Player Matchup

Ares
Ares
Mi-Lord_Farquaad
Ares
Level 115
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 18L
1,311 Elo+
Party 3
Hun Batz
Hun Batz
Ovi Wan Kenobii
Hun Batz
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 145L
1,146 Elo+
Solo
Surtr
Surtr
PBnJillGaming_
Surtr
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 18L
1,311 Elo+
Party 3
Eset
Eset
ajstiyles
Eset
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 14L
1,311 Elo+
Party 3
Anhur
Anhur
badassshadow
Anhur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,311 Elo+
Party 3
Team Averages
Level 107
1,500 SR
1,278 Elo+

VS

Team Averages
Level 120
1,443 SR
1,465 Elo+
Thor
Thor
Bigmeatslappa
Thor
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
155W - 155L
1,457 Elo+
Party 2
Surtr
Surtr
ChibiJacob
Surtr
Level 158
God Stats
34W - 37L
1,429 SR
Queue Stats
213W - 214L
1,457 Elo+
Party 2
Bastet
Bastet
EIderGoddess
Bastet
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Neckrops
Nu Wa
Level 76
God Stats
12W - 8L
1,285 SR
Queue Stats
357W - 342L
1,411 Elo+
Party 2
Freya
Freya
blessed_nerissa
Freya
Level 118
God Stats
5W - 2L
1,500 SR
Queue Stats
31W - 37L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,874
487
3,111
8,352
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
9
1 / 6 / 0
5,516
552
2,758
11,355
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 0
6,292
629
3,076
8,422
5,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Eset
9
0 / 2 / 0
5,380
538
5,102
6,793
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,620
462
1,964
8,151
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 1
6,564
656
5,496
9,441
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
9
0 / 0 / 4
4,818
482
4,587
8,533
6,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
10
0 / 0 / 0
5,425
543
4,524
8,272
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Neckrops
Nu Wa
9
1 / 1 / 2
5,258
526
5,311
4,469
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 2
6,307
631
6,603
7,275
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
10
10
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Surtr
0
0
4
2
W
Bastet
0
0
0
0
L
0
0
0
0
W
Nu Wa
Neckrops
Nu Wa
1
1
2
2
L
Hun Batz
1
6
0
0.17
L
1
0
0
1
L
Eset
0
2
0
0
L
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,011
Damage
26,521
43,073
Taken
37,990
19,855
Mitigated
16,357
13,970
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,496
889
204
4,334
9,441
3,456
0
1,508
7,933
0
39,461
W
Surtr
4,587
2,350
0
2,256
8,533
6,325
0
3,819
4,714
1,433
18,766
W
Bastet
4,524
1,540
0
1,773
8,272
2,764
0
59
8,213
0
41,982
L
3,111
87
593
1,953
8,352
5,453
0
3,190
5,162
16,275
0
W
Nu Wa
Neckrops
Nu Wa
5,311
1,026
0
881
4,469
1,537
0
2,322
2,147
30,876
0
L
Hun Batz
2,758
727
0
3,273
11,355
3,852
0
1,993
9,362
0
30,844
L
3,076
1,171
0
3,049
8,422
5,293
0
339
8,083
1,915
39,231
L
Eset
5,102
220
325
1,646
6,793
2,465
0
2,296
4,497
47,227
0
L
1,964
1,170
0
3,131
8,151
2,792
0
4,455
3,696
0
28,775
W
6,603
2,208
0
4,615
7,275
2,275
76
599
6,676
45,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,682
Gold Earned
28,372
276
Minions Killed
290
0
Camps Cleared
0
1,072,574
Distance Traveled
1,056,311
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,564
656
64
6
0
213,191
0
W
Surtr
4,818
482
33
3
0
220,860
0
W
Bastet
5,425
543
75
8
0
221,504
1
L
Ares
4,874
487
17
2
0
222,850
5
W
Nu Wa
5,258
526
49
5
0
192,946
1
L
Hun Batz
5,516
552
53
5
0
256,878
0
L
Surtr
6,292
629
88
9
0
206,703
0
L
Eset
5,380
538
70
7
0
205,662
0
L
Anhur
4,620
462
48
5
0
180,481
1
W
Freya
6,307
631
69
7
0
207,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role