Player Matchup

Bastet
Bastet
Elecastic
Bastet
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 20L
1,810 Elo+
Party 2
Chaac
Chaac
KamuGeji
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
McPleberino
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,963 Elo+
Party 2
Sylvanus
Sylvanus
QQIronrod
Sylvanus
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 192L
1,633 Elo+
Party 1
Izanami
Izanami
italianeca
Izanami
Level 148
God Stats
3W - 1L
1,648 SR
Queue Stats
70W - 55L
1,757 Elo+
Party 1
Team Averages
Level 101
1,530 SR
1,733 Elo+

VS

Team Averages
Level 89
1,489 SR
1,543 Elo+
Ymir
Ymir
Animeprincessian
Ymir
Level 107
God Stats
3W - 7L
1,285 SR
Queue Stats
175W - 169L
1,382 Elo+
Party 3
Surtr
Surtr
ChickensAreLife
Surtr
Level 103
God Stats
22W - 18L
1,659 SR
Queue Stats
93W - 76L
1,457 Elo+
Party 3
Heimdallr
Heimdallr
IBangedA9YearOld
Heimdallr
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 6L
1,633 Elo+
Party 3
Thanatos
Thanatos
KingFrills
Thanatos
Level 210
God Stats
7W - 5L
1,500 SR
Queue Stats
454W - 420L
1,672 Elo+
Solo
Yu Huang
Yu Huang
YuHuangGuy
Yu Huang
Level 18
God Stats
6W - 6L
1,500 SR
Queue Stats
42W - 61L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Elecastic
Bastet
12
2 / 3 / 1
7,375
527
6,967
14,908
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
KamuGeji
Chaac
10
0 / 6 / 0
5,852
418
2,779
10,264
4,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 1
6,480
463
5,845
12,133
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
QQIronrod
Sylvanus
10
1 / 7 / 2
6,302
450
9,477
15,052
8,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
italianeca
Izanami
13
4 / 7 / 0
8,209
586
6,257
15,114
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 13
8,402
600
5,853
11,379
7,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 0 / 8
9,256
661
13,007
11,500
6,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
13
6 / 3 / 5
8,749
625
10,971
15,951
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
KingFrills
Thanatos
14
7 / 2 / 1
9,328
666
9,455
10,564
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
YuHuangGuy
Yu Huang
14
6 / 0 / 4
8,670
619
8,041
5,774
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
7
Kills
29
29
Deaths
7
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
W
7
0
8
11
L
Bastet
Elecastic
Bastet
2
3
1
0.83
W
Heimdallr
6
3
5
2.83
L
Chaac
KamuGeji
Chaac
0
6
0
0
W
Thanatos
KingFrills
Thanatos
7
2
1
3.75
L
0
6
1
0.08
L
Sylvanus
QQIronrod
Sylvanus
1
7
2
0.29
W
Yu Huang
YuHuangGuy
Yu Huang
6
0
4
8
L
Izanami
italianeca
Izanami
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,325
Damage
47,327
67,471
Taken
55,168
29,188
Mitigated
28,754
20,609
Healing
27,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,853
2,163
2,700
2,962
11,379
7,812
0
5,052
6,327
18,832
0
W
13,007
6,478
0
4,567
11,500
6,751
22
2,028
9,472
896
76,921
L
Bastet
Elecastic
Bastet
6,967
1,939
0
7,880
14,908
5,661
0
1,720
13,188
0
45,602
W
Heimdallr
10,971
8,049
0
4,313
15,951
6,116
487
5,367
10,584
0
52,385
L
Chaac
KamuGeji
Chaac
2,779
652
0
1,139
10,264
4,200
112
0
10,264
0
28,426
W
Thanatos
KingFrills
Thanatos
9,455
3,698
0
12,381
10,564
5,796
305
189
10,375
0
73,764
L
5,845
940
135
2,950
12,133
4,809
0
4,322
7,811
47,223
0
L
Sylvanus
QQIronrod
Sylvanus
9,477
3,853
753
3,754
15,052
8,874
0
5,092
9,960
28,662
6,236
W
Yu Huang
YuHuangGuy
Yu Huang
8,041
789
0
819
5,774
2,279
0
2,381
3,393
69,104
1,326
L
Izanami
italianeca
Izanami
6,257
5,335
0
3,998
15,114
5,644
56
2,934
12,180
0
55,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,218
Gold Earned
44,405
334
Minions Killed
431
0
Camps Cleared
0
1,402,199
Distance Traveled
1,507,666
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,402
600
17
1
0
307,360
0
W
Surtr
9,256
661
101
7
0
355,923
0
L
Bastet
7,375
527
73
5
0
337,734
0
W
Heimdallr
8,749
625
85
6
0
278,330
0
L
Chaac
5,852
418
40
3
0
251,948
0
W
Thanatos
9,328
666
123
9
0
285,517
0
L
Hel
6,480
463
86
6
0
275,730
0
L
Sylvanus
6,302
450
43
3
0
262,474
2
W
Yu Huang
8,670
619
105
8
0
280,536
2
L
Izanami
8,209
586
92
7
0
274,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role