Player Matchup

Ao Kuang
Ao Kuang
BeyondVoyager
Ao Kuang
Level 44
God Stats
1W - 4L
1,244 SR
Queue Stats
5W - 10L
1,194 Elo+
Party 2
Izanami
Izanami
PolarIceKing
Izanami
Level 64
God Stats
15W - 9L
1,782 SR
Queue Stats
21W - 12L
1,941 Elo+
Party 3
Surtr
Surtr
Th30nlyRomio
Surtr
Level 77
God Stats
4W - 3L
1,454 SR
Queue Stats
21W - 29L
1,403 Elo+
Party 2
Sylvanus
Sylvanus
WongTongSoup27
Sylvanus
Level 27
God Stats
9W - 8L
1,921 SR
Queue Stats
15W - 15L
1,937 Elo+
Party 3
Agni
Agni
shadow8982
Agni
Level 88
God Stats
2W - 3L
1,729 SR
Queue Stats
58W - 52L
1,956 Elo+
Party 3
Team Averages
Level 60
1,626 SR
1,686 Elo+

VS

Team Averages
Level 76
1,545 SR
1,517 Elo+
Maui
Maui
ByXoZX20
Maui
Level 36
God Stats
2W - 0L
1,355 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 4
Pele
Pele
Cashman123
Pele
Level 82
God Stats
6W - 3L
1,729 SR
Queue Stats
82W - 86L
1,529 Elo+
Party 1
Odin
Odin
MollyTooHuncho
Odin
Level 47
God Stats
6W - 3L
1,500 SR
Queue Stats
100W - 128L
1,529 Elo+
Party 1
Yu Huang
Yu Huang
Schweatyballs123
Yu Huang
Level 82
God Stats
3W - 1L
1,640 SR
Queue Stats
85W - 105L
1,529 Elo+
Party 1
Izanami
Izanami
Zappysamuel
Izanami
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeyondVoyager
Ao Kuang
1
0 / 0 / 0
4,755
264
0
0
0
Izanami
PolarIceKing
Izanami
14
7 / 3 / 5
8,919
496
15,325
13,419
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
4,755
264
0
0
0
Sylvanus
11
0 / 3 / 9
7,222
401
7,205
14,788
15,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
8 / 3 / 5
9,925
551
15,799
11,709
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
0 / 3 / 3
8,368
465
3,049
17,452
15,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 6 / 4
9,408
523
9,619
19,109
6,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 0 / 2
9,695
539
5,178
8,090
7,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 2
9,649
536
4,237
8,639
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Zappysamuel
Izanami
15
2 / 4 / 0
9,384
521
9,415
15,499
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
15
Kills
9
9
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BeyondVoyager
Ao Kuang
0
0
0
0
W
Maui
0
3
3
0.5
W
2
6
4
0.67
W
3
0
2
4
L
Izanami
PolarIceKing
Izanami
7
3
5
3.17
W
2
3
2
1
L
0
0
0
0
L
Sylvanus
0
3
9
1.5
W
Izanami
Zappysamuel
Izanami
2
4
0
0.5
L
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,329
Damage
31,498
39,916
Taken
68,789
26,086
Mitigated
39,151
8,981
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BeyondVoyager
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Maui
3,049
718
0
1,915
17,452
15,695
589
6,255
11,118
14,580
0
W
9,619
1,764
0
2,774
19,109
6,236
2,215
5,934
13,000
0
73,707
W
5,178
909
0
750
8,090
7,418
1,648
3,086
4,669
0
68,051
L
Izanami
PolarIceKing
Izanami
15,325
10,422
0
2,620
13,419
5,522
0
2,963
10,456
0
57,558
W
4,237
239
0
1,103
8,639
3,039
378
4,011
4,532
48,034
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
7,205
1,784
1,353
4,238
14,788
15,735
0
3,303
11,485
15,778
0
W
Izanami
Zappysamuel
Izanami
9,415
6,501
0
6,008
15,499
6,763
2,651
4,489
10,928
0
105,582
L
15,799
1,321
0
770
11,709
4,829
0
1,020
10,689
69,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,576
Gold Earned
46,504
214
Minions Killed
467
0
Camps Cleared
0
1,000,067
Distance Traveled
1,712,203
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,755
264
0
0
0
0
0
W
Maui
8,368
465
13
1
0
315,189
4
W
Pele
9,408
523
96
5
0
399,245
1
W
Odin
9,695
539
128
7
0
363,319
0
L
Izanami
8,919
496
92
5
0
349,781
0
W
Yu Huang
9,649
536
86
5
0
328,658
0
L
Surtr
4,755
264
0
0
0
0
0
L
Sylvanus
7,222
401
14
1
0
324,566
1
W
Izanami
9,384
521
144
8
0
305,792
0
L
Agni
9,925
551
108
6
0
325,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role