Player Matchup

Thoth
Thoth
Elias894863
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,168 Elo+
Party 2
Arachne
Arachne
JAHHHDEZ
Arachne
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 111L
1,748 Elo+
Solo
Jing Wei
Jing Wei
Rumo13
Jing Wei
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 186L
1,229 Elo+
Solo
Xing Tian
Xing Tian
pedroM0511
Xing Tian
Level 17
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 4L
1,279 Elo+
Party 2
Bellona
Bellona
sanyv074
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,168 Elo+
Party 2
Team Averages
Level 59
1,463 SR
1,319 Elo+

VS

Team Averages
Level 69
1,503 SR
1,377 Elo+
Surtr
Surtr
GiantZerk178110
Surtr
Level 81
God Stats
24W - 24L
1,438 SR
Queue Stats
62W - 66L
1,465 Elo+
Party 1
Charybdis
Charybdis
SoakACoke
Charybdis
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,078 Elo+
Party 1
The Morrigan
The Morrigan
TFC Force
The Morrigan
Level 113
God Stats
8W - 8L
1,436 SR
Queue Stats
36W - 38L
1,419 Elo+
Party 1
Ares
Ares
gold knight122
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,450 Elo+
Party 1
Nemesis
Nemesis
xTHE_VIOLATOR
Nemesis
Level 85
God Stats
58W - 74L
1,639 SR
Queue Stats
2,041W - 2,034L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,713
459
6,082
8,801
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
JAHHHDEZ
Arachne
13
2 / 3 / 0
8,137
428
9,666
18,283
7,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Rumo13
Jing Wei
13
1 / 3 / 2
8,245
434
16,890
19,431
8,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
pedroM0511
Xing Tian
13
2 / 2 / 2
8,151
429
2,759
19,493
20,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
sanyv074
Bellona
14
1 / 2 / 0
8,410
443
8,068
18,793
20,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
10,373
546
14,464
14,582
11,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
SoakACoke
Charybdis
15
3 / 0 / 2
9,406
495
25,261
12,985
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
TFC Force
The Morrigan
17
2 / 1 / 4
10,278
541
7,832
9,702
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 3
8,161
430
5,085
16,813
16,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
16
6 / 3 / 6
10,352
545
11,706
16,173
7,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
13
13
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
0
4
4
L
Arachne
JAHHHDEZ
Arachne
2
3
0
0.67
L
Jing Wei
Rumo13
Jing Wei
1
3
2
0.67
W
Charybdis
SoakACoke
Charybdis
3
0
2
4
W
The Morrigan
TFC Force
The Morrigan
2
1
4
4
W
0
2
3
0.75
L
Xing Tian
pedroM0511
Xing Tian
2
2
2
1.5
L
Bellona
sanyv074
Bellona
1
2
0
0.5
W
Nemesis
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,465
Damage
64,348
84,801
Taken
70,255
62,024
Mitigated
46,087
23,878
Healing
24,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,082
477
0
1,167
8,801
3,717
0
3,997
4,804
84,491
0
W
14,464
4,848
162
7,610
14,582
11,938
475
374
14,208
1,773
89,295
L
Arachne
JAHHHDEZ
Arachne
9,666
7,390
0
5,353
18,283
7,701
0
912
17,371
0
61,395
L
Jing Wei
Rumo13
Jing Wei
16,890
13,973
0
9,359
19,431
8,926
0
2,817
16,614
0
83,405
W
Charybdis
SoakACoke
Charybdis
25,261
18,352
0
10,078
12,985
6,034
1,846
1,002
11,983
0
100,888
W
The Morrigan
TFC Force
The Morrigan
7,832
1,174
0
1,870
9,702
3,858
1,319
4,695
5,007
76,566
2,295
W
5,085
330
0
3,087
16,813
16,786
0
1,394
15,419
19,794
0
L
Xing Tian
pedroM0511
Xing Tian
2,759
538
0
3,824
19,493
20,776
30
3,500
15,993
13,433
0
L
Bellona
sanyv074
Bellona
8,068
1,584
0
4,175
18,793
20,904
0
1,555
17,238
0
65,531
W
Nemesis
11,706
6,371
0
1,351
16,173
7,471
374
1,376
14,797
0
80,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,656
Gold Earned
48,570
464
Minions Killed
574
0
Camps Cleared
0
1,893,658
Distance Traveled
1,796,950
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,713
459
131
7
0
349,912
2
W
Surtr
10,373
546
149
8
0
394,212
1
L
Arachne
8,137
428
84
4
0
430,375
0
L
Jing Wei
8,245
434
110
6
0
344,959
0
W
Charybdis
9,406
495
152
8
0
316,784
0
W
The Morrigan
10,278
541
149
8
0
360,991
0
W
Ares
8,161
430
27
1
0
341,964
3
L
Xing Tian
8,151
429
15
1
0
352,825
0
L
Bellona
8,410
443
124
7
0
415,587
0
W
Nemesis
10,352
545
97
5
0
382,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role