Player Matchup

Achilles
Achilles
ChinoAntrax13
Achilles
Level 140
God Stats
9W - 13L
1,500 SR
Queue Stats
391W - 430L
1,279 Elo+
Solo
Zhong Kui
Zhong Kui
KyngJD
Zhong Kui
Level 54
God Stats
6W - 8L
1,121 SR
Queue Stats
16W - 16L
1,239 Elo+
Party 1
Thanatos
Thanatos
UnleashedRazR
Thanatos
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 92L
1,165 Elo+
Party 1
Anhur
Anhur
zdrdew17
Anhur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,283 Elo+
Party 1
Bacchus
Bacchus
zdrmist17
Bacchus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 62L
1,298 Elo+
Party 1
Team Averages
Level 90
1,424 SR
1,253 Elo+

VS

Team Averages
Level 86
1,630 SR
1,561 Elo+
Surtr
Surtr
 
Surtr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ShivaValafar
Izanami
Level 56
God Stats
9W - 7L
1,829 SR
Queue Stats
14W - 9L
1,705 Elo+
Party 2
Cernunnos
Cernunnos
SpaceBoundRhinoX
Cernunnos
Level 67
God Stats
46W - 42L
1,441 SR
Queue Stats
117W - 117L
1,388 Elo+
Party 2
Thanatos
Thanatos
clownkiller22
Thanatos
Level 49
God Stats
12W - 15L
1,814 SR
Queue Stats
19W - 22L
1,605 Elo+
Party 2
Merlin
Merlin
kennyrtripp93
Merlin
Level 123
God Stats
123W - 114L
1,566 SR
Queue Stats
230W - 220L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChinoAntrax13
Achilles
11
0 / 2 / 0
6,176
475
8,183
11,334
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
KyngJD
Zhong Kui
11
3 / 0 / 0
6,691
515
5,206
10,180
7,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
UnleashedRazR
Thanatos
9
0 / 3 / 1
5,748
442
5,435
12,049
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
zdrdew17
Anhur
9
0 / 5 / 2
5,450
419
1,867
8,689
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
zdrmist17
Bacchus
8
0 / 4 / 2
5,495
423
4,293
13,206
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 1 / 7
6,993
538
6,356
10,679
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
ShivaValafar
Izanami
13
3 / 2 / 4
7,999
615
6,981
7,800
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
12
2 / 0 / 1
7,577
583
5,646
6,852
2,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
clownkiller22
Thanatos
10
5 / 1 / 3
7,056
543
6,725
12,138
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 0
7,610
585
9,797
4,304
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
14
14
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
1
7
5.5
L
Achilles
ChinoAntrax13
Achilles
0
2
0
0
L
Zhong Kui
KyngJD
Zhong Kui
3
0
0
3
W
Izanami
ShivaValafar
Izanami
3
2
4
2.5
W
Cernunnos
2
0
1
2.5
L
Thanatos
UnleashedRazR
Thanatos
0
3
1
0.17
W
Thanatos
clownkiller22
Thanatos
5
1
3
6.5
W
2
0
0
2
L
Anhur
zdrdew17
Anhur
0
5
2
0.2
L
Bacchus
zdrmist17
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,984
Damage
35,505
55,458
Taken
41,773
36,216
Mitigated
19,522
22,747
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,356
2,427
0
2,808
10,679
8,683
0
3,398
7,191
659
25,855
L
Achilles
ChinoAntrax13
Achilles
8,183
1,047
0
3,992
11,334
12,064
0
50
11,284
2,889
42,223
L
Zhong Kui
KyngJD
Zhong Kui
5,206
628
0
7,064
10,180
7,309
0
4,226
5,954
48,812
0
W
Izanami
ShivaValafar
Izanami
6,981
4,353
0
2,841
7,800
2,931
599
2,854
4,899
0
58,186
W
Cernunnos
5,646
2,825
0
750
6,852
2,318
1,005
547
5,540
0
52,400
L
Thanatos
UnleashedRazR
Thanatos
5,435
2,222
0
5,871
12,049
4,164
0
436
11,613
0
37,133
W
Thanatos
clownkiller22
Thanatos
6,725
2,346
0
8,347
12,138
3,912
345
2,534
9,472
0
34,109
W
9,797
212
0
1,448
4,304
1,678
549
1,604
2,700
66,943
0
L
Anhur
zdrdew17
Anhur
1,867
1,157
0
1,716
8,689
2,142
0
2,008
6,681
0
19,754
L
Bacchus
zdrmist17
Bacchus
4,293
1,153
183
3,921
13,206
10,537
0
3,343
9,863
19,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,560
Gold Earned
37,235
283
Minions Killed
383
0
Camps Cleared
0
1,251,223
Distance Traveled
1,236,259
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,993
538
31
2
0
276,232
0
L
Achilles
6,176
475
67
5
0
269,431
1
L
Zhong Kui
6,691
515
83
6
0
244,798
2
W
Izanami
7,999
615
109
8
0
229,613
1
W
Cernunnos
7,577
583
91
7
0
229,516
0
L
Thanatos
5,748
442
65
5
0
260,246
0
W
Thanatos
7,056
543
41
3
0
260,068
0
W
Merlin
7,610
585
111
9
0
240,830
0
L
Anhur
5,450
419
39
3
0
220,894
0
L
Bacchus
5,495
423
29
2
0
255,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role