Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JorgeFloyd69
Ah Muzen Cab
Level 100
God Stats
3W - 3L
1,748 SR
Queue Stats
465W - 417L
1,911 Elo+
Party 2
Hercules
Hercules
Kidsaremypation
Hercules
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Tap1
Ao Kuang
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 212L
1,911 Elo+
Party 2
Nu Wa
Nu Wa
Wïtch
Nu Wa
Level 40
God Stats
19W - 18L
1,186 SR
Queue Stats
257W - 254L
1,416 Elo+
Solo
Surtr
Surtr
imaduckingwizard
Surtr
Level 128
God Stats
9W - 4L
1,857 SR
Queue Stats
36W - 34L
1,643 Elo+
Party 2
Team Averages
Level 75
1,558 SR
1,676 Elo+

VS

Team Averages
Level 101
1,600 SR
1,554 Elo+
Sol
Sol
DragonFireBoy
Sol
Level 156
God Stats
4W - 3L
1,757 SR
Queue Stats
262W - 288L
1,634 Elo+
Party 1
Ne Zha
Ne Zha
DylanLikAVillain
Ne Zha
Level 152
God Stats
4W - 2L
1,500 SR
Queue Stats
191W - 222L
1,577 Elo+
Party 1
Rama
Rama
FemboyFishing
Rama
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
205W - 238L
1,707 Elo+
Party 1
Artio
Artio
LoklTheTrickster
Artio
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,215 Elo+
Solo
Achilles
Achilles
NsanEKaleb
Achilles
Level 26
God Stats
3W - 0L
1,744 SR
Queue Stats
23W - 16L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JorgeFloyd69
Ah Muzen Cab
9
3 / 3 / 0
5,619
562
8,029
10,283
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
7
0 / 5 / 0
4,896
490
1,640
12,853
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Tap1
Ao Kuang
9
3 / 2 / 1
5,890
589
2,910
7,121
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Wïtch
Nu Wa
12
1 / 2 / 2
6,616
662
5,889
4,776
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 2 / 2
6,248
625
5,174
9,895
6,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,772
677
14,729
6,752
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 1 / 5
7,261
726
6,226
8,700
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 2 / 2
6,835
684
3,413
7,960
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 3 / 7
5,290
529
1,347
9,644
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
NsanEKaleb
Achilles
12
2 / 1 / 0
6,221
622
6,735
8,524
7,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
14
14
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
5
1
5
7.5
W
2
2
2
1.5
L
Ah Muzen Cab
JorgeFloyd69
Ah Muzen Cab
3
3
0
1
L
Hercules
0
5
0
0
W
0
3
7
1.17
W
Achilles
NsanEKaleb
Achilles
2
1
0
2
L
Ao Kuang
Tap1
Ao Kuang
3
2
1
1.75
L
Nu Wa
Wïtch
Nu Wa
1
2
2
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,642
Damage
32,450
44,928
Taken
41,580
20,300
Mitigated
21,403
11,923
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,729
6,583
0
3,608
6,752
2,059
894
558
6,194
60,174
0
W
6,226
2,305
0
2,038
8,700
3,689
0
2,354
6,345
0
59,198
W
3,413
2,389
0
4,540
7,960
3,014
0
4,261
3,697
0
63,526
L
Ah Muzen Cab
JorgeFloyd69
Ah Muzen Cab
8,029
2,721
0
3,618
10,283
3,594
0
7,299
2,984
0
46,156
L
Hercules
1,640
670
0
2,695
12,853
7,177
0
8,580
4,273
0
11,447
W
1,347
269
460
1,456
9,644
5,487
97
1,013
8,631
5,297
0
W
Achilles
NsanEKaleb
Achilles
6,735
1,709
0
2,438
8,524
7,154
0
747
7,777
2,336
43,436
L
Ao Kuang
Tap1
Ao Kuang
2,910
609
0
1,115
7,121
2,055
0
197
6,924
33,277
0
L
Nu Wa
Wïtch
Nu Wa
5,889
1,101
0
250
4,776
1,343
0
0
4,776
58,777
0
L
5,174
1,460
0
4,245
9,895
6,131
0
531
9,364
510
40,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
32,379
314
Minions Killed
390
0
Camps Cleared
0
1,071,347
Distance Traveled
1,049,394
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,772
677
91
9
0
187,166
0
W
Ne Zha
7,261
726
94
9
0
252,617
0
W
Rama
6,835
684
108
11
0
196,243
2
L
Ah Muzen Cab
5,619
562
64
6
0
201,395
0
L
Hercules
4,896
490
27
3
0
215,390
0
W
Artio
5,290
529
23
2
0
226,090
3
W
Achilles
6,221
622
74
7
0
187,278
1
L
Ao Kuang
5,890
589
53
5
0
249,787
0
L
Nu Wa
6,616
662
97
10
0
207,680
0
L
Surtr
6,248
625
73
7
0
197,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role