Player Matchup

Mulan
Mulan
Heybriel
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 122L
1,480 Elo+
Solo
Surtr
Surtr
Johndogjr69
Surtr
Level 87
God Stats
92W - 90L
1,509 SR
Queue Stats
301W - 320L
1,847 Elo+
Solo
Izanami
Izanami
Mycro19
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,704 Elo+
Solo
Janus
Janus
V0i1DD
Janus
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
348W - 321L
1,424 Elo+
Solo
Thanatos
Thanatos
andbertisded
Thanatos
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 28L
1,780 Elo+
Solo
Team Averages
Level 104
1,502 SR
1,647 Elo+

VS

Team Averages
Level 110
1,494 SR
1,441 Elo+
Lancelot
Lancelot
Ansatsushaa
Lancelot
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
KennyKillmonger1
Hou Yi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 63L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
PSYCHO 941218
Baron Samedi
Level 109
God Stats
6W - 6L
1,500 SR
Queue Stats
193W - 198L
1,417 Elo+
Party 1
Surtr
Surtr
Ringss8940
Surtr
Level 90
God Stats
24W - 13L
1,471 SR
Queue Stats
266W - 258L
1,295 Elo+
Solo
Merlin
Merlin
Snow752
Merlin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Heybriel
Mulan
13
0 / 2 / 0
6,967
498
9,618
15,649
12,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 4
6,370
455
3,654
16,105
13,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Mycro19
Izanami
10
1 / 5 / 1
6,248
446
4,012
12,126
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
V0i1DD
Janus
14
2 / 3 / 0
7,950
568
3,470
7,414
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
andbertisded
Thanatos
10
3 / 4 / 0
6,524
466
8,146
10,478
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ansatsushaa
Lancelot
14
5 / 1 / 5
8,254
590
7,062
8,275
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 3 / 3
6,890
492
8,067
11,942
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
PSYCHO 941218
Baron Samedi
11
2 / 2 / 8
7,266
519
9,541
5,595
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
15
2 / 0 / 0
9,050
646
11,389
14,293
10,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
Snow752
Merlin
16
4 / 0 / 1
9,129
652
5,702
5,723
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
17
17
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Ansatsushaa
Lancelot
5
1
5
7.5
L
Mulan
Heybriel
Mulan
0
2
0
0
L
0
3
4
0.67
W
4
3
3
1.83
L
Izanami
Mycro19
Izanami
1
5
1
0.3
W
Baron Samedi
PSYCHO 941218
Baron Samedi
2
2
8
3
W
Surtr
2
0
0
2
W
Merlin
Snow752
Merlin
4
0
1
4.5
L
Janus
V0i1DD
Janus
2
3
0
0.67
L
Thanatos
andbertisded
Thanatos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,900
Damage
41,761
61,772
Taken
45,828
37,702
Mitigated
22,393
23,862
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Ansatsushaa
Lancelot
7,062
1,936
0
729
8,275
3,685
252
741
7,534
0
55,621
L
Mulan
Heybriel
Mulan
9,618
1,812
0
9,031
15,649
12,703
0
253
15,396
0
62,041
L
3,654
1,990
0
4,267
16,105
13,644
3
5,341
10,302
647
32,497
W
8,067
5,537
0
3,764
11,942
3,002
609
39
11,903
0
26,614
L
Izanami
Mycro19
Izanami
4,012
3,073
226
2,587
12,126
4,017
328
2,964
8,821
0
35,539
W
Baron Samedi
PSYCHO 941218
Baron Samedi
9,541
443
1,053
2,354
5,595
2,660
588
720
4,874
35,725
0
W
Surtr
11,389
5,174
0
9,212
14,293
10,818
0
0
13,379
764
78,446
W
Merlin
Snow752
Merlin
5,702
310
0
1,016
5,723
2,228
535
2,052
3,656
75,596
2,088
L
Janus
V0i1DD
Janus
3,470
0
0
523
7,414
2,585
0
3,776
3,638
63,638
0
L
Thanatos
andbertisded
Thanatos
8,146
1,744
0
7,228
10,478
4,753
0
2,073
8,271
0
41,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,059
Gold Earned
40,589
400
Minions Killed
457
0
Camps Cleared
0
1,361,955
Distance Traveled
1,321,905
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,254
590
77
6
0
322,169
0
L
Mulan
6,967
498
120
9
0
271,502
0
L
Surtr
6,370
455
50
4
0
264,497
0
W
Hou Yi
6,890
492
35
3
0
237,185
0
L
Izanami
6,248
446
60
4
0
245,040
0
W
Baron Samedi
7,266
519
64
5
0
237,689
6
W
Surtr
9,050
646
136
10
0
244,758
0
W
Merlin
9,129
652
145
10
0
280,104
0
L
Janus
7,950
568
117
8
0
281,691
0
L
Thanatos
6,524
466
53
4
0
299,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role