Player Matchup

Pele
Pele
Bronze III
 
Pele
Bronze III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
JohnsJohnson12
Bakasura
Gold V
Level 86
God Stats
4W - 2L
1,654 SR
Queue Stats
34W - 26L
1,528 MMR
Solo
Xbalanque
Xbalanque
Silver II
Lsis9
Xbalanque
Silver II
Level 143
God Stats
10W - 7L
1,700 SR
Queue Stats
227W - 222L
1,455 MMR
Solo
Atlas
Atlas
Bronze III
XD__ZD
Atlas
Bronze III
Level 157
God Stats
13W - 11L
1,500 SR
Queue Stats
173W - 164L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
xMandooo-
Kukulkan
Bronze III
Level 146
God Stats
5W - 5L
1,621 SR
Queue Stats
97W - 99L
1,528 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 139
1,595 SR
1,502 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,607 SR
1,523 MMR
Loki
Loki
Bronze IV
 
Loki
Bronze IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Bronze III
BeniaminSmite
Izanami
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,508 MMR
Party 1
He Bo
He Bo
Gold IV
Juzry
He Bo
Gold IV
Level 124
God Stats
4W - 3L
1,608 SR
Queue Stats
97W - 77L
1,540 MMR
Solo
Ymir
Ymir
Gold IV
MaxxDaDude
Ymir
Gold IV
Level 68
God Stats
7W - 6L
1,728 SR
Queue Stats
37W - 60L
1,556 MMR
Solo
Tiamat
Tiamat
Bronze III
ЮrezZzer
Tiamat
Bronze III
Level 64
God Stats
1W - 1L
1,702 SR
Queue Stats
154W - 183L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
6 / 1 / 7
8,264
636
10,083
11,685
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
14
4 / 0 / 1
9,164
705
5,578
7,005
3,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
Lsis9
Xbalanque
14
1 / 1 / 3
8,041
619
5,032
12,034
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
XD__ZD
Atlas
12
3 / 2 / 10
7,897
607
8,107
12,370
11,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
xMandooo-
Kukulkan
13
3 / 2 / 9
7,676
590
9,038
5,494
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
HadesAo KuangFenrir

VS

Bans
ThorIshtarThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 3 / 0
6,731
518
3,465
7,869
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
12
1 / 2 / 1
7,316
563
7,145
11,519
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Juzry
He Bo
12
2 / 4 / 2
6,984
537
8,234
10,655
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 2
5,726
440
3,182
14,336
9,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
ЮrezZzer
Tiamat
10
0 / 4 / 1
5,532
426
3,145
10,463
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
17
Kills
6
6
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
7
9.5
L
Loki
 
Loki
2
3
0
0.67
L
Izanami
1
2
1
0.75
W
Bakasura
4
0
1
4.5
L
He Bo
Juzry
He Bo
2
4
2
0.75
W
Xbalanque
Lsis9
Xbalanque
1
1
3
2.5
L
1
4
2
0.5
W
Atlas
XD__ZD
Atlas
3
2
10
4
W
Kukulkan
xMandooo-
Kukulkan
3
2
9
3.75
L
Tiamat
ЮrezZzer
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,838
Damage
25,171
48,588
Taken
54,842
27,038
Mitigated
24,974
22,552
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,083
2,356
0
5,710
11,685
4,537
243
3,728
7,957
0
57,571
L
Loki
 
Loki
3,465
931
0
1,197
7,869
2,267
0
886
6,318
0
49,478
L
Izanami
7,145
4,907
0
4,927
11,519
5,261
327
566
10,829
0
68,893
W
Bakasura
5,578
3,559
0
4,544
7,005
3,585
1,287
1,080
5,925
0
61,334
L
He Bo
Juzry
He Bo
8,234
522
0
2,988
10,655
3,199
0
2,984
7,513
56,534
0
W
Xbalanque
Lsis9
Xbalanque
5,032
2,459
0
7,784
12,034
5,515
937
1,827
10,207
0
65,072
L
3,182
1,078
1,264
2,375
14,336
9,600
0
7,557
6,779
17,699
0
W
Atlas
XD__ZD
Atlas
8,107
2,807
0
3,926
12,370
11,182
101
6,345
6,025
24,979
0
W
Kukulkan
xMandooo-
Kukulkan
9,038
605
0
588
5,494
2,219
217
2,168
3,326
57,495
1,037
L
Tiamat
ЮrezZzer
Tiamat
3,145
395
0
2,292
10,463
4,647
0
5,060
5,112
35,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,042
Gold Earned
32,289
450
Minions Killed
394
0
Camps Cleared
0
1,416,402
Distance Traveled
1,311,817
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,264
636
79
6
0
331,112
0
L
Loki
6,731
518
94
7
0
294,914
0
L
Izanami
7,316
563
124
10
0
252,055
0
W
Bakasura
9,164
705
153
12
0
325,179
3
L
He Bo
6,984
537
93
7
0
282,122
0
W
Xbalanque
8,041
619
112
9
0
236,282
0
L
Ymir
5,726
440
26
2
0
221,049
1
W
Atlas
7,897
607
18
1
0
260,763
0
W
Kukulkan
7,676
590
88
7
0
263,066
0
L
Tiamat
5,532
426
57
4
0
261,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role