Player Matchup

Osiris
Osiris
JEHOVA-NISSI-
Osiris
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,572 Elo+
Party 1
Xbalanque
Xbalanque
LoNe-WoLF756
Xbalanque
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,186 Elo+
Party 1
Thoth
Thoth
TheGrimDreamer
Thoth
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,572 Elo+
Party 1
Team Averages
Level 163
1,500 SR
1,443 Elo+

VS

Team Averages
Level 104
1,687 SR
1,558 Elo+
Danzaburou
Danzaburou
STSkyy
Danzaburou
Level 140
God Stats
7W - 3L
1,715 SR
Queue Stats
63W - 52L
1,592 Elo+
Party 2
Bacchus
Bacchus
Xx_C4LaD3raL_xX
Bacchus
Level 66
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 1L
1,592 Elo+
Party 2
Surtr
Surtr
koreaspanic
Surtr
Level 106
God Stats
3W - 1L
1,631 SR
Queue Stats
7W - 7L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,854
604
11,152
18,207
17,986
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
LoNe-WoLF756
Xbalanque
12
0 / 6 / 0
7,675
590
9,286
12,559
5,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 0
7,836
603
9,015
7,023
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
STSkyy
Danzaburou
16
7 / 0 / 7
11,058
851
15,845
12,294
6,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 0 / 8
10,257
789
6,860
11,335
13,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 1 / 8
9,072
698
9,572
15,252
17,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
14
14
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Xbalanque
LoNe-WoLF756
Xbalanque
0
6
0
0
W
Danzaburou
STSkyy
Danzaburou
7
0
7
10.5
L
0
5
0
0
W
4
0
8
8
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,453
Damage
32,277
37,789
Taken
38,881
26,649
Mitigated
37,805
4,830
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,152
2,360
0
2,698
18,207
17,986
0
3,047
15,160
3,349
29,477
L
Xbalanque
LoNe-WoLF756
Xbalanque
9,286
4,604
483
1,649
12,559
5,674
40
2,358
10,201
0
37,407
W
Danzaburou
STSkyy
Danzaburou
15,845
6,935
0
4,214
12,294
6,387
2,662
3,294
9,000
0
68,525
L
9,015
245
0
0
7,023
2,989
0
2,090
4,933
28,266
0
W
6,860
1,397
0
3,605
11,335
13,756
260
2,567
8,768
20,632
0
W
9,572
1,892
667
3,240
15,252
17,662
5
4,180
11,072
2,418
27,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,365
Gold Earned
30,387
154
Minions Killed
169
0
Camps Cleared
0
650,489
Distance Traveled
750,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,854
604
41
3
0
241,400
0
L
Xbalanque
7,675
590
65
5
0
194,820
0
W
Danzaburou
11,058
851
105
8
0
237,287
0
L
Thoth
7,836
603
48
4
0
214,269
0
W
Bacchus
10,257
789
20
2
0
271,005
0
W
Surtr
9,072
698
44
3
0
242,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role