Player Matchup

Vamana
Vamana
Platinum III
Birch656
Vamana
Platinum III
Level 156
God Stats
23W - 15L
1,815 SR
Queue Stats
78W - 76L
1,795 MMR
Solo
Mercury
Mercury
Platinum III
ERuss87
Mercury
Platinum III
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
248W - 208L
2,058 MMR
Solo
Freya
Freya
Platinum IV
TheOneBowen
Freya
Platinum IV
Level 67
God Stats
7W - 6L
1,715 SR
Queue Stats
632W - 588L
1,856 MMR
Solo
Neith
Neith
Gold II
Ventí
Neith
Gold II
Level 156
God Stats
4W - 6L
1,706 SR
Queue Stats
108W - 93L
1,821 MMR
Party 3
Sobek
Sobek
Gold III
moedadi
Sobek
Gold III
Level 173
God Stats
2W - 3L
1,500 SR
Queue Stats
226W - 188L
1,770 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,647 SR
1,860 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,501 SR
1,632 MMR
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Platinum V
Raganko
Thor
Platinum V
Level 258
God Stats
15W - 17L
1,520 SR
Queue Stats
317W - 267L
1,793 MMR
Solo
Scylla
Scylla
Gold II
Shokera
Scylla
Gold II
Level 191
God Stats
4W - 4L
1,702 SR
Queue Stats
73W - 54L
1,868 MMR
Party 2
Izanami
Izanami
Bronze III
UrLocalDanzaMain
Izanami
Bronze III
Level 25
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Maui
Maui
Bronze III
thafreshprince21
Maui
Bronze III
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Birch656
Vamana
12
0 / 5 / 4
7,400
569
9,221
13,598
8,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
ERuss87
Mercury
16
7 / 1 / 2
9,707
747
5,887
7,664
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 1 / 4
9,573
736
8,965
8,282
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
Ventí
Neith
13
5 / 2 / 3
8,490
653
10,287
8,749
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
moedadi
Sobek
12
0 / 0 / 12
7,962
612
4,301
6,751
5,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
PeleSolFenrirArachneSusano

VS

Bans
Ao KuangHe BoAwilixTyrNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
3 / 3 / 3
7,965
613
12,632
17,296
11,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
Raganko
Thor
12
4 / 3 / 2
7,467
574
5,557
10,174
4,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Shokera
Scylla
12
1 / 3 / 1
7,253
558
3,147
6,619
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 5 / 0
6,428
494
1,439
9,370
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 2
6,012
462
2,458
11,930
11,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
9
9
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
3
3
1.5
W
Vamana
Birch656
Vamana
0
5
4
0.4
W
Mercury
ERuss87
Mercury
7
1
2
8
L
Thor
Raganko
Thor
4
3
2
1.67
L
Scylla
Shokera
Scylla
1
3
1
0.5
W
7
1
4
9
L
1
5
0
0.2
W
Neith
Ventí
Neith
5
2
3
3.25
W
Sobek
moedadi
Sobek
0
0
12
6
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,661
Damage
25,233
45,044
Taken
55,389
25,277
Mitigated
32,488
15,815
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
12,632
5,690
0
5,993
17,296
11,255
152
862
15,561
0
60,066
W
Vamana
Birch656
Vamana
9,221
4,410
0
3,691
13,598
8,214
308
0
12,755
0
51,607
W
Mercury
ERuss87
Mercury
5,887
3,426
0
862
7,664
3,134
678
345
7,278
0
96,001
L
Thor
Raganko
Thor
5,557
1,197
0
634
10,174
4,078
0
1,462
8,583
0
44,469
L
Scylla
Shokera
Scylla
3,147
616
0
798
6,619
2,241
0
807
5,812
56,081
123
W
8,965
3,441
0
3,887
8,282
5,185
546
1,184
7,065
68,845
0
L
1,439
1,061
0
1,330
9,370
3,367
0
5,406
3,632
0
34,609
W
Neith
Ventí
Neith
10,287
4,611
0
2,237
8,749
3,478
673
1,539
6,996
0
67,271
W
Sobek
moedadi
Sobek
4,301
796
2,025
3,113
6,751
5,266
75
2,290
3,987
18,495
0
L
2,458
480
218
1,765
11,930
11,547
0
4,223
7,627
22,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,132
Gold Earned
35,125
499
Minions Killed
383
0
Camps Cleared
0
1,451,635
Distance Traveled
1,320,563
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,965
613
97
7
0
283,372
0
W
Vamana
7,400
569
76
6
0
282,365
1
W
Mercury
9,707
747
143
11
0
360,962
0
L
Thor
7,467
574
60
5
0
254,999
0
L
Scylla
7,253
558
123
9
0
269,114
4
W
Freya
9,573
736
130
10
0
272,516
6
L
Izanami
6,428
494
75
6
0
261,445
2
W
Neith
8,490
653
130
10
0
257,864
0
W
Sobek
7,962
612
20
2
0
277,928
4
L
Maui
6,012
462
28
2
0
251,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role