Player Matchup

Yemoja
Yemoja
KimoseKC31
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,259 Elo+
Party 1
Rama
Rama
MasterMotado
Rama
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 15L
983 Elo+
Party 1
Hades
Hades
Sasquatch44
Hades
Level 63
God Stats
1W - 0L
1,254 SR
Queue Stats
1W - 5L
1,259 Elo+
Party 1
Surtr
Surtr
Schmitty01
Surtr
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 1
Bastet
Bastet
skeletor_maze
Bastet
Level 142
God Stats
22W - 26L
1,529 SR
Queue Stats
162W - 158L
1,507 Elo+
Solo
Team Averages
Level 81
1,457 SR
1,302 Elo+

VS

Team Averages
Level 125
1,525 SR
1,479 Elo+
Baron Samedi
Baron Samedi
FaYa_KuSh-_-
Baron Samedi
Level 157
God Stats
18W - 14L
1,500 SR
Queue Stats
347W - 307L
1,308 Elo+
Solo
Bellona
Bellona
G0DofWAR8O8
Bellona
Level 90
God Stats
37W - 32L
1,467 SR
Queue Stats
558W - 527L
1,468 Elo+
Party 2
Sol
Sol
PhoenixKing5585
Sol
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
396W - 377L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
TR0N9HI
Kumbhakarna
Level 107
God Stats
10W - 12L
1,500 SR
Queue Stats
657W - 643L
1,540 Elo+
Party 2
Surtr
Surtr
TheOneKP22
Surtr
Level 126
God Stats
3W - 2L
1,657 SR
Queue Stats
66W - 68L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KimoseKC31
Yemoja
7
0 / 1 / 0
4,668
467
2,230
5,561
2,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 0
4,829
483
3,369
7,926
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 0
5,384
538
2,727
3,735
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
8
0 / 1 / 0
4,728
473
4,661
9,010
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 0
5,076
508
2,009
7,814
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FaYa_KuSh-_-
Baron Samedi
4
0 / 0 / 0
3,960
396
255
491
130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
G0DofWAR8O8
Bellona
9
0 / 0 / 1
5,228
523
6,194
10,024
8,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 0
5,832
583
7,045
6,138
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
TR0N9HI
Kumbhakarna
8
0 / 1 / 1
4,806
481
2,601
7,149
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Surtr
9
1 / 0 / 0
5,170
517
2,986
7,453
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FaYa_KuSh-_-
Baron Samedi
0
0
0
0
L
Bellona
G0DofWAR8O8
Bellona
0
0
1
0.5
W
Yemoja
KimoseKC31
Yemoja
0
1
0
0
W
0
0
0
0
L
1
0
0
1
W
1
0
0
1
W
Surtr
0
1
0
0
L
Kumbhakarna
TR0N9HI
Kumbhakarna
0
1
1
0.5
L
Surtr
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,996
Damage
19,081
34,046
Taken
31,255
13,610
Mitigated
17,872
13,690
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FaYa_KuSh-_-
Baron Samedi
255
128
0
140
491
130
0
42
449
9,068
0
L
Bellona
G0DofWAR8O8
Bellona
6,194
2,549
0
5,126
10,024
8,338
0
881
9,143
0
34,383
W
Yemoja
KimoseKC31
Yemoja
2,230
722
1,952
1,109
5,561
2,477
0
3,595
1,966
10,778
0
W
3,369
2,874
0
3,351
7,926
2,695
0
4,526
3,400
0
36,606
L
7,045
3,560
0
3,961
6,138
2,407
0
583
5,555
45,187
7,089
W
2,727
630
3
2,463
3,735
1,454
0
720
3,015
30,929
0
W
Surtr
4,661
2,479
0
2,548
9,010
4,468
0
75
8,935
617
31,082
L
Kumbhakarna
TR0N9HI
Kumbhakarna
2,601
276
0
1,027
7,149
3,283
0
2,470
4,679
18,502
0
L
Surtr
2,986
1,365
0
3,698
7,453
3,714
0
1,166
6,287
715
37,748
W
2,009
576
0
2,264
7,814
2,516
0
632
7,182
0
35,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
24,996
264
Minions Killed
251
0
Camps Cleared
0
912,208
Distance Traveled
834,289
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,960
396
14
1
0
65,630
2
L
Bellona
5,228
523
64
6
0
179,664
0
W
Yemoja
4,668
467
21
2
0
174,567
2
W
Rama
4,829
483
58
6
0
177,728
0
L
Sol
5,832
583
88
9
0
175,316
0
W
Hades
5,384
538
65
7
0
162,873
1
W
Surtr
4,728
473
51
5
0
178,511
2
L
Kumbhakarna
4,806
481
25
3
0
191,682
0
L
Surtr
5,170
517
60
6
0
221,997
0
W
Bastet
5,076
508
69
7
0
218,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role