Player Matchup

Baron Samedi
Baron Samedi
Sobecky
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,301 Elo+
Party 2
Sylvanus
Sylvanus
V0ID SCAVENG3R
Sylvanus
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 29L
1,420 Elo+
Party 4
Anubis
Anubis
bristol0nt0p
Anubis
Level 103
God Stats
7W - 10L
1,500 SR
Queue Stats
352W - 442L
1,428 Elo+
Party 4
Ravana
Ravana
spellspooky
Ravana
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 39L
1,344 Elo+
Party 2
Izanami
Izanami
swimmerguyDJ
Izanami
Level 82
God Stats
2W - 8L
1,500 SR
Queue Stats
247W - 241L
1,316 Elo+
Party 4
Team Averages
Level 77
1,500 SR
1,362 Elo+

VS

Team Averages
Level 91
1,586 SR
1,466 Elo+
Maui
Maui
AzulGoten
Maui
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
108W - 90L
1,169 Elo+
Party 3
Nu Wa
Nu Wa
Deadpool199
Nu Wa
Level 27
God Stats
6W - 1L
1,836 SR
Queue Stats
19W - 10L
1,663 Elo+
Party 1
Surtr
Surtr
Kirishh-_
Surtr
Level 148
God Stats
32W - 30L
1,451 SR
Queue Stats
418W - 383L
1,457 Elo+
Party 1
Cupid
Cupid
dabigsnek
Cupid
Level 101
God Stats
7W - 4L
1,643 SR
Queue Stats
121W - 103L
1,563 Elo+
Party 3
Lancelot
Lancelot
lPepin-
Lancelot
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
147W - 129L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sobecky
Baron Samedi
12
0 / 2 / 1
6,919
494
4,316
9,418
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
10
0 / 1 / 0
6,504
465
5,592
8,403
6,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
13
1 / 4 / 1
7,967
569
8,060
12,013
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
14
2 / 2 / 0
7,944
567
9,542
8,615
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
swimmerguyDJ
Izanami
11
0 / 5 / 0
6,654
475
4,966
11,860
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
0 / 0 / 7
6,626
473
3,781
11,316
6,939
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 1 / 6
8,819
630
7,409
4,480
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
Kirishh-_
Surtr
14
3 / 1 / 4
8,795
628
9,821
16,596
9,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
dabigsnek
Cupid
13
6 / 0 / 2
8,014
572
10,377
11,397
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
lPepin-
Lancelot
13
4 / 1 / 1
8,450
604
3,618
12,982
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
14
14
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Maui
0
0
7
3.5
W
1
1
6
4
W
Surtr
Kirishh-_
Surtr
3
1
4
5
L
Baron Samedi
Sobecky
Baron Samedi
0
2
1
0.25
L
Sylvanus
0
1
0
0
L
Anubis
1
4
1
0.38
W
Cupid
dabigsnek
Cupid
6
0
2
7
W
Lancelot
lPepin-
Lancelot
4
1
1
4.5
L
Ravana
2
2
0
1
L
Izanami
swimmerguyDJ
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,476
Damage
35,006
50,309
Taken
56,771
25,254
Mitigated
27,048
17,639
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
3,781
903
0
890
11,316
6,939
145
3,289
7,969
23,152
0
W
7,409
2,511
0
1,318
4,480
1,233
292
1,679
2,689
65,330
0
W
Surtr
Kirishh-_
Surtr
9,821
2,735
0
8,157
16,596
9,806
809
7,770
8,720
1,203
67,326
L
Baron Samedi
Sobecky
Baron Samedi
4,316
167
115
2,240
9,418
4,180
0
3,993
5,425
57,775
0
L
Sylvanus
5,592
1,842
1,331
3,503
8,403
6,742
0
3,256
5,147
21,983
0
L
Anubis
8,060
176
0
5,201
12,013
6,045
523
1,381
10,632
62,402
0
W
Cupid
dabigsnek
Cupid
10,377
5,920
528
7,137
11,397
4,464
626
2,716
8,667
0
58,372
W
Lancelot
lPepin-
Lancelot
3,618
796
0
485
12,982
4,606
286
2,180
10,758
0
55,196
L
Ravana
9,542
2,917
0
1,605
8,615
4,259
0
1,433
7,182
0
74,386
L
Izanami
swimmerguyDJ
Izanami
4,966
3,271
0
3,644
11,860
4,028
0
1,646
10,214
0
55,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,988
Gold Earned
40,704
456
Minions Killed
467
0
Camps Cleared
0
1,360,565
Distance Traveled
1,499,910
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,626
473
56
4
0
303,775
3
W
Nu Wa
8,819
630
126
9
0
268,657
0
W
Surtr
8,795
628
114
8
0
276,429
2
L
Baron Samedi
6,919
494
104
7
0
281,539
2
L
Sylvanus
6,504
465
28
2
0
259,463
1
L
Anubis
7,967
569
106
8
0
240,461
0
W
Cupid
8,014
572
93
7
0
270,510
0
W
Lancelot
8,450
604
78
6
0
380,539
0
L
Ravana
7,944
567
122
9
0
327,815
6
L
Izanami
6,654
475
96
7
0
251,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role