Player Matchup

Surtr
Surtr
GiantZerk178110
Surtr
Level 81
God Stats
24W - 24L
1,472 SR
Queue Stats
62W - 66L
1,495 Elo+
Party 1
Ra
Ra
SoakACoke
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,102 Elo+
Party 1
Baron Samedi
Baron Samedi
TFC Force
Baron Samedi
Level 113
God Stats
6W - 6L
1,593 SR
Queue Stats
36W - 38L
1,454 Elo+
Party 1
King Arthur
King Arthur
gold knight122
King Arthur
Level 22
God Stats
9W - 7L
1,803 SR
Queue Stats
20W - 18L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
l_Dugo_l
Guan Yu
Level 64
God Stats
2W - 9L
1,228 SR
Queue Stats
52W - 58L
1,421 Elo+
Solo
Team Averages
Level 64
1,519 SR
1,404 Elo+

VS

Team Averages
Level 74
1,572 SR
1,498 Elo+
Surtr
Surtr
JewDak
Surtr
Level 85
God Stats
10W - 5L
1,724 SR
Queue Stats
252W - 241L
1,316 Elo+
Solo
Heimdallr
Heimdallr
Leo970218
Heimdallr
Level 49
God Stats
2W - 2L
1,534 SR
Queue Stats
66W - 74L
1,299 Elo+
Solo
Fenrir
Fenrir
champ10n_hunt3r5
Fenrir
Level 83
God Stats
22W - 18L
1,602 SR
Queue Stats
60W - 60L
1,566 Elo+
Party 2
Olorun
Olorun
euphoric-owl5
Olorun
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 16L
1,770 Elo+
Party 2
Atlas
Atlas
zomber2222
Atlas
Level 85
God Stats
5W - 1L
1,500 SR
Queue Stats
96W - 73L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,681
473
7,291
13,727
6,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 1
5,763
480
1,803
7,638
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
TFC Force
Baron Samedi
10
1 / 1 / 0
5,613
468
6,695
7,850
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
gold knight122
King Arthur
9
0 / 2 / 1
5,045
420
3,833
8,365
4,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
l_Dugo_l
Guan Yu
10
0 / 2 / 1
5,456
455
4,482
9,398
9,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JewDak
Surtr
11
2 / 1 / 2
6,900
575
7,420
12,571
9,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Leo970218
Heimdallr
9
0 / 1 / 3
5,291
441
2,590
6,377
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
8 / 1 / 2
7,633
636
9,463
13,574
5,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 1
7,264
605
6,834
4,267
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
8
0 / 0 / 3
5,588
466
4,109
7,805
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
13
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Surtr
JewDak
Surtr
2
1
2
3
W
Heimdallr
Leo970218
Heimdallr
0
1
3
1.5
L
0
5
1
0.1
L
Baron Samedi
TFC Force
Baron Samedi
1
1
0
1
W
8
1
2
9
W
3
0
1
3.5
L
King Arthur
gold knight122
King Arthur
0
2
1
0.25
L
Guan Yu
l_Dugo_l
Guan Yu
0
2
1
0.25
W
Atlas
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,104
Damage
30,416
46,978
Taken
44,594
26,964
Mitigated
24,903
14,602
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,291
3,474
54
4,262
13,727
6,480
0
2,435
11,292
754
35,965
W
Surtr
JewDak
Surtr
7,420
2,975
79
5,153
12,571
9,588
342
157
11,720
535
48,613
W
Heimdallr
Leo970218
Heimdallr
2,590
1,481
0
1,297
6,377
2,437
66
3,268
3,109
0
22,798
L
1,803
714
0
1,124
7,638
2,641
0
4,355
3,283
31,438
0
L
Baron Samedi
TFC Force
Baron Samedi
6,695
621
1,243
3,453
7,850
3,762
87
1,998
5,852
36,049
0
W
9,463
4,298
0
9,056
13,574
5,487
0
1,203
12,326
0
52,948
W
6,834
2,660
343
951
4,267
2,074
1,008
1,223
3,044
47,955
6,040
L
King Arthur
gold knight122
King Arthur
3,833
416
0
0
8,365
4,540
0
1,966
6,399
0
23,451
L
Guan Yu
l_Dugo_l
Guan Yu
4,482
701
0
4,466
9,398
9,541
0
171
9,227
0
34,027
W
Atlas
4,109
1,990
0
1,367
7,805
5,317
0
2,941
4,864
18,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,558
Gold Earned
32,676
254
Minions Killed
313
0
Camps Cleared
0
1,128,740
Distance Traveled
1,068,724
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,681
473
50
4
0
275,442
1
W
Surtr
6,900
575
77
6
0
196,039
0
W
Heimdallr
5,291
441
37
3
0
193,078
0
L
Ra
5,763
480
64
5
0
196,919
0
L
Baron Samedi
5,613
468
54
5
0
210,323
0
W
Fenrir
7,633
636
85
7
0
266,811
0
W
Olorun
7,264
605
95
8
0
180,596
0
L
King Arthur
5,045
420
34
3
0
248,451
0
L
Guan Yu
5,456
455
52
4
0
197,605
1
W
Atlas
5,588
466
19
2
0
232,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role