Player Matchup

Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
anubisnordic
Janus
Level 127
God Stats
5W - 5L
1,738 SR
Queue Stats
96W - 71L
1,633 Elo+
Solo
Horus
Horus
zLordOfThunder
Horus
Level 159
God Stats
5W - 0L
1,500 SR
Queue Stats
110W - 80L
1,381 Elo+
Party 1
Team Averages
Level 137
1,579 SR
1,505 Elo+

VS

Team Averages
Level 72
1,500 SR
1,402 Elo+
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
woozzuu
Mercury
Level 16
God Stats
8W - 16L
1,500 SR
Queue Stats
124W - 138L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
12 / 2 / 7
10,812
901
14,965
12,846
8,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 1 / 13
10,253
854
12,850
6,884
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 2 / 12
10,828
902
5,270
17,959
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 5 / 3
8,422
702
10,973
8,589
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
 
Sun Wukong
12
1 / 7 / 1
7,801
650
10,093
16,562
15,594
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
woozzuu
Mercury
12
2 / 8 / 2
8,979
748
3,225
13,252
4,212
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
20
Kills
4
5
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
12
2
7
7.75
L
Zeus
 
Zeus
1
5
3
0.5
L
Sun Wukong
 
Sun Wukong
1
7
1
0.21
W
2
1
13
8.5
L
Mercury
woozzuu
Mercury
2
8
2
0.38
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,085
Damage
24,291
37,689
Taken
38,403
25,893
Mitigated
22,393
13,905
Healing
2,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,965
3,108
0
140
12,846
8,321
1,179
5,457
7,389
0
32,978
L
Zeus
 
Zeus
10,973
887
0
250
8,589
2,587
0
2,645
5,944
30,485
0
L
Sun Wukong
 
Sun Wukong
10,093
1,009
0
1,920
16,562
15,594
6
6,741
9,821
6,987
20,302
W
12,850
2,348
0
1,185
6,884
3,213
1,199
2,539
4,345
70,361
0
L
Mercury
woozzuu
Mercury
3,225
1,113
0
10
13,252
4,212
0
3,651
9,601
0
12,797
W
5,270
2,700
3,795
8,785
17,959
14,359
478
5,963
11,996
659
17,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,893
Gold Earned
25,202
166
Minions Killed
101
0
Camps Cleared
0
691,404
Distance Traveled
584,609
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,812
901
35
3
0
236,220
2
L
Zeus
8,422
702
52
4
0
192,916
0
L
Sun Wukong
7,801
650
20
2
0
212,228
0
W
Janus
10,253
854
114
10
0
239,454
0
L
Mercury
8,979
748
29
2
0
179,465
0
W
Horus
10,828
902
17
1
0
215,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role