Player Matchup

Chaac
Chaac
Cptgo6lin
Chaac
Level 55
God Stats
2W - 1L
1,659 SR
Queue Stats
38W - 40L
1,444 Elo+
Party 1
Janus
Janus
Delaroz
Janus
Level 17
God Stats
10W - 10L
1,500 SR
Queue Stats
177W - 155L
1,338 Elo+
Party 1
Surtr
Surtr
JoezyTV
Surtr
Level 110
God Stats
45W - 45L
1,432 SR
Queue Stats
252W - 268L
1,401 Elo+
Party 1
Chiron
Chiron
Maverick1290
Chiron
Level 43
God Stats
7W - 3L
1,804 SR
Queue Stats
104W - 83L
1,604 Elo+
Party 2
Artio
Artio
SouISaber
Artio
Level 46
God Stats
11W - 12L
1,434 SR
Queue Stats
78W - 63L
1,584 Elo+
Party 2
Team Averages
Level 54
1,566 SR
1,474 Elo+

VS

Team Averages
Level 71
1,500 SR
1,509 Elo+
Vulcan
Vulcan
Jay_Marrii
Vulcan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 83L
1,512 Elo+
Solo
Neith
Neith
Lord_8thHoekage
Neith
Level 115
God Stats
17W - 9L
1,500 SR
Queue Stats
247W - 219L
1,511 Elo+
Party 3
Ymir
Ymir
MoonManXXV
Ymir
Level 68
God Stats
17W - 21L
1,500 SR
Queue Stats
204W - 190L
1,500 Elo+
Party 3
Lancelot
Lancelot
heracless22
Lancelot
Level 68
God Stats
19W - 15L
1,500 SR
Queue Stats
348W - 324L
1,511 Elo+
Solo
Surtr
Surtr
ljescoto_
Surtr
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
114W - 110L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cptgo6lin
Chaac
17
4 / 0 / 3
10,558
621
16,862
14,320
9,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Delaroz
Janus
15
4 / 1 / 1
9,685
570
7,269
11,052
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Surtr
JoezyTV
Surtr
15
5 / 2 / 3
9,063
533
10,831
15,298
7,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
14
1 / 0 / 5
8,069
475
12,942
9,185
3,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
SouISaber
Artio
14
1 / 1 / 4
8,741
514
6,710
16,306
15,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jay_Marrii
Vulcan
16
2 / 2 / 0
9,350
550
11,335
8,221
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 3 / 0
7,688
452
6,288
11,383
4,439
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 1
7,241
426
6,603
14,762
15,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
heracless22
Lancelot
12
0 / 5 / 1
7,735
455
6,966
18,844
8,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
ljescoto_
Surtr
13
0 / 3 / 0
7,537
443
5,743
18,617
15,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
3
4
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cptgo6lin
Chaac
4
0
3
5.5
W
Janus
Delaroz
Janus
4
1
1
4.5
L
Vulcan
Jay_Marrii
Vulcan
2
2
0
1
W
Surtr
JoezyTV
Surtr
5
2
3
3.25
L
1
3
0
0.33
W
Chiron
1
0
5
3.5
L
0
2
1
0.25
W
Artio
SouISaber
Artio
1
1
4
3
L
Lancelot
heracless22
Lancelot
0
5
1
0.1
L
Surtr
ljescoto_
Surtr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,614
Damage
36,935
66,161
Taken
71,827
39,769
Mitigated
47,563
22,977
Healing
20,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cptgo6lin
Chaac
16,862
5,186
0
5,459
14,320
9,566
396
665
13,643
0
100,115
W
Janus
Delaroz
Janus
7,269
362
0
4,639
11,052
3,035
377
8,119
2,521
72,864
0
L
Vulcan
Jay_Marrii
Vulcan
11,335
1,812
0
1,542
8,221
3,432
0
3,058
5,163
75,264
1,105
W
Surtr
JoezyTV
Surtr
10,831
5,364
0
2,032
15,298
7,965
10
3,397
11,821
340
81,595
L
6,288
3,063
0
3,986
11,383
4,439
0
2,081
9,302
0
53,468
W
Chiron
12,942
5,324
1,040
2,926
9,185
3,939
939
2,292
6,881
0
65,346
L
6,603
924
2,108
2,299
14,762
15,669
0
4,286
10,476
32,212
0
W
Artio
SouISaber
Artio
6,710
1,643
871
6,010
16,306
15,264
0
2,930
13,376
34,820
0
L
Lancelot
heracless22
Lancelot
6,966
2,666
0
3,782
18,844
8,834
0
4,728
14,116
0
60,957
L
Surtr
ljescoto_
Surtr
5,743
2,169
218
6,661
18,617
15,189
0
0
18,617
604
54,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,116
Gold Earned
39,551
528
Minions Killed
469
0
Camps Cleared
0
1,770,594
Distance Traveled
1,663,662
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,558
621
176
10
0
342,141
0
W
Janus
9,685
570
129
8
0
370,866
3
L
Vulcan
9,350
550
139
8
0
346,229
1
W
Surtr
9,063
533
95
6
0
392,636
0
L
Neith
7,688
452
94
6
0
309,105
0
W
Chiron
8,069
475
91
5
0
319,878
3
L
Ymir
7,241
426
47
3
0
308,493
0
W
Artio
8,741
514
37
2
0
345,073
0
L
Lancelot
7,735
455
109
6
0
352,646
0
L
Surtr
7,537
443
80
5
0
347,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role