
0.13
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,839
Damage
27,319
55,646
Taken
74,841
30,822
Mitigated
37,697
19,122
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,674
384
30
2,390
14,188
3,534
0
2,670
11,518
31,485
0
L
Cu Chulainn
ClapeeCakee
Cu Chulainn
4,817
478
0
1,219
12,714
10,065
106
5,360
7,354
1,471
45,340
W
Chronos
DPRsilkroad
Chronos
12,265
4,375
498
4,077
11,968
5,236
4,894
2,839
9,063
76,661
0
W
18,861
9,438
0
878
10,897
4,506
3,425
4,896
5,921
0
79,579
W
Horus
Eurixtu
Horus
6,434
3,117
2,167
4,306
12,250
11,874
110
5,431
6,587
0
20,526
W
Fenrir
Goatinez
Fenrir
8,094
1,921
0
5,590
13,766
6,838
720
1,763
11,905
0
70,962
W
Scylla
IngeSiick
Scylla
11,185
1,412
0
1,606
6,765
2,368
465
2,517
4,204
49,833
2,063
L
4,605
1,515
0
1,585
18,622
15,173
0
5,067
13,555
30,590
0
L
Janus
McGay246
Janus
5,762
620
79
1,534
14,893
3,917
0
5,058
9,835
31,845
0
L
5,461
1,026
0
962
14,424
5,008
0
4,909
9,515
0
49,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,969
Gold Earned
33,587
413
Minions Killed
289
0
Camps Cleared
0
1,513,593
Distance Traveled
1,333,809
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,120
408
55
4
0
275,333
0
L
Cu Chulainn
6,816
454
66
4
0
227,627
0
W
Chronos
9,441
629
127
8
0
294,212
0
W
Ullr
10,649
710
110
7
0
289,060
1
W
Horus
8,397
560
25
2
0
302,690
0
W
Fenrir
9,532
635
88
6
0
360,434
5
W
Scylla
7,950
530
63
4
0
267,197
2
L
Ymir
6,616
441
41
3
0
260,173
4
L
Janus
6,004
400
54
4
0
252,433
5
L
Pele
8,031
535
73
5
0
318,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role