Player Matchup

Bellona
Bellona
CoRz PoWeR
Bellona
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 28L
1,500 Elo+
Party 1
Arachne
Arachne
SGTSEKELQC10
Arachne
Level 38
God Stats
0W - 3L
1,211 SR
Queue Stats
17W - 35L
1,085 Elo+
Party 1
Danzaburou
Danzaburou
SGTSaDiQuEQc
Danzaburou
Level 44
God Stats
2W - 1L
1,307 SR
Queue Stats
19W - 34L
1,085 Elo+
Party 1
Team Averages
Level 36
1,339 SR
1,224 Elo+

VS

Team Averages
Level 41
1,564 SR
1,500 Elo+
Surtr
Surtr
Chasedoughh_
Surtr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
landando
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ll-CLAMP-YOU-ll
Morgan Le Fay
Level 66
God Stats
3W - 1L
1,691 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoRz PoWeR
Bellona
12
0 / 2 / 1
6,698
609
2,271
11,845
9,483
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
SGTSEKELQC10
Arachne
13
3 / 2 / 0
7,792
708
4,616
8,108
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
SGTSaDiQuEQc
Danzaburou
11
0 / 2 / 2
6,958
633
3,518
5,080
1,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,839
713
4,844
7,896
5,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
landando
Artemis
13
1 / 1 / 4
7,834
712
7,046
5,913
2,511
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
ll-CLAMP-YOU-ll
Morgan Le Fay
13
3 / 2 / 3
8,379
762
7,111
5,697
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
6
6
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Bellona
CoRz PoWeR
Bellona
0
2
1
0.25
L
Arachne
SGTSEKELQC10
Arachne
3
2
0
1.5
L
Danzaburou
SGTSaDiQuEQc
Danzaburou
0
2
2
0.5
W
Artemis
landando
Artemis
1
1
4
3
W
Morgan Le Fay
ll-CLAMP-YOU-ll
Morgan Le Fay
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,405
Damage
19,001
25,033
Taken
19,506
15,138
Mitigated
10,824
1,757
Healing
2,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,844
2,096
0
793
7,896
5,804
570
56
7,840
269
23,720
L
Bellona
CoRz PoWeR
Bellona
2,271
751
0
18
11,845
9,483
0
2,401
9,444
0
11,274
L
Arachne
SGTSEKELQC10
Arachne
4,616
3,717
0
1,045
8,108
3,877
0
2,829
5,279
0
21,881
L
Danzaburou
SGTSaDiQuEQc
Danzaburou
3,518
738
49
645
5,080
1,778
0
1,505
3,575
0
21,124
W
Artemis
landando
Artemis
7,046
3,146
0
762
5,913
2,511
1,173
0
5,913
0
25,995
W
Morgan Le Fay
ll-CLAMP-YOU-ll
Morgan Le Fay
7,111
801
0
1,175
5,697
2,509
575
12
5,685
33,098
1,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,448
Gold Earned
24,052
90
Minions Killed
149
0
Camps Cleared
0
518,995
Distance Traveled
583,502
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,839
713
50
5
0
211,828
0
L
Bellona
6,698
609
13
1
0
185,794
0
L
Arachne
7,792
708
40
4
0
217,002
0
L
Danzaburou
6,958
633
37
3
0
116,199
0
W
Artemis
7,834
712
44
4
0
192,573
0
W
Morgan Le Fay
8,379
762
55
5
0
179,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role