Player Matchup

Pele
Pele
Apollonious764
Pele
Level 127
God Stats
2W - 0L
1,335 SR
Queue Stats
22W - 20L
1,500 Elo+
Solo
Agni
Agni
CrocodileLogia
Agni
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,320 Elo+
Solo
Sobek
Sobek
Mobius_Y
Sobek
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Solo
Surtr
Surtr
PraiseTheParry
Surtr
Level 127
God Stats
54W - 32L
1,975 SR
Queue Stats
242W - 213L
1,868 Elo+
Solo
Nu Wa
Nu Wa
Rezac356
Nu Wa
Level 96
God Stats
47W - 30L
1,656 SR
Queue Stats
307W - 293L
1,662 Elo+
Solo
Team Averages
Level 119
1,593 SR
1,570 Elo+

VS

Team Averages
Level 130
1,500 SR
1,442 Elo+
Sun Wukong
Sun Wukong
ChiefWukong
Sun Wukong
Level 153
God Stats
5W - 3L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 1
Vulcan
Vulcan
HELLAsourD
Vulcan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JayBuckks
Baron Samedi
Level 125
God Stats
22W - 16L
1,500 SR
Queue Stats
191W - 170L
1,265 Elo+
Solo
Xing Tian
Xing Tian
Sqini
Xing Tian
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,447 Elo+
Solo
Izanami
Izanami
Woindafoinda7
Izanami
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
7,729
703
11,762
10,542
7,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 3
8,588
781
10,225
5,428
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Mobius_Y
Sobek
14
1 / 0 / 4
8,236
749
6,876
12,531
13,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 3 / 3
7,489
681
12,656
16,102
13,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
Rezac356
Nu Wa
16
2 / 0 / 0
8,617
783
8,755
5,467
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChiefWukong
Sun Wukong
13
0 / 1 / 3
7,543
686
9,989
14,772
12,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
HELLAsourD
Vulcan
14
0 / 1 / 1
7,688
699
8,567
8,120
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
JayBuckks
Baron Samedi
16
2 / 3 / 1
8,643
786
9,284
10,559
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
Sqini
Xing Tian
12
0 / 3 / 2
7,311
665
6,502
14,423
11,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
14
2 / 2 / 1
7,808
710
6,423
11,022
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
4
4
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Sun Wukong
ChiefWukong
Sun Wukong
0
1
3
1.5
W
4
1
3
5.5
L
Vulcan
HELLAsourD
Vulcan
0
1
1
0.5
L
Baron Samedi
JayBuckks
Baron Samedi
2
3
1
0.83
W
Sobek
Mobius_Y
Sobek
1
0
4
3
W
1
3
3
0.83
W
Nu Wa
Rezac356
Nu Wa
2
0
0
2
L
Xing Tian
Sqini
Xing Tian
0
3
2
0.33
L
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,274
Damage
40,765
50,070
Taken
58,896
38,644
Mitigated
37,739
11,878
Healing
15,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,762
1,980
0
511
10,542
7,003
0
4,964
5,265
0
28,173
L
Sun Wukong
ChiefWukong
Sun Wukong
9,989
1,891
0
5,687
14,772
12,374
0
4,824
9,948
0
31,623
W
10,225
475
0
284
5,428
2,322
477
3,255
2,051
35,556
0
L
Vulcan
HELLAsourD
Vulcan
8,567
3,158
153
2,191
8,120
3,624
0
4,909
3,211
38,833
0
L
Baron Samedi
JayBuckks
Baron Samedi
9,284
325
1,268
4,094
10,559
5,413
0
7,040
3,519
46,035
0
W
Sobek
Mobius_Y
Sobek
6,876
219
0
5,073
12,531
13,413
0
5,379
6,784
16,529
0
W
12,656
4,298
0
6,010
16,102
13,411
0
6,298
9,434
475
28,595
W
Nu Wa
Rezac356
Nu Wa
8,755
3,388
0
0
5,467
2,495
908
4,106
1,288
40,749
0
L
Xing Tian
Sqini
Xing Tian
6,502
615
0
758
14,423
11,704
0
4,744
9,679
12,615
0
L
Izanami
6,423
4,859
100
1,548
11,022
4,624
54
4,719
6,303
0
30,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,659
Gold Earned
38,993
244
Minions Killed
270
0
Camps Cleared
0
1,126,390
Distance Traveled
1,043,790
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,729
703
33
3
0
245,670
0
L
Sun Wukong
7,543
686
44
4
0
217,176
0
W
Agni
8,588
781
74
7
0
231,436
0
L
Vulcan
7,688
699
73
7
0
195,333
0
L
Baron Samedi
8,643
786
85
8
0
212,755
0
W
Sobek
8,236
749
28
3
0
211,188
8
W
Surtr
7,489
681
33
3
0
233,850
0
W
Nu Wa
8,617
783
76
7
0
204,246
0
L
Xing Tian
7,311
665
13
1
0
219,386
0
L
Izanami
7,808
710
55
5
0
199,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role