Player Matchup

Bacchus
Bacchus
BuddhaBellyBoy
Bacchus
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
193W - 164L
1,222 Elo+
Party 1
Arachne
Arachne
JakeFromSTfarm
Arachne
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,373 Elo+
Solo
Danzaburou
Danzaburou
MT Hotchey
Danzaburou
Level 69
God Stats
6W - 10L
1,500 SR
Queue Stats
536W - 529L
1,499 Elo+
Solo
Ne Zha
Ne Zha
SmartScarface
Ne Zha
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 37L
1,222 Elo+
Party 1
Olorun
Olorun
SolvableHorse08
Olorun
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
407W - 416L
1,769 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,417 Elo+

VS

Team Averages
Level 82
1,549 SR
1,542 Elo+
Zhong Kui
Zhong Kui
Squeesh
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Pele
Pele
Yoshiki-_-Crawle
Pele
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,718 Elo+
Party 2
Olorun
Olorun
YoyinoLive
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 208L
1,234 Elo+
Party 2
Sobek
Sobek
eze-18882
Sobek
Level 18
God Stats
1W - 2L
1,743 SR
Queue Stats
17W - 35L
1,522 Elo+
Party 2
Hercules
Hercules
muerase96
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 11
9,118
912
12,861
17,856
16,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 1 / 8
8,234
823
3,536
8,660
7,245
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Danzaburou
MT Hotchey
Danzaburou
14
4 / 1 / 5
8,871
887
9,722
7,890
3,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 12
8,366
837
6,248
13,437
7,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 1 / 10
9,521
952
19,194
8,465
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Squeesh
Zhong Kui
13
2 / 4 / 3
7,338
734
6,131
8,808
6,365
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 6
7,637
764
7,760
10,063
4,176
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
YoyinoLive
Olorun
14
1 / 4 / 8
7,515
752
5,374
9,459
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
eze-18882
Sobek
14
3 / 3 / 4
8,443
844
6,688
18,545
14,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
muerase96
Hercules
13
1 / 2 / 4
6,946
695
4,076
9,818
8,515
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
18
Kills
10
11
Deaths
18
46
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
5
11
2.1
W
2
1
8
6
W
Danzaburou
MT Hotchey
Danzaburou
4
1
5
6.5
W
2
3
12
2.67
W
5
1
10
10
L
Zhong Kui
Squeesh
Zhong Kui
2
4
3
0.88
L
3
5
6
1.2
L
Olorun
YoyinoLive
Olorun
1
4
8
1.25
L
Sobek
eze-18882
Sobek
3
3
4
1.67
L
Hercules
muerase96
Hercules
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,561
Damage
30,029
56,308
Taken
56,693
39,237
Mitigated
38,091
24,383
Healing
21,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,861
1,567
990
5,369
17,856
16,440
228
3,072
14,784
21,494
0
W
3,536
2,616
1,298
2,026
8,660
7,245
413
5,201
3,459
0
7,335
W
Danzaburou
MT Hotchey
Danzaburou
9,722
3,099
1,694
4,359
7,890
3,583
162
3,711
4,179
0
18,977
W
6,248
904
0
4,197
13,437
7,649
324
3,762
9,675
0
13,798
W
19,194
13,514
585
3,865
8,465
4,320
3,147
2,277
6,188
35,065
0
L
Zhong Kui
Squeesh
Zhong Kui
6,131
494
203
1,934
8,808
6,365
0
5,886
2,922
12,187
0
L
7,760
1,647
103
1,382
10,063
4,176
0
4,165
5,898
0
16,682
L
Olorun
YoyinoLive
Olorun
5,374
1,612
2,096
2,498
9,459
4,517
0
6,208
3,251
20,662
923
L
Sobek
eze-18882
Sobek
6,688
319
50
8,305
18,545
14,518
0
9,852
8,693
13,079
0
L
Hercules
muerase96
Hercules
4,076
1,717
859
3,841
9,818
8,515
0
5,944
3,874
0
7,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
37,879
101
Minions Killed
105
0
Camps Cleared
0
952,844
Distance Traveled
803,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,118
912
9
1
0
200,826
0
W
Arachne
8,234
823
14
1
0
210,566
0
W
Danzaburou
8,871
887
27
3
0
206,015
0
W
Ne Zha
8,366
837
12
1
0
178,869
0
W
Olorun
9,521
952
39
4
0
156,568
0
L
Zhong Kui
7,338
734
20
2
0
142,487
0
L
Pele
7,637
764
18
2
0
162,734
0
L
Olorun
7,515
752
50
5
0
147,468
0
L
Sobek
8,443
844
11
1
0
190,115
0
L
Hercules
6,946
695
6
1
0
160,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role