Player Matchup

Danzaburou
Danzaburou
Graybush2
Danzaburou
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 85L
1,500 Elo+
Solo
Fenrir
Fenrir
Illegally
Fenrir
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 62L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
Kingvoodoo17
Kuzenbo
Level 146
God Stats
3W - 5L
1,500 SR
Queue Stats
57W - 110L
1,547 Elo+
Party 3
Ullr
Ullr
PanthersRule42
Ullr
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 15L
1,756 Elo+
Party 3
Mulan
Mulan
ShiranagiKitsura
Mulan
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 80L
1,547 Elo+
Party 3
Team Averages
Level 119
1,500 SR
1,581 Elo+

VS

Team Averages
Level 136
1,500 SR
1,758 Elo+
Hou Yi
Hou Yi
Astroneiros
Hou Yi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,716 Elo+
Party 2
Kali
Kali
GOwO_Akechi
Kali
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,716 Elo+
Party 2
Scylla
Scylla
Shymurr
Scylla
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,716 Elo+
Party 2
Artio
Artio
TheWolf9966
Artio
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 12L
1,851 Elo+
Party 1
Bellona
Bellona
kaioLOVE
Bellona
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Graybush2
Danzaburou
5
0 / 0 / 0
5,764
524
0
0
0
Fenrir
Illegally
Fenrir
1
0 / 1 / 0
2,764
251
0
725
187
Kuzenbo
Kingvoodoo17
Kuzenbo
15
3 / 4 / 2
8,428
766
8,219
22,597
27,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
3 / 4 / 4
9,010
819
12,854
15,714
8,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 5 / 6
9,778
889
15,025
19,504
18,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
2 / 1 / 10
10,177
925
10,022
7,984
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 3 / 8
10,396
945
8,166
16,930
9,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Shymurr
Scylla
17
5 / 2 / 7
10,354
941
18,574
8,132
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 11
9,060
824
5,951
12,819
15,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
kaioLOVE
Bellona
12
3 / 4 / 5
8,540
776
11,272
15,866
8,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
12
Kills
14
14
Deaths
13
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
1
10
7
W
4
3
8
2.67
L
Danzaburou
Graybush2
Danzaburou
0
0
0
0
L
Fenrir
Illegally
Fenrir
0
1
0
0
L
Kuzenbo
Kingvoodoo17
Kuzenbo
3
4
2
1
L
3
4
4
1.25
L
6
5
6
1.8
W
Scylla
Shymurr
Scylla
5
2
7
4.25
W
0
3
11
1.83
W
Bellona
kaioLOVE
Bellona
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,098
Damage
53,985
58,540
Taken
61,731
54,062
Mitigated
40,579
20,941
Healing
28,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,022
6,194
579
2,503
7,984
3,635
2,217
975
6,767
0
30,172
W
8,166
3,233
232
9,253
16,930
9,519
3,219
2,016
14,683
0
25,900
L
Danzaburou
Graybush2
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Illegally
Fenrir
0
0
0
0
725
187
0
0
725
0
0
L
Kuzenbo
Kingvoodoo17
Kuzenbo
8,219
2,589
299
5,948
22,597
27,043
0
9,489
13,108
13,403
390
L
12,854
3,790
1,691
5,007
15,714
8,107
0
7,095
8,619
0
37,692
L
15,025
1,607
770
7,226
19,504
18,725
0
7,018
12,486
0
27,670
W
Scylla
Shymurr
Scylla
18,574
2,095
119
2,135
8,132
3,402
2,044
1,645
6,353
34,645
2,101
W
5,951
541
5,199
4,579
12,819
15,681
717
1,551
10,994
14,222
0
W
Bellona
kaioLOVE
Bellona
11,272
4,168
1,071
2,577
15,866
8,342
776
1,642
12,597
0
19,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,744
Gold Earned
48,527
90
Minions Killed
144
0
Camps Cleared
0
553,104
Distance Traveled
1,044,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,177
925
37
3
0
213,158
0
W
Kali
10,396
945
40
4
0
207,937
0
L
Danzaburou
5,764
524
0
0
0
0
0
L
Fenrir
2,764
251
0
0
0
0
0
L
Kuzenbo
8,428
766
16
1
0
185,435
0
L
Ullr
9,010
819
51
5
0
190,003
0
L
Mulan
9,778
889
23
2
0
177,666
0
W
Scylla
10,354
941
43
4
0
204,922
0
W
Artio
9,060
824
10
1
0
202,304
0
W
Bellona
8,540
776
14
1
0
216,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role