Player Matchup

Cthulhu
Cthulhu
cool2themax
Cthulhu
Level 60
God Stats
12W - 13L
1,732 SR
Queue Stats
205W - 228L
1,335 Elo+
Solo
Hades
Hades
smoke121412
Hades
Level 102
God Stats
14W - 11L
1,500 SR
Queue Stats
187W - 214L
1,436 Elo+
Solo
Cernunnos
Cernunnos
unsold_cylinder
Cernunnos
Level 50
God Stats
2W - 10L
1,281 SR
Queue Stats
169W - 172L
885 Elo+
Solo
Team Averages
Level 71
1,504 SR
1,218 Elo+

VS

Team Averages
Level 104
1,553 SR
1,522 Elo+
Horus
Horus
BROTHERxZERO
Horus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 26L
1,211 Elo+
Solo
Chang'e
Chang'e
BretimusVIII
Chang'e
Level 132
God Stats
51W - 33L
1,659 SR
Queue Stats
70W - 64L
1,855 Elo+
Party 1
Danzaburou
Danzaburou
HouseMD2011
Danzaburou
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
cool2themax
Cthulhu
12
0 / 3 / 5
7,692
592
8,955
16,464
15,645
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 4 / 3
9,317
717
11,493
16,714
8,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
unsold_cylinder
Cernunnos
14
3 / 4 / 4
9,199
708
7,827
12,655
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
8,912
686
3,188
9,965
5,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
BretimusVIII
Chang'e
17
8 / 0 / 3
10,559
812
22,554
12,658
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
HouseMD2011
Danzaburou
14
2 / 4 / 5
9,140
703
13,274
11,803
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
7
Kills
11
11
Deaths
7
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
Chang'e
BretimusVIII
Chang'e
8
0
3
9.5
W
Danzaburou
HouseMD2011
Danzaburou
2
4
5
1.13
L
Cthulhu
cool2themax
Cthulhu
0
3
5
0.83
L
4
4
3
1.38
L
Cernunnos
unsold_cylinder
Cernunnos
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,275
Damage
39,016
45,833
Taken
34,426
28,938
Mitigated
15,784
9,691
Healing
12,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,188
1,416
1,273
1,596
9,965
5,192
0
4,973
4,836
0
21,127
W
Chang'e
BretimusVIII
Chang'e
22,554
839
1,868
6,436
12,658
5,643
678
6,874
5,511
63,610
0
W
Danzaburou
HouseMD2011
Danzaburou
13,274
3,155
0
1,483
11,803
4,949
1,110
7,354
4,299
0
35,729
L
Cthulhu
cool2themax
Cthulhu
8,955
924
1,035
2,050
16,464
15,645
0
8,489
7,975
20,279
0
L
11,493
1,392
941
4,173
16,714
8,482
0
6,187
10,527
34,350
2,006
L
Cernunnos
unsold_cylinder
Cernunnos
7,827
3,724
0
1,492
12,655
4,811
0
7,887
4,768
0
28,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,208
Gold Earned
28,611
136
Minions Killed
169
0
Camps Cleared
0
626,429
Distance Traveled
653,755
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,912
686
35
3
0
194,928
0
W
Chang'e
10,559
812
83
6
0
264,324
1
W
Danzaburou
9,140
703
51
4
0
194,503
0
L
Cthulhu
7,692
592
25
2
0
228,253
0
L
Hades
9,317
717
61
5
0
183,908
0
L
Cernunnos
9,199
708
50
4
0
214,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role