Player Matchup

Fenrir
Fenrir
DoctorDrew713
Fenrir
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 49L
1,755 Elo+
Party 1
Artemis
Artemis
NookBonzai
Artemis
Level 108
God Stats
3W - 5L
1,634 SR
Queue Stats
40W - 53L
1,578 Elo+
Party 1
Maui
Maui
Rx Strength
Maui
Level 81
God Stats
5W - 4L
1,719 SR
Queue Stats
33W - 40L
1,545 Elo+
Party 1
Surtr
Surtr
Superkevin27
Surtr
Level 123
God Stats
1W - 4L
1,657 SR
Queue Stats
12W - 24L
1,500 Elo+
Solo
Zeus
Zeus
SwishJustNet23
Zeus
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 1
Team Averages
Level 85
1,602 SR
1,576 Elo+

VS

Team Averages
Level 53
1,404 SR
1,361 Elo+
Ao Kuang
Ao Kuang
EthoShort
Ao Kuang
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Surtr
Surtr
HeyBuddyChumPal
Surtr
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 3
Bellona
Bellona
SwillySwonka
Bellona
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 42L
1,268 Elo+
Party 2
Ishtar
Ishtar
TefLonDon11982
Ishtar
Level 13
God Stats
5W - 14L
1,215 SR
Queue Stats
5W - 14L
1,222 Elo+
Party 2
Agni
Agni
sheerduke
Agni
Level 48
God Stats
3W - 3L
1,304 SR
Queue Stats
23W - 35L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 2
8,330
490
8,939
15,883
7,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Artemis
NookBonzai
Artemis
13
2 / 2 / 1
7,915
466
8,997
8,119
3,661
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 5
7,358
433
4,303
16,138
16,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
3,257
192
0
0
0
13
2 / 9 / 2
8,471
498
8,228
12,428
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EthoShort
Ao Kuang
16
7 / 0 / 7
9,747
573
7,153
12,851
5,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 4
9,405
553
11,841
15,818
12,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
SwillySwonka
Bellona
13
3 / 0 / 4
8,418
495
5,347
9,560
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 3 / 3
7,960
468
3,494
10,560
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
14
4 / 6 / 5
8,824
519
9,116
9,537
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
21
21
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
Ao Kuang
EthoShort
Ao Kuang
7
0
7
10.5
W
6
1
4
8
L
Artemis
NookBonzai
Artemis
2
2
1
1.25
L
0
3
5
0.83
L
0
0
0
0
W
Bellona
SwillySwonka
Bellona
3
0
4
5
L
2
9
2
0.33
W
1
3
3
0.83
W
Agni
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,467
Damage
36,951
52,568
Taken
58,326
31,924
Mitigated
35,471
6,513
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,939
2,702
440
1,144
15,883
7,377
0
5,270
10,613
0
41,805
W
Ao Kuang
EthoShort
Ao Kuang
7,153
1,595
0
2,812
12,851
5,619
231
1,753
11,098
63,880
1,950
W
11,841
4,243
0
4,261
15,818
12,567
157
5,908
9,910
1,075
70,436
L
Artemis
NookBonzai
Artemis
8,997
3,913
416
1,750
8,119
3,661
616
935
7,184
0
58,229
L
4,303
1,362
74
2,217
16,138
16,303
63
4,560
11,578
20,129
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
SwillySwonka
Bellona
5,347
923
0
1,492
9,560
9,998
210
1,240
8,320
92
27,151
L
8,228
1,489
0
472
12,428
4,583
0
5,527
6,901
47,653
105
W
3,494
1,913
0
3,897
10,560
3,804
811
676
9,884
0
50,978
W
Agni
9,116
1,008
0
420
9,537
3,483
124
2,849
6,688
48,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
44,354
261
Minions Killed
392
0
Camps Cleared
0
1,198,869
Distance Traveled
1,561,815
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,330
490
55
3
0
339,737
0
W
Ao Kuang
9,747
573
101
6
0
340,851
0
W
Surtr
9,405
553
92
5
0
286,375
0
L
Artemis
7,915
466
93
5
0
282,726
5
L
Maui
7,358
433
27
2
0
312,520
0
L
Surtr
3,257
192
0
0
0
0
0
W
Bellona
8,418
495
31
2
0
344,493
2
L
Zeus
8,471
498
86
5
0
263,886
3
W
Ishtar
7,960
468
87
5
0
302,283
0
W
Agni
8,824
519
81
5
0
287,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role