Player Matchup

Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold I
hοneydew
Scylla
Gold I
Level 45
God Stats
5W - 5L
1,952 SR
Queue Stats
97W - 42L
1,872 MMR
Party 2
Achilles
Achilles
Gold I
ΕxtraChrisP
Achilles
Gold I
Level 68
God Stats
21W - 8L
2,041 SR
Queue Stats
239W - 77L
1,872 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 83
1,831 SR
1,748 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 162
1,627 SR
1,834 MMR
Artio
Artio
Gold I
Aymmos
Artio
Gold I
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 18L
1,834 MMR
Party 1
Chang'e
Chang'e
Gold I
Slateport
Chang'e
Gold I
Level 167
God Stats
6W - 2L
1,500 SR
Queue Stats
58W - 18L
1,834 MMR
Party 1
Anhur
Anhur
Gold I
ichealmay
Anhur
Gold I
Level 148
God Stats
15W - 4L
1,881 SR
Queue Stats
58W - 18L
1,834 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 7 / 2
7,852
714
11,362
14,088
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
hοneydew
Scylla
12
0 / 4 / 2
7,547
686
7,924
11,883
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
ΕxtraChrisP
Achilles
12
2 / 6 / 1
7,944
722
11,321
20,280
14,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ne ZhaNoxFenrirZeusAh Muzen Cab

VS

Bans
Baron SamediAtlasThothBacchusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aymmos
Artio
14
6 / 1 / 10
9,432
857
12,907
19,277
21,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
Slateport
Chang'e
16
4 / 1 / 12
9,732
885
15,279
10,269
6,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
ichealmay
Anhur
14
7 / 2 / 8
9,641
876
12,539
15,506
10,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
17
17
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
7
2
0.43
W
Artio
Aymmos
Artio
6
1
10
11
W
Chang'e
Slateport
Chang'e
4
1
12
10
L
Scylla
hοneydew
Scylla
0
4
2
0.25
W
Anhur
ichealmay
Anhur
7
2
8
5.5
L
Achilles
ΕxtraChrisP
Achilles
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,607
Damage
40,725
46,251
Taken
45,052
23,553
Mitigated
38,542
4,845
Healing
21,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
11,362
4,288
0
238
14,088
4,859
0
7,331
6,547
0
23,483
W
Artio
Aymmos
Artio
12,907
986
3,038
5,150
19,277
21,633
421
3,251
15,553
26,267
2,058
W
Chang'e
Slateport
Chang'e
15,279
1,156
3,314
4,734
10,269
6,702
796
1,624
8,391
46,136
2,073
L
Scylla
hοneydew
Scylla
7,924
857
0
450
11,883
3,723
0
6,231
5,374
33,700
1,397
W
Anhur
ichealmay
Anhur
12,539
7,948
0
5,735
15,506
10,207
1,713
2,749
12,364
0
44,413
L
Achilles
ΕxtraChrisP
Achilles
11,321
3,399
0
4,157
20,280
14,971
0
10,576
9,132
0
18,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,343
Gold Earned
28,805
106
Minions Killed
154
0
Camps Cleared
0
630,000
Distance Traveled
641,436
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,852
714
33
3
0
189,806
0
W
Artio
9,432
857
22
2
0
239,991
0
W
Chang'e
9,732
885
70
6
0
219,124
0
L
Scylla
7,547
686
65
6
0
210,067
2
W
Anhur
9,641
876
62
6
0
182,321
0
L
Achilles
7,944
722
8
1
0
230,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role