Player Matchup

Guan Yu
Guan Yu
BaMaRampage13
Guan Yu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 57L
1,715 Elo+
Party 3
Arachne
Arachne
FireManCeeJ
Arachne
Level 98
God Stats
5W - 6L
1,505 SR
Queue Stats
161W - 164L
1,724 Elo+
Party 2
Zhong Kui
Zhong Kui
Nasty is Clutch
Zhong Kui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,193 Elo+
Party 3
Charybdis
Charybdis
svettjente
Charybdis
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
234W - 233L
1,296 Elo+
Solo
Eset
Eset
xPokerJohn95x
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,899 Elo+
Party 2
Team Averages
Level 97
1,501 SR
1,566 Elo+

VS

Team Averages
Level 76
1,500 SR
1,609 Elo+
Chronos
Chronos
CAKEBOSSONE
Chronos
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
310W - 306L
1,676 Elo+
Party 4
Horus
Horus
Game9Runner
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,512 Elo+
Party 1
Freya
Freya
Moist Tapioca
Freya
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
269W - 260L
1,676 Elo+
Party 4
Lancelot
Lancelot
VerdantShard
Lancelot
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 64L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
ripplesest
Danzaburou
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 122L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
0 / 3 / 20
10,631
759
6,505
20,217
21,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arachne
FireManCeeJ
Arachne
16
2 / 2 / 15
10,386
742
5,559
18,512
21,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Nasty is Clutch
Zhong Kui
19
10 / 3 / 12
12,078
863
26,917
15,475
13,699
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
svettjente
Charybdis
20
6 / 1 / 19
11,406
815
22,625
16,402
8,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 1 / 17
11,575
827
23,201
8,846
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CAKEBOSSONE
Chronos
18
3 / 4 / 5
10,049
718
13,099
14,954
7,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 5 / 7
9,319
666
3,321
20,789
23,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 7 / 2
9,976
713
16,184
24,070
10,105
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
VerdantShard
Lancelot
14
1 / 8 / 6
8,614
615
7,537
17,421
10,232
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ripplesest
Danzaburou
16
0 / 3 / 8
8,775
627
11,990
11,658
5,238
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
37
27
Kills
9
10
Deaths
27
83
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
0
3
20
3.33
L
Chronos
CAKEBOSSONE
Chronos
3
4
5
1.38
W
Arachne
FireManCeeJ
Arachne
2
2
15
4.75
L
1
5
7
0.9
L
4
7
2
0.71
W
Zhong Kui
Nasty is Clutch
Zhong Kui
10
3
12
5.33
L
Lancelot
VerdantShard
Lancelot
1
8
6
0.5
L
Danzaburou
ripplesest
Danzaburou
0
3
8
1.33
W
Charybdis
svettjente
Charybdis
6
1
19
15.5
W
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,807
Damage
52,131
79,452
Taken
88,892
69,959
Mitigated
56,517
41,735
Healing
34,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
6,505
661
9,839
8,871
20,217
21,447
1,674
9,414
10,803
0
10,302
L
Chronos
CAKEBOSSONE
Chronos
13,099
3,251
229
1,870
14,954
7,394
0
5,543
9,411
34,473
0
W
Arachne
FireManCeeJ
Arachne
5,559
3,725
1,634
3,573
18,512
21,672
2,023
5,746
12,766
0
13,030
L
3,321
1,987
8,874
7,187
20,789
23,548
0
11,770
9,019
0
6,593
L
16,184
4,484
1,757
8,287
24,070
10,105
0
15,216
8,854
30,260
0
W
Zhong Kui
Nasty is Clutch
Zhong Kui
26,917
805
1,871
5,274
15,475
13,699
1,802
5,861
9,614
45,693
6,278
L
Lancelot
VerdantShard
Lancelot
7,537
765
276
1,646
17,421
10,232
0
7,594
9,827
0
16,298
L
Danzaburou
ripplesest
Danzaburou
11,990
4,851
1,835
2,199
11,658
5,238
0
7,141
4,517
0
29,144
W
Charybdis
svettjente
Charybdis
22,625
7,393
1,266
5,903
16,402
8,732
140
5,567
10,835
0
49,424
W
23,201
914
1,368
2,136
8,846
4,409
3,114
2,695
6,151
41,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,076
Gold Earned
46,733
178
Minions Killed
168
0
Camps Cleared
0
1,401,129
Distance Traveled
1,195,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,631
759
11
1
0
286,245
0
L
Chronos
10,049
718
42
3
0
238,942
0
W
Arachne
10,386
742
25
2
0
292,541
0
L
Horus
9,319
666
13
1
0
260,713
0
L
Freya
9,976
713
40
3
0
217,069
0
W
Zhong Kui
12,078
863
53
4
0
265,327
0
L
Lancelot
8,614
615
25
2
0
252,936
0
L
Danzaburou
8,775
627
48
3
0
225,346
0
W
Charybdis
11,406
815
51
4
0
279,641
0
W
Eset
11,575
827
38
3
0
277,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role