Player Matchup

Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Cl4ytonTh3M4n
Hou Yi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,834 Elo+
Party 2
Vamana
Vamana
Dice Heights
Vamana
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,624 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Omega flowey356
Morgan Le Fay
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,892 Elo+
Party 1
Cerberus
Cerberus
TheArmouredToad
Cerberus
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,670 Elo+

VS

Team Averages
Level 77
1,500 SR
1,402 Elo+
Mulan
Mulan
Joeydiaz6180
Mulan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,227 Elo+
Solo
Cernunnos
Cernunnos
PinedaSP
Cernunnos
Level 69
God Stats
8W - 7L
1,500 SR
Queue Stats
123W - 106L
1,495 Elo+
Party 3
Jormungandr
Jormungandr
PretendSign1254
Jormungandr
Level 119
God Stats
5W - 5L
1,500 SR
Queue Stats
56W - 61L
1,458 Elo+
Solo
Surtr
Surtr
SHADOW_MASTER256
Surtr
Level 62
God Stats
3W - 6L
1,500 SR
Queue Stats
170W - 154L
1,329 Elo+
Solo
Raijin
Raijin
keA10kA
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
5 / 3 / 5
10,980
610
13,892
17,396
8,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 6
8,879
493
6,308
11,018
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
15
3 / 1 / 6
9,643
536
12,835
11,605
11,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morgan Le Fay
Omega flowey356
Morgan Le Fay
16
7 / 1 / 4
10,536
585
16,109
13,269
6,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cerberus
13
2 / 1 / 9
8,995
500
5,395
19,615
21,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,259
403
5,880
14,398
9,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Cernunnos
PinedaSP
Cernunnos
14
2 / 3 / 1
8,464
470
6,642
11,756
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Jormungandr
PretendSign1254
Jormungandr
13
1 / 5 / 4
8,133
452
17,377
20,964
16,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 5 / 2
8,886
494
9,635
18,257
10,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
keA10kA
Raijin
15
3 / 5 / 1
9,361
520
5,063
14,271
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
21
Kills
9
9
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
3
5
2.5
W
4
3
6
2.33
W
Vamana
3
1
6
6
L
0
3
0
0
W
Morgan Le Fay
Omega flowey356
Morgan Le Fay
7
1
4
9
L
Cernunnos
PinedaSP
Cernunnos
2
3
1
0.83
L
Jormungandr
PretendSign1254
Jormungandr
1
5
4
0.6
L
3
5
2
0.8
W
Cerberus
2
1
9
6.5
L
Raijin
keA10kA
Raijin
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,539
Damage
44,597
72,903
Taken
79,646
51,480
Mitigated
45,525
18,989
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,892
5,142
0
3,340
17,396
8,121
2,360
2,564
14,647
0
122,994
W
6,308
3,736
0
4,209
11,018
4,625
978
4,825
5,877
0
45,427
W
Vamana
12,835
5,325
0
767
11,605
11,008
2,113
2,471
8,947
0
68,068
L
5,880
983
0
4,249
14,398
9,269
166
2,081
12,111
0
47,006
W
Morgan Le Fay
Omega flowey356
Morgan Le Fay
16,109
759
714
4,271
13,269
6,715
1,629
4,833
8,253
74,429
696
L
Cernunnos
PinedaSP
Cernunnos
6,642
2,692
0
4,485
11,756
4,773
564
2,647
9,053
0
60,820
L
Jormungandr
PretendSign1254
Jormungandr
17,377
5,646
462
2,523
20,964
16,270
531
6,443
14,017
51,000
0
L
9,635
4,477
0
5,062
18,257
10,094
894
4,713
13,236
537
60,350
W
Cerberus
5,395
366
0
5,688
19,615
21,011
406
6,780
12,242
38,613
0
L
Raijin
keA10kA
Raijin
5,063
784
0
2,395
14,271
5,119
0
4,292
9,857
46,107
1,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,033
Gold Earned
42,103
500
Minions Killed
392
0
Camps Cleared
0
1,740,775
Distance Traveled
1,676,627
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,980
610
187
10
0
399,711
0
W
Hou Yi
8,879
493
67
4
0
310,269
0
W
Vamana
9,643
536
90
5
0
343,428
0
L
Mulan
7,259
403
71
4
0
317,500
0
W
Morgan Le Fay
10,536
585
99
6
0
335,819
0
L
Cernunnos
8,464
470
93
5
0
328,831
0
L
Jormungandr
8,133
452
54
3
0
327,295
0
L
Surtr
8,886
494
87
5
0
369,995
0
W
Cerberus
8,995
500
57
3
0
351,548
2
L
Raijin
9,361
520
87
5
0
333,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role