Player Matchup

Yu Huang
Yu Huang
Bronze III
CCappZZ
Yu Huang
Bronze III
Level 169
God Stats
1W - 0L
1,384 SR
Queue Stats
69W - 46L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
Intocks
Kumbhakarna
Bronze III
Level 195
God Stats
2W - 0L
1,309 SR
Queue Stats
176W - 84L
1,500 MMR
Party 2
Achilles
Achilles
Bronze III
slayer58
Achilles
Bronze III
Level 155
God Stats
15W - 8L
1,285 SR
Queue Stats
152W - 130L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 173
1,326 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,500 SR
1,500 MMR
Izanami
Izanami
Bronze III
Primalllll
Izanami
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Freya
Freya
Bronze III
WORKxTHExTIP
Freya
Bronze III
Level 47
God Stats
21W - 16L
1,500 SR
Queue Stats
91W - 97L
1,500 MMR
Party 1
Ares
Ares
Bronze III
jrbrinman
Ares
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CCappZZ
Yu Huang
14
6 / 0 / 3
8,351
835
12,976
5,803
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Intocks
Kumbhakarna
11
0 / 0 / 10
7,816
782
1,597
9,482
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
slayer58
Achilles
13
5 / 0 / 6
7,913
791
10,365
11,586
13,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SobekPoseidonBacchusUllrBaron Samedi

VS

Bans
MauiGaneshaAgniOdinVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Primalllll
Izanami
11
0 / 4 / 0
6,548
655
4,549
9,413
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 5 / 0
6,184
618
4,397
9,075
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
12
0 / 2 / 0
7,077
708
3,828
10,194
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
CCappZZ
Yu Huang
6
0
3
7.5
W
Kumbhakarna
Intocks
Kumbhakarna
0
0
10
5
L
Izanami
Primalllll
Izanami
0
4
0
0
L
0
5
0
0
L
Ares
0
2
0
0
W
Achilles
slayer58
Achilles
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,938
Damage
12,774
26,871
Taken
28,682
25,460
Mitigated
15,713
4,634
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
CCappZZ
Yu Huang
12,976
1,721
0
681
5,803
2,642
1,293
1,228
4,575
52,119
2,216
W
Kumbhakarna
Intocks
Kumbhakarna
1,597
210
0
2,447
9,482
9,388
507
2,886
6,596
5,992
0
L
Izanami
Primalllll
Izanami
4,549
3,999
0
1,750
9,413
4,105
0
4,819
4,414
0
34,325
L
4,397
1,351
0
1,662
9,075
3,898
0
4,517
4,263
19,417
1,354
L
Ares
3,828
192
0
2,600
10,194
7,710
0
4,966
4,868
8,224
0
W
Achilles
slayer58
Achilles
10,365
3,016
0
1,506
11,586
13,430
390
3,911
7,675
0
19,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
19,809
121
Minions Killed
105
0
Camps Cleared
0
591,504
Distance Traveled
478,933
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,351
835
94
9
0
177,938
0
W
Kumbhakarna
7,816
782
12
1
0
204,892
4
L
Izanami
6,548
655
72
7
0
153,183
0
L
Freya
6,184
618
25
3
0
138,957
0
L
Ares
7,077
708
8
1
0
186,793
0
W
Achilles
7,913
791
15
2
0
208,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role