Player Matchup

Merlin
Merlin
Blake2947
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,529 Elo+
Party 2
Surtr
Surtr
Gawyn
Surtr
Level 125
God Stats
2W - 4L
1,367 SR
Queue Stats
67W - 68L
1,605 Elo+
Party 3
Artio
Artio
QGDiesel
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
1,591 Elo+
Party 3
Bacchus
Bacchus
SlimmmmmJimmy
Bacchus
Level 89
God Stats
18W - 9L
1,500 SR
Queue Stats
63W - 67L
1,437 Elo+
Party 3
Izanami
Izanami
badydaddy
Izanami
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,700 Elo+
Party 2
Team Averages
Level 94
1,473 SR
1,572 Elo+

VS

Team Averages
Level 104
1,467 SR
1,351 Elo+
Skadi
Skadi
ItzDedro
Skadi
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 167L
1,329 Elo+
Party 1
Arachne
Arachne
LupusK9
Arachne
Level 83
God Stats
68W - 77L
1,142 SR
Queue Stats
404W - 405L
1,305 Elo+
Party 1
Terra
Terra
Third_Edition_
Terra
Level 124
God Stats
22W - 14L
1,500 SR
Queue Stats
100W - 125L
1,500 Elo+
Solo
Surtr
Surtr
WheresAdam
Surtr
Level 122
God Stats
2W - 2L
1,312 SR
Queue Stats
73W - 71L
1,320 Elo+
Party 1
Kukulkan
Kukulkan
bperry9899
Kukulkan
Level 67
God Stats
20W - 16L
1,882 SR
Queue Stats
110W - 118L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blake2947
Merlin
14
1 / 2 / 1
8,331
490
7,259
9,896
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
Gawyn
Surtr
15
3 / 4 / 1
8,969
528
8,878
16,964
9,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
QGDiesel
Artio
14
0 / 3 / 1
7,547
444
8,199
21,832
14,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
13
1 / 2 / 2
8,241
485
6,716
16,330
19,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
badydaddy
Izanami
13
0 / 4 / 2
7,307
430
7,746
13,281
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ItzDedro
Skadi
14
1 / 1 / 4
8,210
483
11,815
9,410
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
LupusK9
Arachne
17
6 / 2 / 2
10,139
596
8,291
15,471
6,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 5
8,591
505
6,584
13,661
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
16
3 / 1 / 1
10,419
613
14,534
15,437
11,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
bperry9899
Kukulkan
16
3 / 2 / 2
10,017
589
12,201
7,532
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
15
15
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Blake2947
Merlin
1
2
1
0.75
L
Surtr
Gawyn
Surtr
3
4
1
0.88
W
Skadi
ItzDedro
Skadi
1
1
4
3
W
Arachne
LupusK9
Arachne
6
2
2
3.5
L
Artio
QGDiesel
Artio
0
3
1
0.17
L
Bacchus
1
2
2
1
W
2
0
5
4.5
W
Surtr
3
1
1
3.5
L
Izanami
badydaddy
Izanami
0
4
2
0.25
W
Kukulkan
bperry9899
Kukulkan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,798
Damage
53,425
78,303
Taken
61,511
52,721
Mitigated
39,605
28,420
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Blake2947
Merlin
7,259
0
0
625
9,896
3,934
0
4,815
5,081
60,979
0
L
Surtr
Gawyn
Surtr
8,878
3,962
0
8,781
16,964
9,201
0
4,058
12,892
312
73,635
W
Skadi
ItzDedro
Skadi
11,815
4,757
0
804
9,410
4,543
0
4,505
4,905
0
73,333
W
Arachne
LupusK9
Arachne
8,291
4,890
0
4,246
15,471
6,790
1,428
2,435
13,036
0
93,586
L
Artio
QGDiesel
Artio
8,199
740
0
10,600
21,832
14,275
0
4,071
17,761
54,513
172
L
Bacchus
6,716
1,061
0
3,937
16,330
19,482
0
4,025
12,266
24,525
0
W
6,584
1,054
998
3,947
13,661
13,861
0
3,598
10,063
31,946
0
W
Surtr
14,534
4,152
0
5,963
15,437
11,386
172
7,322
7,361
13,806
76,003
L
Izanami
badydaddy
Izanami
7,746
5,152
290
4,187
13,281
5,829
279
3,755
9,506
0
74,169
W
Kukulkan
bperry9899
Kukulkan
12,201
1,114
0
541
7,532
3,025
670
3,545
3,987
90,568
2,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,395
Gold Earned
47,376
498
Minions Killed
610
0
Camps Cleared
0
1,645,786
Distance Traveled
1,754,827
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,331
490
118
7
0
319,764
0
L
Surtr
8,969
528
123
7
0
350,284
0
W
Skadi
8,210
483
135
8
0
337,371
0
W
Arachne
10,139
596
116
7
0
364,767
0
L
Artio
7,547
444
98
6
0
341,931
0
L
Bacchus
8,241
485
31
2
0
341,559
0
W
Terra
8,591
505
48
3
0
365,169
2
W
Surtr
10,419
613
157
9
0
338,481
4
L
Izanami
7,307
430
128
8
0
292,248
0
W
Kukulkan
10,017
589
154
9
0
349,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role