Player Matchup

Surtr
Surtr
Chiefbreifs98
Surtr
Level 126
God Stats
5W - 9L
1,607 SR
Queue Stats
122W - 117L
1,643 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MarioNoLuigi
Kumbhakarna
Level 49
God Stats
13W - 11L
1,700 SR
Queue Stats
172W - 155L
1,643 Elo+
Party 3
Kali
Kali
PeachPacifica
Kali
Level 68
God Stats
9W - 12L
1,410 SR
Queue Stats
110W - 109L
1,431 Elo+
Solo
Thoth
Thoth
Taziy
Thoth
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 3
Freya
Freya
TheSunGodJerry
Freya
Level 151
God Stats
8W - 6L
1,706 SR
Queue Stats
147W - 148L
1,643 Elo+
Party 3
Team Averages
Level 103
1,585 SR
1,572 Elo+

VS

Team Averages
Level 60
1,451 SR
1,535 Elo+
Surtr
Surtr
LtBugaWulf
Surtr
Level 120
God Stats
79W - 59L
1,256 SR
Queue Stats
621W - 565L
1,528 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NickhersRUs
Ah Muzen Cab
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 53L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
RIC0SUAV3MX
Ah Puch
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 115L
1,373 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SnazzyPanda4
Kumbhakarna
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 75L
1,776 Elo+
Solo
Guan Yu
Guan Yu
W1GG1YJ1GG1Y
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
10,292
572
15,886
19,172
26,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
MarioNoLuigi
Kumbhakarna
14
4 / 5 / 9
10,097
561
5,145
22,826
20,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 6 / 4
8,250
458
3,112
18,859
8,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
Taziy
Thoth
16
3 / 2 / 8
10,183
566
16,953
10,965
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 5 / 5
10,262
570
15,988
16,406
6,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
11 / 3 / 5
10,366
576
16,749
21,515
12,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
NickhersRUs
Ah Muzen Cab
16
4 / 4 / 8
10,191
566
24,867
16,606
7,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
RIC0SUAV3MX
Ah Puch
13
1 / 4 / 1
8,541
475
9,037
16,779
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
SnazzyPanda4
Kumbhakarna
10
2 / 4 / 3
7,910
439
2,370
15,110
14,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
W1GG1YJ1GG1Y
Guan Yu
11
0 / 6 / 1
6,979
388
4,939
16,357
15,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
20
Kills
18
18
Deaths
21
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
Surtr
11
3
5
4.5
W
Kumbhakarna
MarioNoLuigi
Kumbhakarna
4
5
9
1.7
L
Ah Muzen Cab
NickhersRUs
Ah Muzen Cab
4
4
8
2
W
1
6
4
0.5
L
Ah Puch
RIC0SUAV3MX
Ah Puch
1
4
1
0.38
L
Kumbhakarna
SnazzyPanda4
Kumbhakarna
2
4
3
0.88
W
Thoth
Taziy
Thoth
3
2
8
3.5
W
6
5
5
1.7
L
Guan Yu
W1GG1YJ1GG1Y
Guan Yu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,084
Damage
57,962
88,228
Taken
86,367
67,741
Mitigated
56,387
23,521
Healing
27,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,886
6,365
0
7,746
19,172
26,632
34
1,089
17,437
862
83,221
L
Surtr
16,749
7,596
0
9,387
21,515
12,956
771
5,693
15,474
1,537
83,939
W
Kumbhakarna
MarioNoLuigi
Kumbhakarna
5,145
1,433
0
2,627
22,826
20,243
445
3,517
19,268
13,353
0
L
Ah Muzen Cab
NickhersRUs
Ah Muzen Cab
24,867
10,995
0
4,562
16,606
7,319
2,120
10,620
5,510
0
114,559
W
3,112
1,281
0
6,177
18,859
8,834
0
2,025
16,834
0
42,418
L
Ah Puch
RIC0SUAV3MX
Ah Puch
9,037
294
0
6,891
16,779
5,881
165
10,977
5,788
64,280
0
L
Kumbhakarna
SnazzyPanda4
Kumbhakarna
2,370
701
481
3,012
15,110
14,742
0
6,745
7,695
10,644
0
W
Thoth
Taziy
Thoth
16,953
1,350
284
3,050
10,965
5,180
1,932
5,307
5,658
95,899
1,557
W
15,988
3,960
0
3,637
16,406
6,852
240
404
15,823
69,291
0
L
Guan Yu
W1GG1YJ1GG1Y
Guan Yu
4,939
1,367
150
2,886
16,357
15,489
0
3,159
11,818
0
34,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,084
Gold Earned
43,987
535
Minions Killed
451
0
Camps Cleared
0
1,805,663
Distance Traveled
1,756,200
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,292
572
144
8
0
370,808
2
L
Surtr
10,366
576
102
6
0
365,428
1
W
Kumbhakarna
10,097
561
15
1
0
370,555
0
L
Ah Muzen Cab
10,191
566
164
9
0
345,626
0
W
Kali
8,250
458
62
3
0
389,898
0
L
Ah Puch
8,541
475
104
6
0
303,421
0
L
Kumbhakarna
7,910
439
18
1
0
360,527
3
W
Thoth
10,183
566
200
11
0
353,654
0
W
Freya
10,262
570
114
6
0
320,748
0
L
Guan Yu
6,979
388
63
4
0
381,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role