Player Matchup

Arachne
Arachne
BeowulfATAH
Arachne
Level 114
God Stats
3W - 1L
1,721 SR
Queue Stats
49W - 41L
1,715 Elo+
Party 2
Izanami
Izanami
HakuSoto2
Izanami
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 45L
1,878 Elo+
Party 3
Hel
Hel
LiamTheDream
Hel
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 108L
1,577 Elo+
Party 2
Bacchus
Bacchus
Valknus
Bacchus
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 36L
1,878 Elo+
Party 3
Surtr
Surtr
Vedran
Surtr
Level 89
God Stats
8W - 5L
1,722 SR
Queue Stats
73W - 57L
1,577 Elo+
Party 2
Team Averages
Level 99
1,589 SR
1,725 Elo+

VS

Team Averages
Level 90
1,633 SR
1,433 Elo+
Ah Puch
Ah Puch
ItsSaxWell
Ah Puch
Level 130
God Stats
3W - 3L
1,713 SR
Queue Stats
141W - 145L
1,450 Elo+
Party 1
Athena
Athena
PotatoTot
Athena
Level 88
God Stats
4W - 1L
1,726 SR
Queue Stats
98W - 101L
1,325 Elo+
Party 1
Neith
Neith
RengokGio
Neith
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 58L
1,605 Elo+
Solo
Horus
Horus
Spueso
Horus
Level 107
God Stats
1W - 5L
1,500 SR
Queue Stats
44W - 59L
1,283 Elo+
Party 1
Nemesis
Nemesis
inkunderscorefb
Nemesis
Level 60
God Stats
14W - 10L
1,726 SR
Queue Stats
80W - 78L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeowulfATAH
Arachne
11
5 / 0 / 0
6,125
613
5,562
11,192
4,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
HakuSoto2
Izanami
10
2 / 1 / 0
6,077
608
4,829
8,560
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 3
5,735
574
3,760
6,071
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Valknus
Bacchus
9
0 / 0 / 5
5,889
589
3,860
9,036
8,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Surtr
Vedran
Surtr
10
0 / 1 / 0
5,932
593
4,767
10,102
6,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ItsSaxWell
Ah Puch
9
1 / 4 / 0
5,387
539
7,808
8,635
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
PotatoTot
Athena
8
1 / 0 / 0
5,031
503
2,807
6,826
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
RengokGio
Neith
9
0 / 2 / 1
4,892
489
5,105
6,162
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Spueso
Horus
10
0 / 0 / 1
5,388
539
6,333
8,011
4,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 1
5,521
552
4,483
7,136
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
3
3
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
BeowulfATAH
Arachne
5
0
0
5
W
Izanami
HakuSoto2
Izanami
2
1
0
2
L
Ah Puch
ItsSaxWell
Ah Puch
1
4
0
0.25
W
0
1
3
1.5
L
Athena
PotatoTot
Athena
1
0
0
1
L
Neith
RengokGio
Neith
0
2
1
0.25
L
Horus
Spueso
Horus
0
0
1
0.5
W
Bacchus
Valknus
Bacchus
0
0
5
2.5
W
Surtr
Vedran
Surtr
0
1
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,778
Damage
26,536
44,961
Taken
36,770
24,779
Mitigated
16,545
19,820
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BeowulfATAH
Arachne
5,562
3,998
0
3,367
11,192
4,134
0
2,810
8,169
0
44,609
W
Izanami
HakuSoto2
Izanami
4,829
3,478
0
4,778
8,560
3,076
133
784
7,776
0
55,968
L
Ah Puch
ItsSaxWell
Ah Puch
7,808
122
0
2,791
8,635
2,973
48
2,074
6,561
37,543
0
W
3,760
467
1,731
3,363
6,071
2,279
0
3,905
1,842
42,570
0
L
Athena
PotatoTot
Athena
2,807
1,186
0
1,942
6,826
4,216
0
2,981
3,845
14,057
0
L
Neith
RengokGio
Neith
5,105
2,293
0
1,474
6,162
2,373
0
1,046
5,116
0
33,635
L
Horus
Spueso
Horus
6,333
2,918
75
4,432
8,011
4,771
0
116
7,895
0
42,322
W
Bacchus
Valknus
Bacchus
3,860
730
0
3,346
9,036
8,321
0
2,574
6,380
15,216
0
W
Surtr
Vedran
Surtr
4,767
1,496
0
3,235
10,102
6,969
0
0
9,564
337
45,085
L
4,483
1,844
0
2,858
7,136
2,212
0
1,519
5,617
0
32,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,758
Gold Earned
26,219
354
Minions Killed
254
0
Camps Cleared
0
1,065,329
Distance Traveled
1,094,810
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,125
613
54
5
0
279,644
0
W
Izanami
6,077
608
99
10
0
189,633
0
L
Ah Puch
5,387
539
63
6
0
197,796
0
W
Hel
5,735
574
95
10
0
210,003
1
L
Athena
5,031
503
20
2
0
208,379
5
L
Neith
4,892
489
51
5
0
206,530
1
L
Horus
5,388
539
60
6
0
220,978
0
W
Bacchus
5,889
589
17
2
0
209,098
2
W
Surtr
5,932
593
89
9
0
176,951
1
L
Nemesis
5,521
552
60
6
0
261,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role