Player Matchup

Mercury
Mercury
HeroKingClaude
Mercury
Level 100
God Stats
8W - 5L
1,715 SR
Queue Stats
32W - 42L
1,669 Elo+
Party 1
Surtr
Surtr
WES1NAT0R
Surtr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xSIX6SIX
Morgan Le Fay
Level 60
God Stats
9W - 6L
1,804 SR
Queue Stats
19W - 28L
1,669 Elo+
Party 1
Team Averages
Level 64
1,673 SR
1,611 Elo+

VS

Team Averages
Level 44
1,537 SR
1,584 Elo+
Baron Samedi
Baron Samedi
Pubic_Spoon007
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,626 Elo+
Party 2
Surtr
Surtr
Ultra Spartan 5
Surtr
Level 64
God Stats
4W - 3L
1,612 SR
Queue Stats
71W - 54L
1,500 Elo+
Solo
Medusa
Medusa
ZazimShaman
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 5
11,430
816
13,288
12,065
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
WES1NAT0R
Surtr
14
0 / 4 / 5
9,719
694
5,104
17,124
15,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
xSIX6SIX
Morgan Le Fay
17
5 / 1 / 6
10,718
766
14,076
9,524
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Pubic_Spoon007
Baron Samedi
14
3 / 5 / 2
9,223
659
11,949
11,388
5,964
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 3 / 4
9,418
673
12,891
19,697
17,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
14
0 / 4 / 5
8,787
628
5,558
9,990
3,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
12
Kills
6
7
Deaths
12
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Baron Samedi
Pubic_Spoon007
Baron Samedi
3
5
2
0.8
L
3
3
4
1.67
W
Surtr
WES1NAT0R
Surtr
0
4
5
0.63
L
Medusa
0
4
5
0.63
W
Morgan Le Fay
xSIX6SIX
Morgan Le Fay
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,468
Damage
30,398
38,713
Taken
41,075
26,646
Mitigated
27,066
6,978
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,288
6,749
0
1,237
12,065
6,500
961
3,102
8,963
0
62,431
L
Baron Samedi
Pubic_Spoon007
Baron Samedi
11,949
466
1,549
2,863
11,388
5,964
0
2,235
9,153
32,104
2,557
L
12,891
3,919
0
5,927
19,697
17,327
0
6,782
12,915
1,565
49,463
W
Surtr
WES1NAT0R
Surtr
5,104
1,924
809
2,692
17,124
15,699
191
5,897
11,227
529
19,980
L
Medusa
5,558
2,364
0
543
9,990
3,775
0
4,748
5,242
0
30,683
W
Morgan Le Fay
xSIX6SIX
Morgan Le Fay
14,076
1,367
128
2,112
9,524
4,447
1,504
2,856
6,668
44,952
4,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,867
Gold Earned
27,428
201
Minions Killed
182
0
Camps Cleared
0
812,573
Distance Traveled
710,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,430
816
89
6
0
305,327
0
L
Baron Samedi
9,223
659
59
4
0
207,766
0
L
Surtr
9,418
673
66
5
0
270,769
0
W
Surtr
9,719
694
41
3
0
242,223
0
L
Medusa
8,787
628
57
4
0
231,802
0
W
Morgan Le Fay
10,718
766
71
5
0
265,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role