Player Matchup

Hera
Hera
CAPTAIN_AUTISMO2
Hera
Level 59
God Stats
3W - 6L
1,284 SR
Queue Stats
7W - 19L
1,241 Elo+
Party 1
King Arthur
King Arthur
Perc_Smith
King Arthur
Level 68
God Stats
11W - 27L
1,496 SR
Queue Stats
12W - 34L
1,391 Elo+
Party 1
Thor
Thor
PortalToMars
Thor
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 44L
1,413 Elo+
Party 1
Ra
Ra
TheBrave175
Ra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
TopazPlatypus
Danzaburou
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 47L
1,477 Elo+
Party 1
Team Averages
Level 79
1,456 SR
1,407 Elo+

VS

Team Averages
Level 120
1,500 SR
1,515 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Boarhat_Fisher
Thanatos
Level 95
God Stats
6W - 5L
1,500 SR
Queue Stats
143W - 137L
1,691 Elo+
Solo
Hachiman
Hachiman
ISSAWATT
Hachiman
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,383 Elo+
Solo
Janus
Janus
Only Dripto
Janus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Surtr
Surtr
aFritzz
Surtr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,815
447
3,275
7,498
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Perc_Smith
King Arthur
12
0 / 3 / 0
6,613
509
4,446
17,340
9,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 3 / 0
6,270
482
3,574
9,545
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 3
5,754
443
3,363
11,785
6,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
TopazPlatypus
Danzaburou
12
3 / 2 / 2
7,430
572
9,282
8,543
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 0 / 1
8,213
632
11,592
7,330
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
11
7 / 3 / 4
7,438
572
8,159
11,873
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
ISSAWATT
Hachiman
12
0 / 2 / 3
6,809
524
2,500
6,857
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 0 / 5
8,486
653
9,226
6,086
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
aFritzz
Surtr
12
3 / 0 / 5
7,315
563
5,053
10,559
4,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
19
19
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
1
2.5
W
Thanatos
7
3
4
3
L
0
6
0
0
W
Hachiman
ISSAWATT
Hachiman
0
2
3
0.75
W
7
0
5
9.5
L
King Arthur
Perc_Smith
King Arthur
0
3
0
0
L
2
3
0
0.67
L
0
5
3
0.3
L
Danzaburou
TopazPlatypus
Danzaburou
3
2
2
2
W
Surtr
aFritzz
Surtr
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,940
Damage
36,530
54,711
Taken
42,705
26,121
Mitigated
19,571
12,755
Healing
18,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,592
2,369
99
4,257
7,330
4,945
110
0
7,330
70,361
0
W
Thanatos
8,159
2,569
0
7,759
11,873
5,209
25
1,861
10,012
0
25,863
L
3,275
942
0
625
7,498
3,049
0
4,986
2,494
36,545
0
W
Hachiman
ISSAWATT
Hachiman
2,500
1,671
0
3,084
6,857
2,141
0
563
6,294
0
37,598
W
9,226
478
0
2,039
6,086
2,490
0
2,122
3,964
62,784
0
L
King Arthur
Perc_Smith
King Arthur
4,446
45
0
3,845
17,340
9,312
0
10,336
6,308
0
49,109
L
3,574
1,065
0
745
9,545
3,621
0
1,151
8,394
0
52,166
L
3,363
371
443
2,630
11,785
6,731
0
3,755
7,998
23,555
0
L
Danzaburou
TopazPlatypus
Danzaburou
9,282
4,555
0
4,467
8,543
3,408
560
23
8,520
0
55,576
W
Surtr
aFritzz
Surtr
5,053
1,579
0
1,571
10,559
4,786
0
2,092
8,467
383
45,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
38,261
360
Minions Killed
401
0
Camps Cleared
0
1,268,628
Distance Traveled
1,289,787
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,213
632
128
10
0
206,099
0
W
Thanatos
7,438
572
36
3
0
292,950
0
L
Hera
5,815
447
74
6
0
249,846
0
W
Hachiman
6,809
524
70
5
0
242,424
3
W
Janus
8,486
653
107
8
0
256,915
0
L
King Arthur
6,613
509
88
7
0
220,288
0
L
Thor
6,270
482
72
6
0
283,344
0
L
Ra
5,754
443
34
3
0
251,620
2
L
Danzaburou
7,430
572
92
7
0
263,530
2
W
Surtr
7,315
563
60
5
0
291,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role