Player Matchup

Kukulkan
Kukulkan
Islandersman
Kukulkan
Level 46
God Stats
9W - 4L
1,652 SR
Queue Stats
391W - 356L
1,420 Elo+
Party 1
Bakasura
Bakasura
KodiakHunter01
Bakasura
Level 35
God Stats
25W - 20L
1,306 SR
Queue Stats
377W - 345L
1,408 Elo+
Party 1
Medusa
Medusa
My hogs wide
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,500 Elo+
Party 3
Khepri
Khepri
Sauce Boss1847
Khepri
Level 16
God Stats
24W - 20L
1,685 SR
Queue Stats
52W - 46L
1,411 Elo+
Party 1
Surtr
Surtr
Thecreater721
Surtr
Level 90
God Stats
17W - 10L
1,719 SR
Queue Stats
31W - 23L
1,531 Elo+
Party 3
Team Averages
Level 43
1,572 SR
1,454 Elo+

VS

Team Averages
Level 32
1,537 SR
1,385 Elo+
Fenrir
Fenrir
JakesIcy
Fenrir
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 109L
1,332 Elo+
Party 2
Hou Yi
Hou Yi
Killua-Silva
Hou Yi
Level 47
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Poseidon
Poseidon
ShortTre
Poseidon
Level 21
God Stats
3W - 7L
1,481 SR
Queue Stats
36W - 50L
1,409 Elo+
Party 2
Bacchus
Bacchus
Truly_Mason_
Bacchus
Level 24
God Stats
6W - 8L
1,474 SR
Queue Stats
62W - 88L
1,354 Elo+
Party 2
Ao Kuang
Ao Kuang
iTmack-
Ao Kuang
Level 29
God Stats
19W - 20L
1,500 SR
Queue Stats
89W - 111L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Islandersman
Kukulkan
12
3 / 2 / 1
7,135
649
4,220
5,614
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
10
0 / 1 / 0
5,768
524
1,293
7,570
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
9
1 / 2 / 0
5,527
502
6,396
6,506
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 0
5,601
509
3,051
5,819
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
8 / 1 / 2
7,472
679
10,667
9,390
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JakesIcy
Fenrir
10
2 / 2 / 1
6,019
547
5,734
11,325
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
8
1 / 1 / 1
4,901
446
4,272
5,351
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ShortTre
Poseidon
11
2 / 4 / 0
6,245
568
4,047
7,582
2,331
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Truly_Mason_
Bacchus
9
1 / 1 / 2
6,382
580
1,645
10,084
5,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
iTmack-
Ao Kuang
10
0 / 5 / 0
5,371
488
1,725
9,925
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
12
Kills
6
6
Deaths
13
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Islandersman
Kukulkan
3
2
1
1.75
L
Fenrir
JakesIcy
Fenrir
2
2
1
1.25
L
Hou Yi
1
1
1
1.5
W
Bakasura
0
1
0
0
W
Medusa
1
2
0
0.5
W
0
0
0
0
L
Poseidon
ShortTre
Poseidon
2
4
0
0.5
W
8
1
2
9
L
Bacchus
Truly_Mason_
Bacchus
1
1
2
2
L
Ao Kuang
iTmack-
Ao Kuang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,627
Damage
17,423
34,899
Taken
44,267
15,211
Mitigated
17,326
9,425
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Islandersman
Kukulkan
4,220
643
0
0
5,614
2,153
521
2,788
2,826
51,606
0
L
Fenrir
JakesIcy
Fenrir
5,734
1,099
0
4,716
11,325
4,673
0
1,263
9,937
0
38,111
L
Hou Yi
4,272
1,555
0
1,695
5,351
1,822
0
734
4,617
0
26,302
W
Bakasura
1,293
865
0
2,610
7,570
2,688
314
2,248
5,322
0
22,842
W
Medusa
6,396
3,082
0
2,111
6,506
2,053
0
691
5,815
0
27,761
W
3,051
349
233
1,756
5,819
3,831
41
507
5,312
23,736
0
L
Poseidon
ShortTre
Poseidon
4,047
1,081
0
1,571
7,582
2,331
0
3,525
4,057
42,186
909
W
10,667
4,277
0
2,715
9,390
4,486
398
1,183
8,207
597
45,037
L
Bacchus
Truly_Mason_
Bacchus
1,645
242
1,426
2,609
10,084
5,229
0
1,900
8,184
11,262
0
L
Ao Kuang
iTmack-
Ao Kuang
1,725
506
0
3,501
9,925
3,271
0
225
9,700
24,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
28,918
292
Minions Killed
239
0
Camps Cleared
0
1,106,635
Distance Traveled
1,110,763
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,135
649
86
8
0
206,645
0
L
Fenrir
6,019
547
58
5
0
257,130
0
L
Hou Yi
4,901
446
58
5
0
210,187
0
W
Bakasura
5,768
524
67
6
0
238,736
0
W
Medusa
5,527
502
35
3
0
216,603
2
W
Khepri
5,601
509
34
3
0
204,076
0
L
Poseidon
6,245
568
68
6
0
200,019
0
W
Surtr
7,472
679
70
6
0
240,575
0
L
Bacchus
6,382
580
12
1
0
233,513
0
L
Ao Kuang
5,371
488
43
4
0
209,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role