Player Matchup

Lancelot
Lancelot
Brazhof
Lancelot
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,302 Elo+
Party 1
Ymir
Ymir
Lumsden Ave
Ymir
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 116L
1,360 Elo+
Party 2
Hachiman
Hachiman
MathMatix
Hachiman
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 41L
1,531 Elo+
Solo
Cabrakan
Cabrakan
Mazter_Green
Cabrakan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Skadi
Skadi
kizzrow
Skadi
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 51L
1,273 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,393 Elo+

VS

Team Averages
Level 46
1,500 SR
1,429 Elo+
Tsukuyomi
Tsukuyomi
Bmx1swere1ts4t
Tsukuyomi
Level 60
God Stats
10W - 9L
1,500 SR
Queue Stats
554W - 524L
1,286 Elo+
Solo
Zhong Kui
Zhong Kui
ElTwinky96
Zhong Kui
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
206W - 231L
1,278 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kanyewasrite
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,497 Elo+
Solo
Artemis
Artemis
The_Real_Byron_T
Artemis
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,322 Elo+
Solo
Achilles
Achilles
ztebemastr
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Brazhof
Lancelot
17
4 / 8 / 10
9,796
754
18,591
23,327
19,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
5 / 8 / 8
9,138
703
12,800
21,748
16,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
MathMatix
Hachiman
16
4 / 5 / 10
9,670
744
13,484
14,491
8,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Mazter_Green
Cabrakan
15
2 / 8 / 9
9,210
708
6,659
24,786
35,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
kizzrow
Skadi
15
2 / 10 / 7
8,409
647
14,044
18,265
9,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bmx1swere1ts4t
Tsukuyomi
16
6 / 8 / 16
10,308
793
14,112
16,012
8,415
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
ElTwinky96
Zhong Kui
17
6 / 3 / 24
10,635
818
15,407
13,754
11,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Muzen Cab
Kanyewasrite
Ah Muzen Cab
20
13 / 0 / 25
12,960
997
34,262
17,048
11,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
11 / 3 / 21
11,785
907
20,290
12,724
7,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ztebemastr
Achilles
17
3 / 4 / 20
10,938
841
10,935
25,587
31,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
145
17
Kills
39
39
Deaths
18
44
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bmx1swere1ts4t
Tsukuyomi
6
8
16
1.75
L
Lancelot
Brazhof
Lancelot
4
8
10
1.13
W
Zhong Kui
ElTwinky96
Zhong Kui
6
3
24
6
W
Ah Muzen Cab
Kanyewasrite
Ah Muzen Cab
13
0
25
25.5
L
5
8
8
1.13
L
Hachiman
MathMatix
Hachiman
4
5
10
1.8
L
Cabrakan
Mazter_Green
Cabrakan
2
8
9
0.81
W
11
3
21
7.17
L
Skadi
kizzrow
Skadi
2
10
7
0.55
W
Achilles
ztebemastr
Achilles
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,578
Damage
95,006
102,617
Taken
85,125
90,044
Mitigated
70,027
18,118
Healing
34,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bmx1swere1ts4t
Tsukuyomi
14,112
6,427
1,006
1,740
16,012
8,415
781
2,856
13,156
0
22,330
L
Lancelot
Brazhof
Lancelot
18,591
3,169
1,049
5,323
23,327
19,247
0
4,917
18,410
0
38,119
W
Zhong Kui
ElTwinky96
Zhong Kui
15,407
1,567
1,275
2,691
13,754
11,315
1,500
3,477
10,277
25,579
0
W
Ah Muzen Cab
Kanyewasrite
Ah Muzen Cab
34,262
9,883
3,122
6,919
17,048
11,089
2,207
5,233
11,815
0
62,895
L
12,800
1,155
1,131
2,250
21,748
16,615
0
2,987
18,761
17,507
0
L
Hachiman
MathMatix
Hachiman
13,484
6,703
173
2,363
14,491
8,938
0
1,754
12,737
0
26,895
L
Cabrakan
Mazter_Green
Cabrakan
6,659
1,129
860
2,891
24,786
35,822
0
3,174
21,612
11,952
0
W
20,290
10,731
592
3,006
12,724
7,437
2,584
2,601
10,123
0
36,799
L
Skadi
kizzrow
Skadi
14,044
4,218
1,378
700
18,265
9,422
0
2,575
15,690
0
25,196
W
Achilles
ztebemastr
Achilles
10,935
2,986
5,007
9,469
25,587
31,771
27
5,292
20,295
0
19,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,223
Gold Earned
56,626
138
Minions Killed
138
0
Camps Cleared
0
963,414
Distance Traveled
1,228,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,308
793
12
1
0
237,789
0
L
Lancelot
9,796
754
42
3
0
230,292
0
W
Zhong Kui
10,635
818
25
2
0
235,500
0
W
Ah Muzen Cab
12,960
997
66
5
0
277,766
0
L
Ymir
9,138
703
14
1
0
163,336
0
L
Hachiman
9,670
744
36
3
0
224,449
0
L
Cabrakan
9,210
708
22
2
0
189,543
0
W
Artemis
11,785
907
28
2
0
209,851
0
L
Skadi
8,409
647
24
2
0
155,794
0
W
Achilles
10,938
841
7
1
0
267,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role