Player Matchup

Neith
Neith
Alfman27
Neith
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 40L
1,566 Elo+
Party 1
Hun Batz
Hun Batz
Demmonzzz
Hun Batz
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 111L
1,597 Elo+
Party 1
Chernobog
Chernobog
Gardell4
Chernobog
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
475W - 451L
1,550 Elo+
Party 1
King Arthur
King Arthur
KenDog813
King Arthur
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 43L
1,736 Elo+
Solo
Awilix
Awilix
TFB DaddyBrown
Awilix
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 126L
1,625 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,615 Elo+

VS

Team Averages
Level 105
1,500 SR
1,498 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
HelleBelle
Ishtar
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,418 Elo+
Solo
Mulan
Mulan
Lickalettuce
Mulan
Level 105
God Stats
7W - 16L
1,500 SR
Queue Stats
702W - 696L
1,545 Elo+
Solo
Khepri
Khepri
Papa_Pie
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 195L
1,528 Elo+
Solo
Izanami
Izanami
ViCato
Izanami
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alfman27
Neith
7
0 / 1 / 2
4,976
829
1,172
2,607
917
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hun Batz
Demmonzzz
Hun Batz
9
1 / 5 / 3
5,478
913
6,648
7,460
2,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Gardell4
Chernobog
10
0 / 3 / 0
5,167
861
3,043
5,779
2,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KenDog813
King Arthur
12
2 / 5 / 2
6,283
1,047
4,202
9,254
7,757
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 1
6,622
1,104
4,584
7,362
3,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
3 / 0 / 10
6,572
1,095
7,366
3,218
1,418
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ishtar
HelleBelle
Ishtar
12
3 / 2 / 15
6,795
1,133
7,402
5,205
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 2 / 11
6,724
1,121
5,937
7,327
7,644
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Papa_Pie
Khepri
12
3 / 1 / 14
6,961
1,160
3,480
6,704
9,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
ViCato
Izanami
12
4 / 1 / 9
6,941
1,157
5,207
4,212
1,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
5
Kills
18
18
Deaths
6
8
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
0
10
8
L
Neith
Alfman27
Neith
0
1
2
1
L
Hun Batz
Demmonzzz
Hun Batz
1
5
3
0.5
L
Chernobog
Gardell4
Chernobog
0
3
0
0
W
Ishtar
HelleBelle
Ishtar
3
2
15
5.25
L
King Arthur
KenDog813
King Arthur
2
5
2
0.6
W
5
2
11
5.25
W
Khepri
Papa_Pie
Khepri
3
1
14
10
L
2
4
1
0.63
W
Izanami
ViCato
Izanami
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,649
Damage
29,392
32,462
Taken
26,666
16,835
Mitigated
22,399
5,222
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
7,366
613
535
1,306
3,218
1,418
560
0
3,218
14,513
0
L
Neith
Alfman27
Neith
1,172
341
644
784
2,607
917
0
887
1,720
0
3,030
L
Hun Batz
Demmonzzz
Hun Batz
6,648
544
467
854
7,460
2,942
0
2,191
5,269
0
9,228
L
Chernobog
Gardell4
Chernobog
3,043
1,031
47
651
5,779
2,211
0
2,398
3,381
0
8,695
W
Ishtar
HelleBelle
Ishtar
7,402
3,801
252
935
5,205
2,132
425
0
5,205
0
13,680
L
King Arthur
KenDog813
King Arthur
4,202
428
187
318
9,254
7,757
0
2,475
6,779
0
8,259
W
5,937
499
1,646
778
7,327
7,644
416
0
7,327
0
9,477
W
Khepri
Papa_Pie
Khepri
3,480
197
347
1,579
6,704
9,236
297
0
6,704
6,677
0
L
4,584
2,304
0
1,270
7,362
3,008
0
2,895
4,467
0
12,799
W
Izanami
ViCato
Izanami
5,207
4,543
196
943
4,212
1,969
1,756
0
4,212
0
15,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,526
Gold Earned
33,993
50
Minions Killed
73
0
Camps Cleared
0
547,434
Distance Traveled
560,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,572
1,095
11
2
0
112,808
0
L
Neith
4,976
829
2
0
0
84,280
0
L
Hun Batz
5,478
913
3
1
0
108,342
0
L
Chernobog
5,167
861
10
2
0
120,623
0
W
Ishtar
6,795
1,133
18
3
0
114,705
0
L
King Arthur
6,283
1,047
10
2
0
114,308
0
W
Mulan
6,724
1,121
11
2
0
100,065
0
W
Khepri
6,961
1,160
6
1
0
121,712
0
L
Awilix
6,622
1,104
25
4
0
119,881
0
W
Izanami
6,941
1,157
27
5
0
111,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role