Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
CaesarXI
Erlang Shen
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
Drew-the-medic
Scylla
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 79L
1,259 Elo+
Solo
Ishtar
Ishtar
Iangrinder
Ishtar
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 86L
1,500 Elo+
Solo
Ares
Ares
JimboSlice8169
Ares
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 87L
1,317 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,415 Elo+

VS

Team Averages
Level 81
1,500 SR
1,519 Elo+
Hachiman
Hachiman
TRINITYGABS
Hachiman
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TheAvenger185
Heimdallr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,242 Elo+
Solo
Bellona
Bellona
Zanthin28
Bellona
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
239W - 239L
1,961 Elo+
Party 2
Ymir
Ymir
ermcat
Ymir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 162L
1,500 Elo+
Party 2
Izanami
Izanami
sundela
Izanami
Level 99
God Stats
6W - 4L
1,500 SR
Queue Stats
411W - 402L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
9 / 5 / 13
11,083
853
14,696
20,026
14,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
CaesarXI
Erlang Shen
16
5 / 7 / 12
10,024
771
11,476
18,955
13,204
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 5 / 11
10,639
818
15,236
14,123
7,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Iangrinder
Ishtar
16
4 / 3 / 16
10,453
804
16,781
14,953
8,433
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 16
10,410
801
7,108
20,111
33,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
TRINITYGABS
Hachiman
17
3 / 4 / 11
10,612
816
12,417
11,713
5,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
TheAvenger185
Heimdallr
15
3 / 7 / 9
9,960
766
11,645
13,104
7,002
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Zanthin28
Bellona
17
3 / 5 / 16
11,135
857
11,919
22,569
29,862
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
ermcat
Ymir
19
7 / 5 / 14
11,313
870
18,582
20,344
17,312
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
sundela
Izanami
19
8 / 4 / 11
11,672
898
21,856
12,704
7,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
85
25
Kills
24
24
Deaths
25
68
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
9
5
13
3.1
L
Erlang Shen
CaesarXI
Erlang Shen
5
7
12
1.57
L
4
5
11
1.9
L
Ishtar
Iangrinder
Ishtar
4
3
16
4
L
3
4
16
2.75
W
Hachiman
TRINITYGABS
Hachiman
3
4
11
2.13
W
Heimdallr
TheAvenger185
Heimdallr
3
7
9
1.07
W
Bellona
Zanthin28
Bellona
3
5
16
2.2
W
Ymir
ermcat
Ymir
7
5
14
2.8
W
Izanami
sundela
Izanami
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,297
Damage
76,419
88,168
Taken
80,434
76,825
Mitigated
67,251
25,719
Healing
16,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
14,696
5,559
3,315
6,818
20,026
14,314
1,701
4,414
15,612
0
22,737
L
Erlang Shen
CaesarXI
Erlang Shen
11,476
5,813
0
2,819
18,955
13,204
345
3,392
15,563
0
14,762
L
15,236
1,397
2,643
3,579
14,123
7,012
2,111
2,843
11,279
30,601
0
L
Ishtar
Iangrinder
Ishtar
16,781
8,679
1,651
3,336
14,953
8,433
3,043
4,361
10,592
0
41,236
L
7,108
445
0
1,558
20,111
33,862
1,048
3,572
16,539
8,902
0
W
Hachiman
TRINITYGABS
Hachiman
12,417
4,291
788
2,739
11,713
5,865
3,449
2,616
9,097
0
37,663
W
Heimdallr
TheAvenger185
Heimdallr
11,645
1,674
0
245
13,104
7,002
1,452
4,262
8,842
0
22,244
W
Bellona
Zanthin28
Bellona
11,919
1,688
947
3,177
22,569
29,862
497
5,992
16,577
0
16,189
W
Ymir
ermcat
Ymir
18,582
2,778
1,359
3,258
20,344
17,312
1,144
6,912
13,432
29,083
0
W
Izanami
sundela
Izanami
21,856
12,741
956
2,780
12,704
7,210
1,062
2,562
10,142
0
44,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,609
Gold Earned
54,692
122
Minions Killed
147
0
Camps Cleared
0
1,233,888
Distance Traveled
1,078,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,083
853
15
1
0
265,098
0
L
Erlang Shen
10,024
771
17
1
0
239,064
0
L
Scylla
10,639
818
43
3
0
247,686
0
L
Ishtar
10,453
804
42
3
0
220,941
0
L
Ares
10,410
801
5
0
0
261,099
0
W
Hachiman
10,612
816
43
3
0
215,940
0
W
Heimdallr
9,960
766
25
2
0
187,704
0
W
Bellona
11,135
857
8
1
0
246,930
0
W
Ymir
11,313
870
31
2
0
226,727
0
W
Izanami
11,672
898
40
3
0
201,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role