Player Matchup

Thoth
Thoth
Anotherdumbguy
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 363L
1,437 Elo+
Party 3
Surtr
Surtr
Gert4L
Surtr
Level 28
God Stats
16W - 25L
1,467 SR
Queue Stats
443W - 487L
1,410 Elo+
Party 3
Mercury
Mercury
ImJustBro
Mercury
Level 26
God Stats
0W - 4L
1,103 SR
Queue Stats
35W - 90L
1,062 Elo+
Party 3
Bacchus
Bacchus
StaTikk Gake
Bacchus
Level 30
God Stats
7W - 24L
1,103 SR
Queue Stats
163W - 193L
1,307 Elo+
Party 3
Sun Wukong
Sun Wukong
big man9387
Sun Wukong
Level 14
God Stats
2W - 3L
1,563 SR
Queue Stats
5W - 11L
1,639 Elo+
Party 3
Team Averages
Level 29
1,347 SR
1,371 Elo+

VS

Team Averages
Level 53
1,515 SR
1,381 Elo+
Ratatoskr
Ratatoskr
ChefBlaze44
Ratatoskr
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 52L
1,653 Elo+
Party 1
Sol
Sol
Flaashhy
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,200 Elo+
Party 2
Surtr
Surtr
HippopotamusR3X
Surtr
Level 28
God Stats
10W - 10L
1,574 SR
Queue Stats
33W - 32L
1,653 Elo+
Party 1
Gilgamesh
Gilgamesh
Scorpion_PR15
Gilgamesh
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 45L
1,200 Elo+
Party 2
Izanami
Izanami
Shady24-_
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,564
456
1,671
7,467
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
Gert4L
Surtr
7
0 / 2 / 0
4,443
444
3,534
9,538
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
ImJustBro
Mercury
8
0 / 3 / 0
4,779
478
2,770
7,564
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
StaTikk Gake
Bacchus
8
2 / 1 / 0
5,030
503
4,371
7,125
5,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
big man9387
Sun Wukong
6
0 / 3 / 2
4,235
424
3,690
6,160
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChefBlaze44
Ratatoskr
11
8 / 0 / 0
7,101
710
7,361
7,274
2,571
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 0 / 2
6,050
605
5,897
3,934
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 3
5,767
577
4,022
7,712
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Scorpion_PR15
Gilgamesh
8
0 / 1 / 5
4,910
491
5,385
7,396
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Shady24-_
Izanami
8
1 / 1 / 1
4,795
480
3,570
4,745
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
14
14
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Ratatoskr
ChefBlaze44
Ratatoskr
8
0
0
8
W
3
0
2
4
L
Surtr
Gert4L
Surtr
0
2
0
0
W
2
1
3
3.5
L
Mercury
ImJustBro
Mercury
0
3
0
0
W
Gilgamesh
Scorpion_PR15
Gilgamesh
0
1
5
2.5
W
Izanami
Shady24-_
Izanami
1
1
1
1.5
L
Bacchus
StaTikk Gake
Bacchus
2
1
0
2
L
Sun Wukong
big man9387
Sun Wukong
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,036
Damage
26,235
37,854
Taken
31,061
16,709
Mitigated
14,679
5,202
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,671
164
0
570
7,467
2,391
0
3,915
3,552
25,171
0
W
Ratatoskr
ChefBlaze44
Ratatoskr
7,361
2,550
0
2,096
7,274
2,571
192
101
7,173
0
48,233
W
5,897
428
0
2,010
3,934
1,200
627
1,406
2,528
41,646
0
L
Surtr
Gert4L
Surtr
3,534
1,788
0
2,254
9,538
3,834
0
965
8,573
253
20,232
W
4,022
1,175
0
5,079
7,712
3,650
7
265
7,447
638
38,847
L
Mercury
ImJustBro
Mercury
2,770
1,688
0
0
7,564
2,406
0
1,043
6,521
0
27,050
W
Gilgamesh
Scorpion_PR15
Gilgamesh
5,385
2,019
0
343
7,396
5,577
0
1,281
6,115
0
15,977
W
Izanami
Shady24-_
Izanami
3,570
2,414
0
1,384
4,745
1,681
0
3,090
1,655
0
25,585
L
Bacchus
StaTikk Gake
Bacchus
4,371
678
0
2,126
7,125
5,192
0
0
7,125
24,871
0
L
Sun Wukong
big man9387
Sun Wukong
3,690
714
0
252
6,160
2,886
0
112
6,048
0
17,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,051
Gold Earned
28,623
189
Minions Killed
300
0
Camps Cleared
0
1,034,832
Distance Traveled
948,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,564
456
30
3
0
188,370
0
W
Ratatoskr
7,101
710
98
10
0
184,823
0
W
Sol
6,050
605
76
8
0
190,360
0
L
Surtr
4,443
444
38
4
0
211,344
0
W
Surtr
5,767
577
63
6
0
236,361
0
L
Mercury
4,779
478
53
5
0
246,198
0
W
Gilgamesh
4,910
491
20
2
0
183,673
0
W
Izanami
4,795
480
43
4
0
153,691
0
L
Bacchus
5,030
503
52
5
0
178,393
0
L
Sun Wukong
4,235
424
16
2
0
210,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role