Player Matchup

Sobek
Sobek
 
Sobek
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BBETTAGS
Cu Chulainn
Level 109
God Stats
17W - 13L
1,482 SR
Queue Stats
202W - 236L
1,487 Elo+
Party 1
Fenrir
Fenrir
Genoverse
Fenrir
Level 87
God Stats
15W - 12L
1,778 SR
Queue Stats
229W - 251L
1,574 Elo+
Party 1
Surtr
Surtr
Tordom
Surtr
Level 86
God Stats
36W - 33L
1,612 SR
Queue Stats
420W - 393L
1,555 Elo+
Solo
Cernunnos
Cernunnos
the1youknow
Cernunnos
Level 58
God Stats
14W - 9L
1,450 SR
Queue Stats
80W - 73L
1,388 Elo+
Solo
Team Averages
Level 87
1,565 SR
1,501 Elo+

VS

Team Averages
Level 69
1,391 SR
1,701 Elo+
Nox
Nox
Ellak96
Nox
Level 83
God Stats
4W - 8L
1,500 SR
Queue Stats
148W - 209L
1,696 Elo+
Solo
Janus
Janus
Nanuk484
Janus
Level 48
God Stats
2W - 2L
1,273 SR
Queue Stats
5W - 6L
1,702 Elo+
Party 2
Heimdallr
Heimdallr
VerySexyNoodle
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,702 Elo+
Party 2
Surtr
Surtr
realfatherham
Surtr
Level 46
God Stats
4W - 1L
1,432 SR
Queue Stats
20W - 16L
1,702 Elo+
Party 2
Loki
Loki
xGeorGeP0_0NYx
Loki
Level 109
God Stats
0W - 1L
1,249 SR
Queue Stats
3W - 3L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
3 / 0 / 3
6,317
486
1,761
6,392
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
BBETTAGS
Cu Chulainn
13
4 / 3 / 6
7,565
582
10,718
10,718
8,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Genoverse
Fenrir
13
7 / 0 / 4
7,795
600
9,233
9,887
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Tordom
Surtr
11
0 / 1 / 2
6,449
496
3,412
10,815
6,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
the1youknow
Cernunnos
11
1 / 3 / 3
6,405
493
6,918
9,691
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
9
2 / 1 / 1
6,487
499
3,263
6,244
4,422
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Nanuk484
Janus
10
1 / 1 / 0
6,103
469
4,870
5,532
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
VerySexyNoodle
Heimdallr
10
0 / 4 / 0
5,717
440
5,765
10,557
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 5 / 0
6,257
481
7,275
15,333
12,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 2
6,197
477
3,736
9,348
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
7
7
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
3
4.5
W
Cu Chulainn
BBETTAGS
Cu Chulainn
4
3
6
2.33
L
Nox
2
1
1
2.5
W
Fenrir
Genoverse
Fenrir
7
0
4
9
L
Janus
Nanuk484
Janus
1
1
0
1
W
Surtr
Tordom
Surtr
0
1
2
1
L
Heimdallr
VerySexyNoodle
Heimdallr
0
4
0
0
L
3
5
0
0.6
W
Cernunnos
the1youknow
Cernunnos
1
3
3
0.83
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,042
Damage
24,909
47,503
Taken
47,014
27,774
Mitigated
25,380
17,985
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,761
32
575
3,273
6,392
4,638
0
1,530
4,737
13,985
0
W
Cu Chulainn
BBETTAGS
Cu Chulainn
10,718
1,593
0
1,592
10,718
8,392
0
336
10,382
7,928
48,629
L
Nox
3,263
1,038
447
1,274
6,244
4,422
282
674
5,570
19,692
0
W
Fenrir
Genoverse
Fenrir
9,233
2,718
0
2,507
9,887
4,438
0
543
9,314
0
57,934
L
Janus
Nanuk484
Janus
4,870
210
0
1,702
5,532
1,500
186
262
5,270
30,150
0
W
Surtr
Tordom
Surtr
3,412
990
0
5,813
10,815
6,667
0
3,916
6,544
311
49,557
L
Heimdallr
VerySexyNoodle
Heimdallr
5,765
2,220
0
2,979
10,557
4,048
717
882
9,675
0
35,918
L
7,275
3,465
0
4,095
15,333
12,432
0
850
14,483
482
35,411
W
Cernunnos
the1youknow
Cernunnos
6,918
2,946
0
4,225
9,691
3,639
0
1,686
8,005
0
44,337
L
3,736
1,260
160
2,088
9,348
2,978
0
583
8,765
0
28,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,531
Gold Earned
30,761
321
Minions Killed
253
0
Camps Cleared
0
1,352,182
Distance Traveled
1,286,029
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,317
486
19
1
0
281,854
2
W
Cu Chulainn
7,565
582
95
7
0
236,989
0
L
Nox
6,487
499
36
3
0
239,504
4
W
Fenrir
7,795
600
75
6
0
296,303
0
L
Janus
6,103
469
73
6
0
256,441
0
W
Surtr
6,449
496
67
5
0
284,220
2
L
Heimdallr
5,717
440
46
4
0
229,261
0
L
Surtr
6,257
481
52
4
0
237,272
1
W
Cernunnos
6,405
493
65
5
0
252,816
0
L
Loki
6,197
477
46
4
0
323,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role