Player Matchup

Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Hal0freak
He Bo
Level 40
God Stats
2W - 1L
1,596 SR
Queue Stats
2W - 1L
1,483 Elo+
Party 2
Rama
Rama
IbbaWasTaken
Rama
Level 88
God Stats
1W - 2L
1,854 SR
Queue Stats
248W - 216L
1,651 Elo+
Party 2
Serqet
Serqet
Rekuri
Serqet
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 66L
1,554 Elo+
Party 2
Surtr
Surtr
StealthSai
Surtr
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 142L
1,500 Elo+
Party 2
Team Averages
Level 118
1,590 SR
1,538 Elo+

VS

Team Averages
Level 100
1,473 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Aljandro3
Khepri
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,694 Elo+
Solo
Loki
Loki
Inobnoxious
Loki
Level 125
God Stats
1W - 2L
1,285 SR
Queue Stats
207W - 208L
1,378 Elo+
Party 1
Thoth
Thoth
WeeziBoi
Thoth
Level 121
God Stats
0W - 7L
1,500 SR
Queue Stats
205W - 210L
1,571 Elo+
Solo
Nox
Nox
tomboy23
Nox
Level 43
God Stats
41W - 43L
1,579 SR
Queue Stats
161W - 155L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 10
7,034
639
4,689
8,446
8,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
Hal0freak
He Bo
11
2 / 0 / 4
6,708
610
3,434
4,381
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 1 / 5
7,770
706
11,371
9,862
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
Rekuri
Serqet
12
11 / 1 / 4
7,760
705
8,670
9,704
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
13
3 / 0 / 0
7,552
687
5,510
9,772
5,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 9 / 0
5,281
480
3,758
11,675
3,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Aljandro3
Khepri
7
0 / 3 / 1
4,794
436
1,929
9,532
6,546
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 8 / 1
4,675
425
3,630
9,639
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
WeeziBoi
Thoth
8
0 / 5 / 1
4,901
446
2,059
6,485
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,002
455
4,462
7,610
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
25
Kills
1
2
Deaths
28
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
10
7
L
Izanami
 
Izanami
1
9
0
0.11
L
Khepri
Aljandro3
Khepri
0
3
1
0.17
W
He Bo
Hal0freak
He Bo
2
0
4
4
W
7
1
5
9.5
L
0
8
1
0.06
W
Serqet
Rekuri
Serqet
11
1
4
13
W
Surtr
3
0
0
3
L
Thoth
WeeziBoi
Thoth
0
5
1
0.1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,674
Damage
15,838
42,165
Taken
44,941
22,442
Mitigated
17,854
16,593
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,689
1,960
0
3,190
8,446
8,157
405
1,542
6,904
19,601
0
L
Izanami
 
Izanami
3,758
2,779
0
536
11,675
3,583
62
1,548
9,853
0
26,322
L
Khepri
Aljandro3
Khepri
1,929
248
0
604
9,532
6,546
0
4,036
5,311
15,033
0
W
He Bo
Hal0freak
He Bo
3,434
351
0
500
4,381
1,272
301
1,033
3,348
42,917
0
W
11,371
9,748
0
6,958
9,862
3,690
1,842
1,037
8,825
0
64,478
L
3,630
1,226
0
1,455
9,639
3,275
0
1,089
8,240
0
24,426
W
Serqet
Rekuri
Serqet
8,670
2,138
0
703
9,704
3,899
0
376
9,328
0
48,335
W
Surtr
5,510
2,024
0
5,242
9,772
5,424
136
4,124
5,310
523
58,807
L
Thoth
WeeziBoi
Thoth
2,059
86
0
250
6,485
1,637
0
1,450
5,035
23,635
0
L
4,462
1,151
0
2,683
7,610
2,813
0
175
7,435
27,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,824
Gold Earned
24,653
384
Minions Killed
196
0
Camps Cleared
0
1,089,869
Distance Traveled
1,007,362
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,034
639
23
2
0
217,549
0
L
Izanami
5,281
480
43
4
0
193,501
2
L
Khepri
4,794
436
22
2
0
214,583
4
W
He Bo
6,708
610
76
7
0
185,504
0
W
Rama
7,770
706
106
10
0
188,060
0
L
Loki
4,675
425
33
3
0
208,001
0
W
Serqet
7,760
705
71
6
0
287,579
0
W
Surtr
7,552
687
108
10
0
211,177
0
L
Thoth
4,901
446
38
3
0
208,881
0
L
Nox
5,002
455
60
5
0
182,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role